diff options
| author | Pavan Chikkala <pavanc@codeaurora.org> | 2014-03-19 21:16:27 +0530 |
|---|---|---|
| committer | LorDClockaN <davor@losinj.com> | 2014-10-06 15:12:57 +0200 |
| commit | 5621bf910fc76eaf993bff959d6fadcbc689c0d2 (patch) | |
| tree | ffada68213b60bf2dfb8ded3f1aa98ff47aefec2 /audio/AudioHardwareGeneric.cpp | |
| parent | d887dee691204f1cdb92aa33c0f234ca80251c29 (diff) | |
- Audio glitches on alarm expiry if alarm starts
on screen lock/standby mode
- On alarm expiry alarm tone will start play on combo device
&screen unlock tone try to play on headset which results
multiple device switch, as a result audio glitches are audible
- If sonfication strategy is used by primary desc , we will
treat all non music streams with sonfication stragey which
will avoid device switch
Change-Id: Id7d8dfa75f8d881549d57f01e3bb1025135d4b2c
CRs-Fixed: 514467
CRs-Fixed: 657274
Diffstat (limited to 'audio/AudioHardwareGeneric.cpp')
0 files changed, 0 insertions, 0 deletions
