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| author | Jens Gulin <jens.gulin@sonymobile.com> | 2014-02-19 18:16:01 +0100 |
|---|---|---|
| committer | Takeshi Aimi <takeshi.aimi@sonymobile.com> | 2014-03-17 10:22:59 +0900 |
| commit | 07ef704308b514272ed2f5c3e6a2f4c055550158 (patch) | |
| tree | 085d47c43ee43cee3461f21f7ed94d41eecdc880 /cpp/RenderScript.cpp | |
| parent | 693494d81226f0841dabcd8f465b725f5870de90 (diff) | |
Solve four separate memory leaks related to rsdHalInit
Three of the items are local to RsdCpuReferenceImpl and now freed in
destructor after all threads are stopped.
Last one is the RsdHal item itself where the pointer for some reason
was explicitly cleared but not freed. There is no reference counting
but it should be ok to free in Shutdown.
Change-Id: I7832e412d12f4bd7cc728481ae0c782fa57b57e4
Diffstat (limited to 'cpp/RenderScript.cpp')
0 files changed, 0 insertions, 0 deletions
