| Commit message (Collapse) | Author | Age | Files | Lines |
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Bug 27367940
Change-Id: I76426def5d4b46c0a0ba534fd952f6c41725c74a
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- Move task along a curved path.
Bug: 27607141
Change-Id: I945071de55efed0d327b68045e48fea6989adf63
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This reverts commit 5a11e8d0ba21624025b89ac63bbd18befa55be0e.
Change-Id: I7a48b59c4f930dad65ddc8590c25a12636244ea2
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b/26949340 and b/26975469, b/26975079 as well
This reverts commit f276acd98457bcaabc9e79a17a736b3b484f005e.
Change-Id: I4b55177daf0d289bc03604c71fd4bf579f65073a
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This CL runs VectorDrawable animation on RenderThread. The changes in this CL
include:
- Convert all the animators in AnimatorSet for AVD into a set of RenderNodeAnimators.
- Hook up the new animators with RenderThread
- Add drawOp in RecordingCanvas for drawing VD so that during the animation
on RenderThread, all the property changes on VD can be reflected on the screen.
TODO:
- Implement reverse and reset for AVD.
Change-Id: I2df1d754f2db0ad098d9c15dde4bb2bdfafc2315
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Bug 17458698
Change-Id: I7a29fc8932a28121d7db8b3bf695d91a55ef059b
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Bug 17005728
Change-Id: I2e109ed1a3e768e1e0286fc3950516f16509e591
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