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-rw-r--r--core/java/android/widget/EdgeEffect.java90
1 files changed, 69 insertions, 21 deletions
diff --git a/core/java/android/widget/EdgeEffect.java b/core/java/android/widget/EdgeEffect.java
index 681fd147a51f..1b62266c12e2 100644
--- a/core/java/android/widget/EdgeEffect.java
+++ b/core/java/android/widget/EdgeEffect.java
@@ -25,8 +25,12 @@ import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.BlendMode;
import android.graphics.Canvas;
+import android.graphics.Matrix;
import android.graphics.Paint;
+import android.graphics.RecordingCanvas;
import android.graphics.Rect;
+import android.graphics.RenderEffect;
+import android.graphics.RenderNode;
import android.os.Build;
import android.util.AttributeSet;
import android.view.animation.AnimationUtils;
@@ -149,6 +153,8 @@ public class EdgeEffect {
private float mDisplacement = 0.5f;
private float mTargetDisplacement = 0.5f;
private @EdgeEffectType int mEdgeEffectType = TYPE_GLOW;
+ private Matrix mTmpMatrix = null;
+ private float[] mTmpPoints = null;
/**
* Construct a new EdgeEffect with a theme appropriate for the provided context.
@@ -250,11 +256,18 @@ public class EdgeEffect {
public void onPull(float deltaDistance, float displacement) {
final long now = AnimationUtils.currentAnimationTimeMillis();
mTargetDisplacement = displacement;
- if (mState == STATE_PULL_DECAY && now - mStartTime < mDuration) {
+ if (mState == STATE_PULL_DECAY && now - mStartTime < mDuration
+ && mEdgeEffectType == TYPE_GLOW) {
return;
}
if (mState != STATE_PULL) {
- mGlowScaleY = Math.max(PULL_GLOW_BEGIN, mGlowScaleY);
+ if (mEdgeEffectType == TYPE_STRETCH) {
+ // Restore the mPullDistance to the fraction it is currently showing -- we want
+ // to "catch" the current stretch value.
+ mPullDistance = mDistance;
+ } else {
+ mGlowScaleY = Math.max(PULL_GLOW_BEGIN, mGlowScaleY);
+ }
}
mState = STATE_PULL;
@@ -313,6 +326,15 @@ public class EdgeEffect {
public float onPullDistance(float deltaDistance, float displacement) {
float finalDistance = Math.max(0f, deltaDistance + mDistance);
float delta = finalDistance - mDistance;
+ if (delta == 0f && mDistance == 0f) {
+ return 0f; // No pull, don't do anything.
+ }
+
+ if (mState != STATE_PULL && mState != STATE_PULL_DECAY && mEdgeEffectType == TYPE_GLOW) {
+ // Catch the edge glow in the middle of an animation.
+ mPullDistance = mDistance;
+ mState = STATE_PULL;
+ }
onPull(delta, displacement);
return delta;
}
@@ -466,33 +488,59 @@ public class EdgeEffect {
* Draw into the provided canvas. Assumes that the canvas has been rotated
* accordingly and the size has been set. The effect will be drawn the full
* width of X=0 to X=width, beginning from Y=0 and extending to some factor <
- * 1.f of height.
+ * 1.f of height. The {@link #TYPE_STRETCH} effect will only be visible on a
+ * hardware canvas, e.g. {@link RenderNode#beginRecording()}.
*
* @param canvas Canvas to draw into
* @return true if drawing should continue beyond this frame to continue the
* animation
*/
public boolean draw(Canvas canvas) {
- update();
-
- final int count = canvas.save();
-
- final float centerX = mBounds.centerX();
- final float centerY = mBounds.height() - mRadius;
-
- canvas.scale(1.f, Math.min(mGlowScaleY, 1.f) * mBaseGlowScale, centerX, 0);
-
- final float displacement = Math.max(0, Math.min(mDisplacement, 1.f)) - 0.5f;
- float translateX = mBounds.width() * displacement / 2;
-
- canvas.clipRect(mBounds);
- canvas.translate(translateX, 0);
- mPaint.setAlpha((int) (0xff * mGlowAlpha));
- canvas.drawCircle(centerX, centerY, mRadius, mPaint);
- canvas.restoreToCount(count);
+ if (mEdgeEffectType == TYPE_GLOW) {
+ update();
+ final int count = canvas.save();
+
+ final float centerX = mBounds.centerX();
+ final float centerY = mBounds.height() - mRadius;
+
+ canvas.scale(1.f, Math.min(mGlowScaleY, 1.f) * mBaseGlowScale, centerX, 0);
+
+ final float displacement = Math.max(0, Math.min(mDisplacement, 1.f)) - 0.5f;
+ float translateX = mBounds.width() * displacement / 2;
+
+ canvas.clipRect(mBounds);
+ canvas.translate(translateX, 0);
+ mPaint.setAlpha((int) (0xff * mGlowAlpha));
+ canvas.drawCircle(centerX, centerY, mRadius, mPaint);
+ canvas.restoreToCount(count);
+ } else if (canvas instanceof RecordingCanvas) {
+ if (mState != STATE_PULL) {
+ update();
+ }
+ RecordingCanvas recordingCanvas = (RecordingCanvas) canvas;
+ if (mTmpMatrix == null) {
+ mTmpMatrix = new Matrix();
+ mTmpPoints = new float[4];
+ }
+ //noinspection deprecation
+ recordingCanvas.getMatrix(mTmpMatrix);
+ mTmpPoints[0] = mBounds.width() * mDisplacement;
+ mTmpPoints[1] = mDistance * mBounds.height();
+ mTmpPoints[2] = mTmpPoints[0];
+ mTmpPoints[3] = 0;
+ mTmpMatrix.mapPoints(mTmpPoints);
+ float x = mTmpPoints[0] - mTmpPoints[2];
+ float y = mTmpPoints[1] - mTmpPoints[3];
+
+ RenderNode renderNode = recordingCanvas.mNode;
+
+ // TODO: use stretchy RenderEffect and use internal API when it is ready
+ // TODO: wrap existing RenderEffect
+ renderNode.setRenderEffect(RenderEffect.createOffsetEffect(x, y));
+ }
boolean oneLastFrame = false;
- if (mState == STATE_RECEDE && mGlowScaleY == 0) {
+ if (mState == STATE_RECEDE && mDistance == 0) {
mState = STATE_IDLE;
oneLastFrame = true;
}