index
:
frameworks_base.git
kitkat
lp5.0
lp5.1
mm6.0
n7.0
n7.1
o8.0
o8.1
q10.0
r11.0
r11.1
s12.0
s12.1
t13.0
t13.0_pre-rebase_jan22-23
u14.0
v15.0
w16.0
w16.1
w16.2
frameworks_base
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
core
/
java
/
android
/
view
/
HardwareRenderer.java
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
Use optimized display lists for all hwaccelerated rendering
Chet Haase
2011-01-24
1
-8
/
+21
*
Recreate the EGL surface when ViewRoot's surface changes.
Romain Guy
2011-01-18
1
-0
/
+14
*
Only enable GL rendering on the main thread.
Romain Guy
2011-01-12
1
-1
/
+1
*
Better backend for hardware layers.
Romain Guy
2011-01-11
1
-0
/
+16
*
Improve error detection in HardwareRenderer.draw().
Romain Guy
2010-12-13
1
-28
/
+38
*
Fallback to software rendering when eglMakeCurrent fails.
Romain Guy
2010-12-08
1
-11
/
+15
*
Correctly release the OpenGL Canvas on EGL error.
Romain Guy
2010-12-07
1
-3
/
+14
*
Implement issue #3201795: Improve transition when keyboard comes up
Dianne Hackborn
2010-12-01
1
-3
/
+9
*
Optimizing display lists by referencing pointers to resources instead of copy...
Chet Haase
2010-10-21
1
-1
/
+0
*
Always create OpenGL accelerated windows in RGBA 8888.
Romain Guy
2010-10-12
1
-6
/
+6
*
Don't set hwAccelerated=true when libhwui is not present.
Romain Guy
2010-10-12
1
-3
/
+3
*
HardwareRenderer: When throwing an exception because of an EGL
Mike Dodd
2010-10-08
1
-8
/
+58
*
Don't clear the framebuffer when not needed.
Romain Guy
2010-10-06
1
-1
/
+1
*
Add display lists caching.
Romain Guy
2010-09-29
1
-1
/
+14
*
Add drawing profiling to the HardwareRenderer.
Romain Guy
2010-09-23
1
-0
/
+10
*
Better error handling in the OpenGL renderer.
Romain Guy
2010-09-16
1
-4
/
+14
*
Prevent the system process from using the HardwareRenderer.
Romain Guy
2010-09-03
1
-2
/
+17
*
Only destroy the GL Canvas when necessary.
Romain Guy
2010-08-25
1
-24
/
+14
*
Use only one GL context per process, share chaches.
Romain Guy
2010-08-24
1
-59
/
+89
*
Fix save()/restore() issues in the OpenGL renderer.
Romain Guy
2010-08-17
1
-1
/
+1
*
Bunch of fixes.
Romain Guy
2010-08-11
1
-1
/
+9
*
Fix tons of bugs and add new text rendering support.
Romain Guy
2010-08-10
1
-1
/
+12
*
Make libhwui entirely optional.
Romain Guy
2010-08-08
1
-41
/
+5
*
Remove support for density compatibility in the hardware renderer.
Romain Guy
2010-07-09
1
-19
/
+4
*
Don't use full screen FBOs, this dramatically increase performance.
Romain Guy
2010-07-01
1
-22
/
+17
*
Add hooks for drawBitmap().
Romain Guy
2010-06-30
1
-2
/
+5
*
Add libhwui, to hardware accelerate the Canvas API using OpenGL ES 2.0.
Romain Guy
2010-06-17
1
-11
/
+21
*
Refactor HardwareRenderer to allow the use of OpenGL ES 2.0.
Romain Guy
2010-06-10
1
-114
/
+342
*
Move OpenGL support out of ViewRoot into a new HardwareRenderer class.
Romain Guy
2010-06-09
1
-0
/
+341
[prev]