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path: root/libs/nativewindow/include/system
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* Support HIGH_INTERACTIVE category in nativeRachel Lee2024-01-021-1/+10
* Add frame rate compatibility GTE logicRachel Lee2023-11-291-1/+6
* native: Rename frame rate selection strategiesRachel Lee2023-11-221-11/+15
* Logic for selection strategy "DoNotPropagate"Rachel Lee2023-11-211-1/+14
* Plumb new frameRateSelectionStrategy valueRachel Lee2023-09-181-0/+20
* Add setFrameRateCategory surface APIRachel Lee2023-08-221-0/+36
* SF: improve RenderThread jank classificaionAdy Abraham2023-06-081-5/+26
* SF: use TextureView hint when selecting the refresh rateAdy Abraham2023-05-091-6/+5
* SF: fix FrameTimelineInfo association to buffersAdy Abraham2023-01-231-2/+3
* Remove internal display related methodsHuihong Luo2022-09-261-8/+27
* SurfaceFlinger: Remove usage of window types to implement policyAndy Labrada2022-07-061-0/+5
* SF: Fix feedback loop with refresh rate overlayDominik Laskowski2022-04-041-0/+18
* Add frame timeline method to ASurfaceControl NDK.Rachel Lee2021-12-091-4/+5
* Update ANativeWindow_getNextFrameId docs to specify API contractPablo Gamito2021-09-061-1/+4
* Make frame number type consistentPablo Gamito2021-09-061-2/+2
* SF: increase the number of buffers for SurfaceViewAdy Abraham2021-06-171-7/+1
* Add a better getLastQueuedBufferJohn Reck2021-05-191-0/+26
* setFrameRate: Make shouldBeSeamless an enumMarin Shalamanov2021-03-241-2/+2
* SurfaceFlinger: expose vsync id extra buffersAdy Abraham2021-02-051-0/+6
* Add inputEventId to SurfaceFrameSiarhei Vishniakou2021-01-291-5/+6
* Add shouldBeSeamless to setFrameRateMarin Shalamanov2020-11-161-2/+2
* SurfaceFlinger: Shared timeline plumbingAdy Abraham2020-09-161-0/+7
* Add hook for intercepting queryJohn Reck2020-05-071-0/+35
* Merge "[ANativeWindow] Apply remaining API feedback"TreeHugger Robot2020-02-191-0/+11
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| * [ANativeWindow] Apply remaining API feedbackAlec Mouri2020-02-141-0/+11
* | Add compatibility param to setFrameRate() apiSteven Thomas2020-02-181-2/+4
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* [ANativeWindow] Add getLastQueuedBuffer apiAlec Mouri2020-02-131-0/+31
* [ANativeWindow] Add ANativeWindow_allocateBuffers stable abi.Alec Mouri2020-01-231-0/+1
* [ANativeWindow] Support interception methods in apexAlec Mouri2020-01-231-4/+8
* Add plumbing for upcoming setFrameRate() apiSteven Thomas2020-01-161-1/+6
* [ANativeWindow] Increase precision for duration queries.Alec Mouri2019-09-061-3/+9
* [ANativeWindow] Add stub for ANativeWindow_setDequeueTimeoutAlec Mouri2019-09-061-0/+1
* [ANativeWindow] Add apex stub for getLastDequeueStartTimeAlec Mouri2019-09-061-1/+1
* [ANativeWindow] Add test infrastructure for apex apisAlec Mouri2019-08-201-1/+2
* BufferQueue: handle consumer driven size for pre-rotationYiwei Zhang2019-06-271-34/+49
* Adding HDR10+ metadata support for media APIValerie Hau2018-11-261-2/+24
* swapchain: add query for MaxBufferCountYiwei Zhang2018-02-081-0/+5
* [NDK] Expose NDK API to set buffers data space for P.Peiyong Lin2018-02-071-0/+5
* Add plumbing for HDR metadataCourtney Goeltzenleuchter2018-01-041-0/+38
* libgui: support 64-bit BQ consumer usageChia-I Wu2017-08-081-4/+10
* use 64-bits usage bits almost everywhereMathias Agopian2017-05-261-78/+38
* Revert "use 64-bits usage bits almost everywhere"Guang Zhu2017-05-211-38/+78
* use 64-bits usage bits almost everywhereMathias Agopian2017-05-191-78/+38
* fix circular dependency libnativewindow <-> libuiMathias Agopian2017-05-101-1/+0
* fix circular dependency libnativewindow <-> libuiMathias Agopian2017-05-091-19/+0
* BufferQueue: plumbing mConsumerIsProtectedJiwen 'Steve' Cai2017-05-011-0/+6
* egl: Differentiate pending vs invalid timestamps.Brian Anderson2017-04-111-0/+8
* egl: Avoid use of retire as presentBrian Anderson2017-04-111-0/+6
* VNDK ANativeWindow API - step 2Mathias Agopian2017-03-271-152/+9
* VNDK ANativeWindow APIMathias Agopian2017-03-271-0/+1095