| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Rootless GPU Debug | Cody Northrop | 2017-11-16 | 1 | -7/+99 |
| * | Init EGL only for HW-accelerated Activities | Jesse Hall | 2017-05-23 | 1 | -11/+19 |
| * | Refactor graphics environment initialization | Jesse Hall | 2017-05-23 | 1 | -12/+14 |
| * | Require targetSdkVersion>=O for updated graphics driver packages | Jesse Hall | 2017-05-15 | 1 | -0/+7 |
| * | Don't lower priority of EGL Init thread | Jesse Hall | 2017-01-24 | 1 | -1/+0 |
| * | Load EGL early in Activity launch, instead of in Zygote | Jesse Hall | 2017-01-20 | 1 | -0/+18 |
| * | Create GraphicsEnvironment for communicating with driver loaders | Jesse Hall | 2017-01-14 | 1 | -0/+95 |
