| Commit message (Collapse) | Author | Age | Files | Lines |
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Previously, when InputManagerService requests for PointerController to
change the pointer display, there was no way to know when the request
was completed or whether it succeeded. This could lead to a few issues:
- WM's MousePositionTracker's coordinates would not be updated until the
next mouse event was generated, meaning the position would be out of
sync.
- The creation of a virtual mouse device moves the pointer to a specific
displayId. In order to test this behavior, we would need to sleep in
the test code to wait for the system to update the pointer display and
position, resulting in generally flaky tests.
Here, we add a way to synchonize changes to the pointer display so that
InputMangerService can know the current pointer display with certainty.
PointerController, which is updated in the InputReader thread, is the
source of truth of the pointer display. We add a policy call to notify
IMS when the pointer display changes.
When the pointer display is changed, the cursor position on the updated
display is also updated so that the VirtualMouse#getCursorPosition() API
is synchronized to the pointer display change.
Bug: 216792538
Test: atest FrameworksServicesTests:InputManagerServiceTests
Test: atest PointerIconTest
Change-Id: I578fd1aba9335e2e078d749321e55a6d05299f3b
Merged-In: I578fd1aba9335e2e078d749321e55a6d05299f3b
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A strong pointer to PointerController::DisplayInfoListener is given away
when the listener is registered, so PC cannot guarantee that the
listener is destroyed when it is destroyed. This means the listener can
outlive PC, so there is a race condition between PC's destruction and an
update to the listener.
While it could be argued that it is the caller's responsibility to
ensure that the listener is not updated after it is unregistered, there
is no way to guarantee that using strong pointers. Here, we can be
defensive and protect against this case.
Bug: 212672261
Test: atest libinputservice_test
Change-Id: I358a725980cc8c7d6ad0483a9b2a8b8715a03424
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Abstracted logic that applies to all pointer types into general
PointerController class and moved implementation of logic specific
to the mouse cursor and touch spots to MouseCursorController and
TouchSpotController, respectively.
Test: Pixel 3XL device, atest PointerController_test, compile
Change-Id: Ia5825c37ca75951cc8bcd7d5102c986bd957e69f
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Bug: 160010896
Test: atest PointerController_test, compile
Change-Id: I6c7bfc91023ce6cd2dc8f82b0d72731f871ad3ea
Merged-In: I6c7bfc91023ce6cd2dc8f82b0d72731f871ad3ea
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Bug: 160010896
Test: atest PointerController_test, manual usage
Change-Id: I4e665d00c56b44c9c1a4ea8cb27ffd10ade3315b
Merged-In: I4e665d00c56b44c9c1a4ea8cb27ffd10ade3315b
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This change makes it so that PointerController does not ask its Policy
to load any resources for any displays until a DisplayViewport is set,
and verifies this with unit tests.
Bug: 145699789
Bug: 146385350
Test: atest libinputservice_test
Change-Id: I2e48e7ac4700e6f9fdf939a7bd0e6639b051ade6
Merged-In: I2e48e7ac4700e6f9fdf939a7bd0e6639b051ade6
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In the test below it only expects MockSprite#setIcon() being called
once, but with animation it may be called multiple times.
Bug: 144947344
Test: atest PoitnerControllerTest#updatePointerIcon
Change-Id: I5c4908fb8301cae144fd637c831f2012a35862e3
Merged-In: I5c4908fb8301cae144fd637c831f2012a35862e3
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Also bootstrap unit tests for PointerController. Need to mark 3
functions of SpriteController virtual so their behaviors can be
overridden.
Bug: 130822623
Test: SurfaceFlinger can get cursor type and hotspot.
Change-Id: I739cd03214364144bb4e22a166ecc7abfd3492fe
Merged-In: I739cd03214364144bb4e22a166ecc7abfd3492fe
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