diff options
Diffstat (limited to 'core/java/android')
5 files changed, 341 insertions, 6 deletions
diff --git a/core/java/android/service/games/GameScreenshotResult.java b/core/java/android/service/games/GameScreenshotResult.java new file mode 100644 index 000000000000..ae76e08c7971 --- /dev/null +++ b/core/java/android/service/games/GameScreenshotResult.java @@ -0,0 +1,181 @@ +/* + * Copyright (C) 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package android.service.games; + +import android.annotation.IntDef; +import android.annotation.NonNull; +import android.annotation.Nullable; +import android.graphics.Bitmap; +import android.os.Parcel; +import android.os.Parcelable; + +import java.lang.annotation.Retention; +import java.lang.annotation.RetentionPolicy; +import java.util.Objects; + +/** + * Result object for calls to {@link IGameSessionController#takeScreenshot}. + * + * It includes a status (see {@link #getStatus}) and, if the status is + * {@link #GAME_SCREENSHOT_SUCCESS} an {@link android.graphics.Bitmap} result (see {@link + * #getBitmap}). + * + * @hide + */ +public final class GameScreenshotResult implements Parcelable { + + /** + * The status of a call to {@link IGameSessionController#takeScreenshot} will be represented by + * one of these values. + * + * @hide + */ + @IntDef(flag = false, prefix = {"GAME_SCREENSHOT_"}, value = { + GAME_SCREENSHOT_SUCCESS, // 0 + GAME_SCREENSHOT_ERROR_INTERNAL_ERROR, // 1 + }) + @Retention(RetentionPolicy.SOURCE) + public @interface GameScreenshotStatus { + } + + /** + * Indicates that the result of a call to {@link IGameSessionController#takeScreenshot} was + * successful and an {@link android.graphics.Bitmap} result should be available by calling + * {@link #getBitmap}. + * + * @hide + */ + public static final int GAME_SCREENSHOT_SUCCESS = 0; + + /** + * Indicates that the result of a call to {@link IGameSessionController#takeScreenshot} failed + * due to an internal error. + * + * This error may occur if the device is not in a suitable state for a screenshot to be taken + * (e.g., the screen is off) or if the game task is not in a suitable state for a screenshot + * to be taken (e.g., the task is not visible). To make sure that the device and game are + * in a suitable state, the caller can monitor the lifecycle methods for the {@link + * GameSession} to make sure that the game task is focused. If the conditions are met, then the + * caller may try again immediately. + * + * @hide + */ + public static final int GAME_SCREENSHOT_ERROR_INTERNAL_ERROR = 1; + + @NonNull + public static final Parcelable.Creator<GameScreenshotResult> CREATOR = + new Parcelable.Creator<GameScreenshotResult>() { + @Override + public GameScreenshotResult createFromParcel(Parcel source) { + return new GameScreenshotResult( + source.readInt(), + source.readParcelable(null, Bitmap.class)); + } + + @Override + public GameScreenshotResult[] newArray(int size) { + return new GameScreenshotResult[0]; + } + }; + + @GameScreenshotStatus + private final int mStatus; + + @Nullable + private final Bitmap mBitmap; + + /** + * Creates a successful {@link GameScreenshotResult} with the provided bitmap. + */ + public static GameScreenshotResult createSuccessResult(@NonNull Bitmap bitmap) { + return new GameScreenshotResult(GAME_SCREENSHOT_SUCCESS, bitmap); + } + + /** + * Creates a failed {@link GameScreenshotResult} with an + * {@link #GAME_SCREENSHOT_ERROR_INTERNAL_ERROR} status. + */ + public static GameScreenshotResult createInternalErrorResult() { + return new GameScreenshotResult(GAME_SCREENSHOT_ERROR_INTERNAL_ERROR, null); + } + + private GameScreenshotResult(@GameScreenshotStatus int status, @Nullable Bitmap bitmap) { + this.mStatus = status; + this.mBitmap = bitmap; + } + + @Override + public int describeContents() { + return 0; + } + + @Override + public void writeToParcel(@NonNull Parcel dest, int flags) { + dest.writeInt(mStatus); + dest.writeParcelable(mBitmap, flags); + } + + @GameScreenshotStatus + public int getStatus() { + return mStatus; + } + + /** + * Gets the {@link Bitmap} result from a successful screenshot attempt. + * + * @return The bitmap. + * @throws IllegalStateException if this method is called when {@link #getStatus} does not + * return {@link #GAME_SCREENSHOT_SUCCESS}. + */ + @NonNull + public Bitmap getBitmap() { + if (mBitmap == null) { + throw new IllegalStateException("Bitmap not available for failed screenshot result"); + } + return mBitmap; + } + + @Override + public String toString() { + return "GameScreenshotResult{" + + "mStatus=" + + mStatus + + ", has bitmap='" + + mBitmap != null ? "yes" : "no" + + "\'}"; + } + + @Override + public boolean equals(Object o) { + if (this == o) { + return true; + } + + if (!(o instanceof GameScreenshotResult)) { + return false; + } + + GameScreenshotResult that = (GameScreenshotResult) o; + return mStatus == that.mStatus + && Objects.equals(mBitmap, that.mBitmap); + } + + @Override + public int hashCode() { + return Objects.hash(mStatus, mBitmap); + } +} diff --git a/core/java/android/service/games/GameSession.java b/core/java/android/service/games/GameSession.java index 1a5331f10525..b6fe067cfc71 100644 --- a/core/java/android/service/games/GameSession.java +++ b/core/java/android/service/games/GameSession.java @@ -17,19 +17,29 @@ package android.service.games; import android.annotation.Hide; +import android.annotation.IntDef; import android.annotation.NonNull; import android.annotation.SystemApi; import android.content.Context; import android.content.res.Configuration; +import android.graphics.Bitmap; import android.graphics.Rect; import android.os.Handler; +import android.os.RemoteException; +import android.util.Slog; import android.view.SurfaceControlViewHost; import android.view.View; import android.view.ViewGroup; import android.widget.FrameLayout; +import com.android.internal.annotations.VisibleForTesting; +import com.android.internal.infra.AndroidFuture; import com.android.internal.util.function.pooled.PooledLambda; +import java.lang.annotation.Retention; +import java.lang.annotation.RetentionPolicy; +import java.util.concurrent.Executor; + /** * An active game session, providing a facility for the implementation to interact with the game. * @@ -42,6 +52,8 @@ import com.android.internal.util.function.pooled.PooledLambda; @SystemApi public abstract class GameSession { + private static final String TAG = "GameSession"; + final IGameSession mInterface = new IGameSession.Stub() { @Override public void destroy() { @@ -50,15 +62,24 @@ public abstract class GameSession { } }; + private IGameSessionController mGameSessionController; + private int mTaskId; private GameSessionRootView mGameSessionRootView; private SurfaceControlViewHost mSurfaceControlViewHost; - @Hide - void attach( + /** + * @hide + */ + @VisibleForTesting + public void attach( + IGameSessionController gameSessionController, + int taskId, @NonNull Context context, @NonNull SurfaceControlViewHost surfaceControlViewHost, int widthPx, int heightPx) { + mGameSessionController = gameSessionController; + mTaskId = taskId; mSurfaceControlViewHost = surfaceControlViewHost; mGameSessionRootView = new GameSessionRootView(context, mSurfaceControlViewHost); surfaceControlViewHost.setView(mGameSessionRootView, widthPx, heightPx); @@ -133,4 +154,106 @@ public abstract class GameSession { mSurfaceControlViewHost.relayout(bounds.width(), bounds.height()); } } + + /** + * Interface for returning screenshot outcome from calls to {@link #takeScreenshot}. + */ + public interface ScreenshotCallback { + + /** + * The status of a failed screenshot attempt provided by {@link #onFailure}. + * + * @hide + */ + @IntDef(flag = false, prefix = {"ERROR_TAKE_SCREENSHOT_"}, value = { + ERROR_TAKE_SCREENSHOT_INTERNAL_ERROR, // 0 + }) + @Retention(RetentionPolicy.SOURCE) + @interface ScreenshotFailureStatus { + } + + /** + * An error code indicating that an internal error occurred when attempting to take a + * screenshot of the game task. If this code is returned, the caller should verify that the + * conditions for taking a screenshot are met (device screen is on and the game task is + * visible). To do so, the caller can monitor the lifecycle methods for this session to + * make sure that the game task is focused. If the conditions are met, then the caller may + * try again immediately. + */ + int ERROR_TAKE_SCREENSHOT_INTERNAL_ERROR = 0; + + /** + * Called when taking the screenshot failed. + * @param statusCode Indicates the reason for failure. + */ + void onFailure(@ScreenshotFailureStatus int statusCode); + + /** + * Called when taking the screenshot succeeded. + * @param bitmap The screenshot. + */ + void onSuccess(@NonNull Bitmap bitmap); + } + + /** + * Takes a screenshot of the associated game. For this call to succeed, the device screen + * must be turned on and the game task must be visible. + * + * If the callback is called with {@link ScreenshotCallback#onSuccess}, the provided {@link + * Bitmap} may be used. + * + * If the callback is called with {@link ScreenshotCallback#onFailure}, the provided status + * code should be checked. + * + * If the status code is {@link ScreenshotCallback#ERROR_TAKE_SCREENSHOT_INTERNAL_ERROR}, + * then the caller should verify that the conditions for calling this method are met (device + * screen is on and the game task is visible). To do so, the caller can monitor the lifecycle + * methods for this session to make sure that the game task is focused. If the conditions are + * met, then the caller may try again immediately. + * + * @param executor Executor on which to run the callback. + * @param callback The callback invoked when taking screenshot has succeeded + * or failed. + * @throws IllegalStateException if this method is called prior to {@link #onCreate}. + */ + public void takeScreenshot(@NonNull Executor executor, @NonNull ScreenshotCallback callback) { + if (mGameSessionController == null) { + throw new IllegalStateException("Can not call before onCreate()"); + } + + AndroidFuture<GameScreenshotResult> takeScreenshotResult = + new AndroidFuture<GameScreenshotResult>().whenCompleteAsync((result, error) -> { + handleScreenshotResult(callback, result, error); + }, executor); + + try { + mGameSessionController.takeScreenshot(mTaskId, takeScreenshotResult); + } catch (RemoteException ex) { + takeScreenshotResult.completeExceptionally(ex); + } + } + + private void handleScreenshotResult( + @NonNull ScreenshotCallback callback, + @NonNull GameScreenshotResult result, + @NonNull Throwable error) { + if (error != null) { + Slog.w(TAG, error.getMessage(), error.getCause()); + callback.onFailure( + ScreenshotCallback.ERROR_TAKE_SCREENSHOT_INTERNAL_ERROR); + return; + } + + @GameScreenshotResult.GameScreenshotStatus int status = result.getStatus(); + switch (status) { + case GameScreenshotResult.GAME_SCREENSHOT_SUCCESS: + callback.onSuccess(result.getBitmap()); + break; + case GameScreenshotResult.GAME_SCREENSHOT_ERROR_INTERNAL_ERROR: + Slog.w(TAG, "Error taking screenshot"); + callback.onFailure( + ScreenshotCallback.ERROR_TAKE_SCREENSHOT_INTERNAL_ERROR); + break; + } + } } diff --git a/core/java/android/service/games/GameSessionService.java b/core/java/android/service/games/GameSessionService.java index 195a0f233307..df5bad5c53b2 100644 --- a/core/java/android/service/games/GameSessionService.java +++ b/core/java/android/service/games/GameSessionService.java @@ -52,8 +52,6 @@ import java.util.Objects; */ @SystemApi public abstract class GameSessionService extends Service { - private static final String TAG = "GameSessionService"; - /** * The {@link Intent} action used when binding to the service. * To be supported, the service must require the @@ -67,11 +65,13 @@ public abstract class GameSessionService extends Service { private final IGameSessionService mInterface = new IGameSessionService.Stub() { @Override public void create( + IGameSessionController gameSessionController, CreateGameSessionRequest createGameSessionRequest, GameSessionViewHostConfiguration gameSessionViewHostConfiguration, AndroidFuture gameSessionFuture) { Handler.getMain().post(PooledLambda.obtainRunnable( GameSessionService::doCreate, GameSessionService.this, + gameSessionController, createGameSessionRequest, gameSessionViewHostConfiguration, gameSessionFuture)); @@ -101,6 +101,7 @@ public abstract class GameSessionService extends Service { } private void doCreate( + IGameSessionController gameSessionController, CreateGameSessionRequest createGameSessionRequest, GameSessionViewHostConfiguration gameSessionViewHostConfiguration, AndroidFuture<CreateGameSessionResult> createGameSessionResultFuture) { @@ -119,7 +120,10 @@ public abstract class GameSessionService extends Service { SurfaceControlViewHost surfaceControlViewHost = new SurfaceControlViewHost(this, display, hostToken); - gameSession.attach(this, + gameSession.attach( + gameSessionController, + createGameSessionRequest.getTaskId(), + this, surfaceControlViewHost, gameSessionViewHostConfiguration.mWidthPx, gameSessionViewHostConfiguration.mHeightPx); @@ -130,7 +134,6 @@ public abstract class GameSessionService extends Service { createGameSessionResultFuture.complete(createGameSessionResult); - gameSession.doCreate(); } diff --git a/core/java/android/service/games/IGameSessionController.aidl b/core/java/android/service/games/IGameSessionController.aidl new file mode 100644 index 000000000000..fe1d3629918e --- /dev/null +++ b/core/java/android/service/games/IGameSessionController.aidl @@ -0,0 +1,26 @@ +/* + * Copyright (C) 2022 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package android.service.games; + +import com.android.internal.infra.AndroidFuture; + +/** + * @hide + */ +oneway interface IGameSessionController { + void takeScreenshot(int taskId, in AndroidFuture gameScreenshotResultFuture); +}
\ No newline at end of file diff --git a/core/java/android/service/games/IGameSessionService.aidl b/core/java/android/service/games/IGameSessionService.aidl index dcbcbc16a374..37cde561f549 100644 --- a/core/java/android/service/games/IGameSessionService.aidl +++ b/core/java/android/service/games/IGameSessionService.aidl @@ -16,6 +16,7 @@ package android.service.games; +import android.service.games.IGameSessionController; import android.service.games.IGameSession; import android.service.games.CreateGameSessionRequest; import android.service.games.GameSessionViewHostConfiguration; @@ -28,6 +29,7 @@ import com.android.internal.infra.AndroidFuture; */ oneway interface IGameSessionService { void create( + in IGameSessionController gameSessionController, in CreateGameSessionRequest createGameSessionRequest, in GameSessionViewHostConfiguration gameSessionViewHostConfiguration, in AndroidFuture /* T=CreateGameSessionResult */ createGameSessionResultFuture); |
