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path:
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rsSampler.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Revert "Replaced android::Vector with std::vector."
Yang Ni
2015-02-15
1
-9
/
+5
*
Replace NULL macros with nullptr literals.
Chris Wailes
2014-08-20
1
-2
/
+2
*
Replaced android::Vector with std::vector.
Chris Wailes
2014-08-18
1
-5
/
+9
*
Update structs and defines for 64-bit.
Tim Murray
2014-06-10
1
-0
/
+5
*
Add Sampler custom alloc/delete
Ling Wan
2013-07-10
1
-1
/
+15
*
Plumb context through for serialization.
Jason Sams
2012-07-24
1
-1
/
+1
*
Starting to untangle header spaghetti.
Alex Sakhartchouk
2012-03-09
1
-1
/
+1
*
Fixing asynchronous performance issues.
Alex Sakhartchouk
2011-08-16
1
-2
/
+45
*
Moving samplers behind the hal.
Alex Sakhartchouk
2011-05-05
1
-67
/
+3
*
Code Cleanup and better Sampler creation method
Alex Sakhartchouk
2011-05-04
1
-79
/
+27
*
Cleaning up the serialization change.
Alex Sakhartchouk
2011-01-31
1
-7
/
+3
*
Re-implement img npot support in HC.
Jason Sams
2011-01-13
1
-2
/
+14
*
Cleanup and refactoring of an earlier cl.
Alex Sakhartchouk
2010-12-15
1
-0
/
+2
*
Support for cubemaps.
Alex Sakhartchouk
2010-11-18
1
-11
/
+14
*
Code cleanup to make formatting consistent
Alex Sakhartchouk
2010-11-10
1
-42
/
+15
*
Adding nvidia extension for limited npot support.
Alex Sakhartchouk
2010-10-27
1
-1
/
+5
*
Fix refcounting bugs where the sys refcount
Jason Sams
2010-10-21
1
-4
/
+0
*
Adding anisotropic filtering and related samples.
Alex Sakhartchouk
2010-09-30
1
-3
/
+27
*
Cleanup GL setup code and remove legacy 1.1 paths.
Jason Sams
2010-09-16
1
-3
/
+7
*
Fix partial NP2 support and restrict mipmaps and clamp
Jason Sams
2010-09-14
1
-12
/
+16
*
Removed unnecessary change based on comments.
Alex Sakhartchouk
2010-05-21
1
-1
/
+18
*
beging np2 extension check work.
Jason Sams
2010-02-22
1
-2
/
+12
*
Fix some minor bugs with GL state setup that were exposed by Droids driver.
Jason Sams
2010-01-27
1
-4
/
+5
*
Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 c...
Jason Sams
2009-11-25
1
-1
/
+0
*
Improved object lifecycle tracking and fix leaks.
Jason Sams
2009-09-25
1
-0
/
+4
*
Improve renderscript context teardown. Track object in the system and then f...
Jason Sams
2009-09-25
1
-4
/
+6
*
Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh wh...
Jason Sams
2009-08-27
1
-1
/
+1
*
Point Sprites
Jason Sams
2009-08-20
1
-0
/
+1
*
Cleanup of object destruction. No need to have a per-class destruction funct...
Jason Sams
2009-08-18
1
-10
/
+3
*
Cleanup includes so Log.h can use the tag. rsUtils.h is the file that should...
Jason Sams
2009-06-22
1
-4
/
+1
*
Implement sampler GL setup code.
Jason Sams
2009-05-28
1
-14
/
+9
*
Add sampler support
Jason Sams
2009-05-28
1
-1
/
+23
*
Add the Renderscript library. (Not in the build by default yet.)
Jason Sams
2009-05-22
1
-0
/
+143