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authorSimon Hosie <simon.hosie@arm.com>2014-03-15 21:23:51 -0700
committerSimon Hosie <simon.hosie@arm.com>2014-03-25 11:49:38 -0700
commit5dcaaa5f50926bebf6877e254c521faa7e2593e3 (patch)
tree390d4a0d2ee0e48c419880cd86f6e3d605932b9d /cpp/RenderScript.cpp
parentea76eb386a2d851d50be69ebeb7ae593f84a5be9 (diff)
Optimisations to 3DLUT assembly.
Process more pixels at once to try to keep the register file fuller and more tightly packed and allow more concurrency. Implementations in AArch32 and AArch64 assembly. Change-Id: I683078ff02155cc14bacce35bce3d3fe06857095
Diffstat (limited to 'cpp/RenderScript.cpp')
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