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authorJens Gulin <jens.gulin@sonymobile.com>2014-02-19 18:16:01 +0100
committerTakeshi Aimi <takeshi.aimi@sonymobile.com>2014-03-17 10:22:59 +0900
commit07ef704308b514272ed2f5c3e6a2f4c055550158 (patch)
tree085d47c43ee43cee3461f21f7ed94d41eecdc880 /cpp/RenderScript.cpp
parent693494d81226f0841dabcd8f465b725f5870de90 (diff)
Solve four separate memory leaks related to rsdHalInit
Three of the items are local to RsdCpuReferenceImpl and now freed in destructor after all threads are stopped. Last one is the RsdHal item itself where the pointer for some reason was explicitly cleared but not freed. There is no reference counting but it should be ok to free in Shutdown. Change-Id: I7832e412d12f4bd7cc728481ae0c782fa57b57e4
Diffstat (limited to 'cpp/RenderScript.cpp')
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