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path: root/packages/SystemUI/src/com/android/systemui/keyguard/KeyguardUnlockAnimationController.kt
Commit message (Expand)AuthorAgeFilesLines
* Add unlock animation for foldablesAndreas Miko2023-03-061-4/+1
* Refactor Utilities#isTablet to Utilities#isLargeScreenChristian Göllner2023-02-241-3/+3
* Revert "Refactor Utilities#isTablet to Utilities#isLargeScreen"Judy Chang2023-02-231-3/+3
* Refactor Utilities#isTablet to Utilities#isLargeScreenChristian Göllner2023-02-231-3/+3
* Transitions - Add ALTERNATE_BOUNCER supportBeverly2023-02-141-1/+1
* Merge "Override alpha to 0f if we're no longer interactive." into tm-qpr-devJosh Tsuji2023-01-051-5/+12
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| * Override alpha to 0f if we're no longer interactive.Josh Tsuji2023-01-051-5/+12
* | Don't always showSurfaceBehindKeyguard if keyguard exit is cancelled.Josh Tsuji2023-01-051-4/+5
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* [ShellTrans] Fix SystemUI crash when finish keyguard animation.wilsonshih2022-12-151-3/+4
* Handle DeadObjectExeption when changing usersBrad Hinegardner2022-12-061-1/+5
* DO NOT MERGE Use KeyguardStateController for #isShowingBeverly2022-10-121-3/+3
* Set unlockAmount = 1f when keyguardGoingAway = false.Josh Tsuji2022-09-281-0/+43
* Animate all targets to accomodate swiping during split screen.Josh Tsuji2022-09-131-65/+56
* Add null-check for lockscreenSmartspaceBeverly2022-09-071-6/+7
* Play in-window animations during swipe to unlock to launcher.Josh Tsuji2022-07-221-10/+41
* Attemp to fix Launcher stay invisible after keyguard unlock.wilsonshih2022-06-221-10/+30
* Add extra logs for skipping hideKeyguardViewAfterRemoteAnimationBeverly2022-06-161-8/+22
* Remove linkToDeath from KeyguardUnlockAnimationController.Josh Tsuji2022-06-131-7/+0
* Merge "Offset bounds by card top padding to align lockscreen/launcher smartsp...Josh Tsuji2022-05-231-0/+12
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| * Offset bounds by card top padding to align lockscreen/launcher smartspaces.Josh Tsuji2022-05-121-0/+12
* | Merge "Don't do in-window animations if launching an activity." into tm-devJosh Tsuji2022-05-121-2/+6
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| * | Don't do in-window animations if launching an activity.Josh Tsuji2022-05-111-2/+6
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* / Fix the blank PiP window when unlockHongwei Wang2022-05-091-0/+7
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* Merge "Don't prepare in-window animations if leaveKeyguardOpenOnHide." into t...TreeHugger Robot2022-05-051-2/+5
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| * Don't prepare in-window animations if leaveKeyguardOpenOnHide.Josh Tsuji2022-05-041-2/+5
* | Add bouncer state to KeyguardStateController; disable smartspace transition i...Josh Tsuji2022-05-031-0/+5
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* Disable smartspace transition on tablet.Josh Tsuji2022-04-291-0/+7
* Use Launcher smartspace instead of SysUI's for the shared element transition.Josh Tsuji2022-04-291-401/+239
* fadeInSurfaceBehind() when the remote animation starts.Josh Tsuji2022-04-271-8/+19
* Remove keyguard unlock listener to fix leak.Josh Tsuji2022-04-111-0/+4
* Adds the staggered ring unlock animation!Josh Tsuji2022-04-051-25/+67
* Don't re-hide the keyguard if it isn't showing.Josh Tsuji2022-03-011-2/+13
* Adds Launcher in-window animations, and reworks how the unlock flow works.Josh Tsuji2022-01-181-108/+604
* Fix issue where surface was animated while wake and unlocking.Josh Tsuji2021-12-141-5/+21
* Inline most FeatureFlags methods.Dave Mankoff2021-11-171-2/+3
* Rename SystemUI class to CoreStartableDave Mankoff2021-11-091-2/+3
* Adjust unlock parameters so that the lockscreen content doesn't overlap with ...Josh Tsuji2021-10-131-2/+2
* Move FeatureFlags to flags package.Dave Mankoff2021-07-301-1/+1
* Fix Keyguard exit remote animation not invoke finish callbackChris Li2021-07-221-13/+34
* Add flags for new unlock and smartspace transition.Josh Tsuji2021-06-241-1/+11
* Continue to dismiss keyguard when the remote animation is cancelled.Issei Suzuki2021-06-111-3/+5
* Extend property to enable remote animation for keyguard.Issei Suzuki2021-06-111-1/+1
* Adds the initial SmartSpace shared element transition!Josh Tsuji2021-05-171-12/+98
* Revert "Enable remote animation for keygaurd going away."Collin Fijalkovich2021-04-301-1/+1
* Enable remote animation for keygaurd going away.Issei Suzuki2021-04-281-1/+1
* Adds the continuous unlock animation!Josh Tsuji2021-04-261-0/+329