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/*
* Copyright (C) 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.systemui.util.view
import android.graphics.Rect
import android.view.View
import com.android.systemui.dagger.SysUISingleton
import javax.inject.Inject
/**
* A class with generic view utility methods.
*
* Doesn't use static methods so that it can be easily mocked out in tests.
*/
@SysUISingleton
class ViewUtil @Inject constructor() {
/**
* Returns true if the given (x, y) point (in screen coordinates) is within the status bar
* view's range and false otherwise.
*/
fun touchIsWithinView(view: View, x: Float, y: Float): Boolean {
val left = view.locationOnScreen[0]
val top = view.locationOnScreen[1]
return left <= x &&
x <= left + view.width &&
top <= y &&
y <= top + view.height
}
/**
* Sets [outRect] to be the view's location within its window.
*/
fun setRectToViewWindowLocation(view: View, outRect: Rect) {
val locInWindow = IntArray(2)
view.getLocationInWindow(locInWindow)
val x = locInWindow[0]
val y = locInWindow[1]
outRect.set(
x,
y,
x + view.width,
y + view.height,
)
}
}
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