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|
/*
* fusb302 usb phy driver for type-c and PD
*
* Copyright (C) 2015, 2016 Fairchild Semiconductor Corporation
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Seee the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "PDProtocol.h"
#include "PDPolicy.h"
#include "TypeC.h"
#include "fusb30X.h"
#include "platform.h"
#include "PD_Types.h"
#ifdef FSC_HAVE_VDM
#include "vdm/vdm_callbacks.h"
#include "vdm/vdm_callbacks_defs.h"
#include "vdm/vdm.h"
#include "vdm/vdm_types.h"
#include "vdm/bitfield_translators.h"
#endif // FSC_HAVE_VDM
/////////////////////////////////////////////////////////////////////////////
// Variables for use with the USB PD state machine
/////////////////////////////////////////////////////////////////////////////
#define FSC_PROTOCOL_BUFFER_SIZE 64 // Number of bytes in the Rx/Tx FIFO protocol buffers
extern FSC_BOOL g_Idle; // Puts state machine into Idle state
extern FSC_U32 PolicyStateTimer; // Multi-function timer for the different policy states
#ifdef FSC_DEBUG
// Debugging Variables
extern volatile FSC_U16 Timer_S; // Tracks seconds elapsed for log timestamp
extern volatile FSC_U16 Timer_tms; // Tracks tenths of milliseconds elapsed for log timestamp
extern StateLog PDStateLog; // Log for tracking state transitions and times
static FSC_U8 USBPDBuf[PDBUFSIZE]; // Circular buffer of all USB PD messages transferred
static FSC_U8 USBPDBufStart; // Pointer to the first byte of the first message
static FSC_U8 USBPDBufEnd; // Pointer to the last byte of the last message
static FSC_BOOL USBPDBufOverflow; // Flag to indicate that there was a buffer overflow since last read
#ifdef FM150911A
FSC_U8 manualRetries = 1; // Set to 1 to enable manual retries (instead of automatic)
#else
FSC_U8 manualRetries = 0; // Set to 1 to enable manual retries (instead of automatic)
#endif // (FM150911A && FSC_DEBUG) elif FSC_DEBUG
FSC_U8 nTries = 4; // Number of tries (1 + 3 retries)
#endif // FSC_DEBUG
// Protocol Variables
ProtocolState_t ProtocolState; // State variable for Protocol Layer
PDTxStatus_t PDTxStatus; // Status variable for current transmission
static FSC_U8 MessageIDCounter; // Current Tx message ID counter for SOP
static FSC_U8 MessageID; // Last received message ID
FSC_BOOL ProtocolMsgRx; // Flag to indicate if we have received a packet
SopType ProtocolMsgRxSop; // SOP type of message received
static FSC_U8 ProtocolTxBytes; // Number of bytes for the Tx FIFO
static FSC_U8 ProtocolTxBuffer[FSC_PROTOCOL_BUFFER_SIZE]; // Buffer for device Tx FIFO
static FSC_U8 ProtocolRxBuffer[FSC_PROTOCOL_BUFFER_SIZE]; // Buffer for device Rx FIFO
static FSC_U16 ProtocolTimer; // Multi-function timer for the different protocol states
static FSC_U8 ProtocolCRC[4];
FSC_BOOL ProtocolCheckRxBeforeTx;
/////////////////////////////////////////////////////////////////////////////
// Timer Interrupt service routine
/////////////////////////////////////////////////////////////////////////////
void ProtocolTick( void )
{
if( !USBPDActive )
return;
if (ProtocolTimer) // If the Protocol timer is greater than zero...
ProtocolTimer--; // Decrement it
}
void InitializePDProtocolVariables(void)
{
}
// ##################### USB PD Protocol Layer Routines ##################### //
void USBPDProtocol(void)
{
#ifdef FSC_INTERRUPT_TRIGGERED
if(g_Idle == TRUE) // Go into active mode
{
g_Idle = FALSE;
platform_enable_timer(TRUE);
}
#endif
if (Registers.Status.I_HARDRST)
{
ResetProtocolLayer(TRUE); // Reset the protocol layer
if (PolicyIsSource) // If we are the source...
{
PolicyStateTimer = tPSHardReset;
PolicyState = peSourceTransitionDefault; // set the source transition to default
}
else // Otherwise we are the sink...
PolicyState = peSinkTransitionDefault; // so set the sink transition to default
PolicySubIndex = 0;
#ifdef FSC_DEBUG
StoreUSBPDToken(FALSE, pdtHardReset); // Store the hard reset
#endif // FSC_DEBUG
}
else
{
switch (ProtocolState)
{
case PRLReset:
ProtocolSendHardReset(); // Send a Hard Reset sequence
PDTxStatus = txWait; // Set the transmission status to wait to signal the policy engine
ProtocolState = PRLResetWait; // Go to the next state to wait for the reset signaling to complete
ProtocolTimer = tBMCTimeout; // Set a timeout so that we don't hang waiting for the reset to complete
break;
case PRLResetWait: // Wait for the reset signaling to complete
ProtocolResetWait();
break;
case PRLIdle: // Waiting to send or receive a message
ProtocolIdle();
break;
case PRLTxSendingMessage: // We have attempted to transmit and are waiting for it to complete or detect a collision
ProtocolSendingMessage(); // Determine which state we should go to next
break;
case PRLTxVerifyGoodCRC: // Wait for message to be received and handle...
ProtocolVerifyGoodCRC();
break;
case PRL_BIST_Rx_Reset_Counter: // Reset BISTErrorCounter and preload PRBS
protocolBISTRxResetCounter();
break;
case PRL_BIST_Rx_Test_Frame: // Wait for test Frame form PHY
protocolBISTRxTestFrame();
break;
case PRL_BIST_Rx_Error_Count: // Construct and send BIST error count message to PHY
protocolBISTRxErrorCount();
break;
case PRL_BIST_Rx_Inform_Policy: // Inform policy engine error count has been sent
protocolBISTRxInformPolicy();
break;
case PRLDisabled: // In the disabled state, don't do anything
break;
default:
break;
}
}
}
void ProtocolIdle(void)
{
if (PDTxStatus == txReset) // If we need to send a hard reset...
ProtocolState = PRLReset; // Set the protocol state to send it
#ifndef FSC_INTERRUPT_TRIGGERED
else if (Registers.Status.I_GCRCSENT) // Otherwise check to see if we have received a message and sent a GoodCRC in response
#else
else if (!Registers.Status.RX_EMPTY) // Otherwise check to see if we have received a message and sent a GoodCRC in response
#endif
{
ProtocolGetRxPacket(); // Grab the received message to pass up to the policy engine
PDTxStatus = txIdle; // Reset the transmitter status if we are receiving data (discard any packet to send)
Registers.Status.I_GCRCSENT = 0;
}
else if (PDTxStatus == txSend) // Otherwise check to see if there has been a request to send data...
{
ProtocolTransmitMessage(); // If so, send the message
}
}
void ProtocolResetWait(void)
{
if (Registers.Status.I_HARDSENT) // Wait for the reset sequence to complete
{
ProtocolState = PRLIdle; // Have the protocol state go to idle
PDTxStatus = txSuccess; // Alert the policy engine that the reset signaling has completed
}
else if (ProtocolTimer == 0) // Wait for the BMCTimeout period before stating success in case the interrupts don't line up
{
ProtocolState = PRLIdle; // Have the protocol state go to idle
PDTxStatus = txSuccess; // Assume that we have successfully sent a hard reset for now (may change in future)
}
}
void ProtocolGetRxPacket(void)
{
FSC_U32 i, j;
FSC_U8 data[3];
SopType rx_sop;
#ifdef FSC_DEBUG
FSC_U8 sop_token = 0;
#endif // FSC_DEBUG
DeviceRead(regFIFO, 3, &data[0]); // Read the Rx token and two header bytes
PolicyRxHeader.byte[0] = data[1];
PolicyRxHeader.byte[1] = data[2];
// Only setting the Tx header here so that we can store what we expect was sent in our PD buffer for the GUI
PolicyTxHeader.word = 0; // Clear the word to initialize for each transaction
PolicyTxHeader.NumDataObjects = 0; // Clear the number of objects since this is a command
PolicyTxHeader.MessageType = CMTGoodCRC; // Sets the message type to GoodCRC
PolicyTxHeader.PortDataRole = PolicyIsDFP; // Set whether the port is acting as a DFP or UFP
PolicyTxHeader.PortPowerRole = PolicyIsSource; // Set whether the port is serving as a power source or sink
PolicyTxHeader.SpecRevision = USBPDSPECREV; // Set the spec revision
PolicyTxHeader.MessageID = PolicyRxHeader.MessageID; // Update the message ID for the return packet
// figure out what SOP* the data came in on
rx_sop = TokenToSopType(data[0]);
if ((PolicyRxHeader.NumDataObjects == 0) && (PolicyRxHeader.MessageType == CMTSoftReset))
{
MessageIDCounter = 0; // Clear the message ID counter for tx
MessageID = 0xFF; // Reset the message ID (always alert policy engine of soft reset)
ProtocolMsgRxSop = rx_sop;
ProtocolMsgRx = TRUE; // Set the flag to pass the message to the policy engine
#ifdef FSC_DEBUG
SourceCapsUpdated = TRUE; // Set the source caps updated flag to indicate to the GUI to update the display
#endif // FSC_DEBUG
}
else if (PolicyRxHeader.MessageID != MessageID) // If the message ID does not match the stored...
{
MessageID = PolicyRxHeader.MessageID; // Update the stored message ID
ProtocolMsgRxSop = rx_sop;
ProtocolMsgRx = TRUE; // Set the flag to pass the message to the policy engine
}
if (PolicyRxHeader.NumDataObjects > 0) // Did we receive a data message? If so, we want to retrieve the data
{
DeviceRead(regFIFO, ((PolicyRxHeader.NumDataObjects<<2)), &ProtocolRxBuffer[0]); // Grab the data from the FIFO
for (i=0; i<PolicyRxHeader.NumDataObjects; i++) // Load the FIFO data into the data objects (loop through each object)
{
for (j=0; j<4; j++) // Loop through each byte in the object
PolicyRxDataObj[i].byte[j] = ProtocolRxBuffer[j + (i<<2)]; // Store the actual bytes
}
}
DeviceRead(regFIFO, 4, &ProtocolCRC[0]); // Read out the 4 CRC bytes to move the address to the next packet beginning
#ifdef FSC_DEBUG
StoreUSBPDMessage(PolicyRxHeader, &PolicyRxDataObj[0], FALSE, data[0]); // Store the received PD message for the device policy manager (VB GUI)
if (rx_sop == SOP_TYPE_SOP) sop_token = 0xE0;
else if (rx_sop == SOP_TYPE_SOP1) sop_token = 0xC0;
else if (rx_sop == SOP_TYPE_SOP2) sop_token = 0xA0;
else if (rx_sop == SOP_TYPE_SOP1_DEBUG) sop_token = 0x80;
else if (rx_sop == SOP_TYPE_SOP2_DEBUG) sop_token = 0x60;
StoreUSBPDMessage(PolicyTxHeader, &PolicyTxDataObj[0], TRUE, sop_token); // Store the GoodCRC message that we have sent (SOP)
/*
Special debug case where PD state log will provide the time elapsed in this function,
and the number of I2C bytes read during this period.
*/
// WriteStateLog(&PDStateLog, dbgGetRxPacket, Timer_tms, Timer_S); // Use this to track timing
WriteStateLog(&PDStateLog, dbgGetRxPacket, PolicyRxHeader.byte[0], PolicyRxHeader.byte[1]); // Use this to log/parse the PD message header
#endif // FSC_DEBUG
}
void ProtocolTransmitMessage(void)
{
FSC_U32 i, j;
sopMainHeader_t temp_PolicyTxHeader = {0};
#ifdef FSC_DEBUG
FSC_U8 sop_token = 0xE0;
#endif // FSC_DEBUG
/* Note: Power needs to be set a bit before we write TX_START to update */
ProtocolLoadSOP();
temp_PolicyTxHeader.word = PolicyTxHeader.word;
temp_PolicyTxHeader.word &= 0x7FFF;
temp_PolicyTxHeader.word &= 0xFFEF;
if ((temp_PolicyTxHeader.NumDataObjects == 0) && (temp_PolicyTxHeader.MessageType == CMTSoftReset))
{
MessageIDCounter = 0; // Clear the message ID counter if transmitting a soft reset
MessageID = 0xFF; // Reset the message ID if transmitting a soft reset
#ifdef FSC_DEBUG
SourceCapsUpdated = TRUE; // Set the flag to indicate to the GUI to update the display
#endif // FSC_DEBUG
}
temp_PolicyTxHeader.MessageID = MessageIDCounter; // Update the tx message id to send
ProtocolTxBuffer[ProtocolTxBytes++] = PACKSYM | (2+(temp_PolicyTxHeader.NumDataObjects<<2)); // Load the PACKSYM token with the number of bytes in the packet
ProtocolTxBuffer[ProtocolTxBytes++] = temp_PolicyTxHeader.byte[0]; // Load in the first byte of the header
ProtocolTxBuffer[ProtocolTxBytes++] = temp_PolicyTxHeader.byte[1]; // Load in the second byte of the header
if (temp_PolicyTxHeader.NumDataObjects > 0) // If this is a data object...
{
for (i=0; i<temp_PolicyTxHeader.NumDataObjects; i++) // Load the FIFO data into the data objects (loop through each object)
{
for (j=0; j<4; j++) // Loop through each byte in the object
ProtocolTxBuffer[ProtocolTxBytes++] = PolicyTxDataObj[i].byte[j]; // Load the actual bytes
}
}
ProtocolLoadEOP(); // Load the CRC, EOP and stop sequence
#ifdef FSC_DEBUG
if(manualRetries)
{
manualRetriesTakeTwo();
}
else
{
#endif // FSC_DEBUG
DeviceWrite(regFIFO, ProtocolTxBytes, &ProtocolTxBuffer[0]); // Commit the FIFO to the device
/* sometimes it's important to check for a received message before sending */
if (ProtocolCheckRxBeforeTx)
{
ProtocolCheckRxBeforeTx = FALSE; // self-clear - one-time deal
DeviceRead(regInterruptb, 1, &Registers.Status.byte[3]);
if (Registers.Status.I_GCRCSENT)
{
/* if a message was received, bail */
Registers.Status.I_GCRCSENT = 0;
PDTxStatus = txError;
return;
}
}
Registers.Control.TX_START = 1; // Set the bit to enable the transmitter
DeviceWrite(regControl0, 1, &Registers.Control.byte[0]); // Commit TX_START to the device
Registers.Control.TX_START = 0; // Clear this bit, to avoid inadvertently resetting
PDTxStatus = txBusy; // Set the transmitter status to busy
ProtocolState = PRLTxSendingMessage; // Set the protocol state to wait for the transmission to complete
ProtocolTimer = tBMCTimeout; // Set the protocol timer for ~2.5ms to allow the BMC to finish transmitting before timing out
#ifdef FSC_DEBUG
}
StoreUSBPDMessage(temp_PolicyTxHeader, &PolicyTxDataObj[0], TRUE, sop_token); // Store all messages that we attempt to send for debugging (SOP)
WriteStateLog(&PDStateLog, dbgSendTxPacket, temp_PolicyTxHeader.byte[0], temp_PolicyTxHeader.byte[1]); // Use this to log/parse the sent PD header
#endif // FSC_DEBUG
}
void ProtocolSendingMessage(void)
{
if (Registers.Status.I_TXSENT)
{
Registers.Status.I_TXSENT = 0;
ProtocolVerifyGoodCRC();
}
else if (Registers.Status.I_COLLISION) // If there was a collision on the bus...
{
Registers.Status.I_COLLISION = 0;
PDTxStatus = txCollision; // Indicate to the policy engine that there was a collision with the last transmission
ProtocolTimer = tBMCTimeout; // Set a timeout so that we don't hang waiting for a packet
ProtocolState = PRLRxWait; // Go to the RxWait state to receive whatever message is incoming...
}
else if (Registers.Status.I_RETRYFAIL) // If we have timed out waiting for the transmitter to complete...
{
Registers.Status.I_RETRYFAIL = 0;
ProtocolFlushRxFIFO(); // Flush the Rx FIFO
PDTxStatus = txError; // Set the transmission status to error to signal the policy engine
ProtocolState = PRLIdle; // Set the state variable to the idle state
}
}
void ProtocolVerifyGoodCRC(void)
{
FSC_U32 i, j;
FSC_U8 data[3];
SopType s;
DeviceRead(regFIFO, 3, &data[0]); // Read the Rx token and two header bytes
PolicyRxHeader.byte[0] = data[1];
PolicyRxHeader.byte[1] = data[2];
if ((PolicyRxHeader.NumDataObjects == 0) && (PolicyRxHeader.MessageType == CMTGoodCRC))
{
FSC_U8 MIDcompare;
switch (TokenToSopType(data[0])) {
case SOP_TYPE_SOP:
MIDcompare = MessageIDCounter;
break;
default:
MIDcompare = 0xFF; // Error / -1
break;
}
if (PolicyRxHeader.MessageID != MIDcompare) // If the message ID doesn't match...
{
DeviceRead(regFIFO, 4, &ProtocolCRC[0]); // Read out the 4 CRC bytes to move the address to the next packet beginning
#ifdef FSC_DEBUG
StoreUSBPDToken(FALSE, pdtBadMessageID); // Store that there was a bad message ID received in the buffer
#endif // FSC_DEBUG
PDTxStatus = txError; // Set the transmission status to error to signal the policy engine
ProtocolState = PRLIdle; // Set the state variable to the idle state
}
else // Otherwise, we've received a good CRC response to our message sent
{
switch (TokenToSopType(data[0])) {
case SOP_TYPE_SOP:
MessageIDCounter++; // Increment the message ID counter
MessageIDCounter &= 0x07; // Rollover the counter so that it fits
break;
default:
// nope
break;
}
ProtocolState = PRLIdle; // Set the idle state
PDTxStatus = txSuccess; // Set the transmission status to success to signal the policy engine
DeviceRead(regFIFO, 4, &ProtocolCRC[0]); // Read out the 4 CRC bytes to move the address to the next packet beginning
#ifdef FSC_DEBUG
StoreUSBPDMessage(PolicyRxHeader, &PolicyRxDataObj[0], FALSE, data[0]); // Store the received PD message for the device policy manager (VB GUI)
#endif // FSC_DEBUG
}
}
else
{
ProtocolState = PRLIdle; // Set the idle protocol state (let the policy engine decide next steps)
PDTxStatus = txError; // Flag the policy engine that we didn't successfully transmit
s = TokenToSopType(data[0]);
if ((PolicyRxHeader.NumDataObjects == 0) && (PolicyRxHeader.MessageType == CMTSoftReset))
{
DeviceRead(regFIFO, 4, &ProtocolCRC[0]); // Read out the 4 CRC bytes to move the address to the next packet beginning
MessageIDCounter = 0; // Clear the message ID counter for tx
MessageID = 0xFF; // Reset the message ID (always alert policy engine of soft reset)
ProtocolMsgRx = TRUE; // Set the flag to pass the message to the policy engine
ProtocolMsgRxSop = s;
#ifdef FSC_DEBUG
SourceCapsUpdated = TRUE; // Set the flag to indicate to the GUI to update the display
#endif // FSC_DEBUG
}
else if (PolicyRxHeader.MessageID != MessageID) // If the message ID does not match the stored...
{
DeviceRead(regFIFO, 4, &ProtocolCRC[0]); // Read out the 4 CRC bytes to move the address to the next packet beginning
MessageID = PolicyRxHeader.MessageID; // Update the stored message ID
ProtocolMsgRx = TRUE; // Set the flag to pass the message to the policy engine
ProtocolMsgRxSop = s;
}
if (PolicyRxHeader.NumDataObjects > 0) // If this is a data message, grab the data objects
{
DeviceRead(regFIFO, PolicyRxHeader.NumDataObjects<<2, &ProtocolRxBuffer[0]); // Grab the data from the FIFO
for (i=0; i<PolicyRxHeader.NumDataObjects; i++) // Load the FIFO data into the data objects (loop through each object)
{
for (j=0; j<4; j++) // Loop through each byte in the object
PolicyRxDataObj[i].byte[j] = ProtocolRxBuffer[j + (i<<2)]; // Store the actual bytes
}
}
#ifdef FSC_DEBUG
StoreUSBPDMessage(PolicyRxHeader, &PolicyRxDataObj[0], FALSE, data[0]); // Store the received PD message for the device policy manager (VB GUI)
#endif // FSC_DEBUG
}
}
void ProtocolSendGoodCRC(SopType sop)
{
if (sop == SOP_TYPE_SOP) {
ProtocolLoadSOP(); // Initialize and load the start sequence
} else {
return; // only supporting SOPs today!
}
ProtocolTxBuffer[ProtocolTxBytes++] = PACKSYM | 0x02; // Load in the PACKSYM token with the number of data bytes in the packet
ProtocolTxBuffer[ProtocolTxBytes++] = PolicyTxHeader.byte[0]; // Load in the first byte of the header
ProtocolTxBuffer[ProtocolTxBytes++] = PolicyTxHeader.byte[1]; // Load in the second byte of the header
ProtocolLoadEOP(); // Load the CRC, EOP and stop sequence
DeviceWrite(regFIFO, ProtocolTxBytes, &ProtocolTxBuffer[0]); // Commit the FIFO to the device
DeviceRead(regStatus0, 2, &Registers.Status.byte[4]); // Read the status bytes to update the ACTIVITY flag (should be set)
}
void ProtocolLoadSOP(void)
{
ProtocolTxBytes = 0; // Clear the Tx byte counter
ProtocolTxBuffer[ProtocolTxBytes++] = SYNC1_TOKEN; // Load in the Sync-1 pattern
ProtocolTxBuffer[ProtocolTxBytes++] = SYNC1_TOKEN; // Load in the Sync-1 pattern
ProtocolTxBuffer[ProtocolTxBytes++] = SYNC1_TOKEN; // Load in the Sync-1 pattern
ProtocolTxBuffer[ProtocolTxBytes++] = SYNC2_TOKEN; // Load in the Sync-2 pattern
}
void ProtocolLoadEOP(void)
{
ProtocolTxBuffer[ProtocolTxBytes++] = JAM_CRC; // Load in the token to calculate and add the CRC
ProtocolTxBuffer[ProtocolTxBytes++] = EOP; // Load in the EOP pattern
ProtocolTxBuffer[ProtocolTxBytes++] = TXOFF; // Load in the PD stop sequence (turn off the transmitter)
}
void ProtocolSendHardReset(void)
{
FSC_U8 data;
data = Registers.Control.byte[3] | 0x40; // Set the send hard reset bit
DeviceWrite(regControl3, 1, &data); // Send the hard reset
#ifdef FSC_DEBUG
StoreUSBPDToken(TRUE, pdtHardReset); // Store the hard reset
#endif // FSC_DEBUG
}
void ProtocolFlushRxFIFO(void)
{
FSC_U8 data;
data = Registers.Control.byte[1]; // Grab the current control word
data |= 0x04; // Set the RX_FLUSH bit (auto-clears)
DeviceWrite(regControl1, 1, &data); // Commit the flush to the device
}
void ProtocolFlushTxFIFO(void)
{
FSC_U8 data;
data = Registers.Control.byte[0]; // Grab the current control word
data |= 0x40; // Set the TX_FLUSH bit (auto-clears)
DeviceWrite(regControl0, 1, &data); // Commit the flush to the device
}
void ResetProtocolLayer(FSC_BOOL ResetPDLogic)
{
FSC_U32 i;
FSC_U8 data = 0x02;
if (ResetPDLogic)
DeviceWrite(regReset, 1, &data); // Reset the PD logic
ProtocolFlushRxFIFO(); // Flush the Rx FIFO
ProtocolFlushTxFIFO(); // Flush the Tx FIFO
ProtocolState = PRLIdle; // Initialize the protocol layer to the idle state
PDTxStatus = txIdle; // Initialize the transmitter status
ProtocolTimer = 0; // Reset the protocol state timer
#ifdef FSC_HAVE_VDM
VdmTimer = 0;
VdmTimerStarted = FALSE;
#endif // FSC_HAVE_VDM
ProtocolTxBytes = 0; // Clear the byte count for the Tx FIFO
MessageIDCounter = 0; // Clear the message ID counters
MessageID = 0xFF; // Reset the message ID (invalid value to indicate nothing received yet)
ProtocolMsgRx = FALSE; // Reset the message ready flag
ProtocolMsgRxSop = SOP_TYPE_SOP;
USBPDTxFlag = FALSE; // Clear the flag to make sure we don't send something by accident
PolicyHasContract = FALSE; // Clear the flag that indicates we have a PD contract
USBPDContract.object = 0; // Clear the actual USBPD contract request object
#ifdef FSC_DEBUG
SourceCapsUpdated = TRUE; // Update the source caps flag to trigger an update of the GUI
#endif // FSC_DEBUG
CapsHeaderReceived.word = 0; // Clear any received capabilities messages
for (i=0; i<7; i++) // Loop through all the received capabilities objects
CapsReceived[i].object = 0; // Clear each object
Registers.Switches.AUTO_CRC = 1;
DeviceWrite(regSwitches1, 1, &Registers.Switches.byte[1]);
}
// ------- BIST Receiver Test -------- //
void protocolBISTRxResetCounter(void) // Reset BISTErrorCounter and preload PRBS
{
// Preload PRBS
ProtocolState = PRL_BIST_Rx_Test_Frame; // Transition to PRL_BIST_Rx_Test_Frame when BISTErrorCounter has been reset
}
void protocolBISTRxTestFrame(void) // Wait for test Frame form PHY
{
// Wait for the Physical Layer to receive the next test frame
// Transition to PRL_BIST_Rx_Error_count when current value of BISTErrorCounter is received from PHY layer
}
void protocolBISTRxErrorCount(void) // Construct and send BIST error count message to PHY
{
// Construct a BIST message with BIST Data Object of Returned BIST Counters using BISTErrorCounter value from PHY layer
// Pass BIST Message to PHY layer for transmission
// Transition to PRL_BIST_Rx_Inform_Policy when BIST message has been sent
}
void protocolBISTRxInformPolicy(void) // Inform policy engine error count has been sent
{
// Inform policy engine that BIST message containing BISTErrorCounter has been sent
// Transition to PRL_BIST_Rx_Test_Frame when policy engine has been informed
}
#ifdef FSC_DEBUG
// ####################### USB PD Debug Buffer Routines ##################### //
FSC_BOOL StoreUSBPDToken(FSC_BOOL transmitter, USBPD_BufferTokens_t token)
{
FSC_U8 header1 = 1; // Declare and set the message size
if (ClaimBufferSpace(2) == FALSE) // Attempt to claim the number of bytes required in the buffer
return FALSE; // If there was an error, return that we failed
if (transmitter) // If we are the transmitter...
header1 |= 0x40; // set the transmitter bit
USBPDBuf[USBPDBufEnd++] = header1; // Set the first header byte (Token type, direction and size)
USBPDBufEnd %= PDBUFSIZE; // Wrap the pointer if it is too large
token &= 0x0F; // Build the 2nd header byte
USBPDBuf[USBPDBufEnd++] = token; // Set the second header byte (actual token)
USBPDBufEnd %= PDBUFSIZE; // Wrap the pointer if it is too large
return TRUE;
}
FSC_BOOL StoreUSBPDMessage(sopMainHeader_t Header, doDataObject_t* DataObject, FSC_BOOL transmitter, FSC_U8 SOPToken)
{
FSC_U32 i, j, required;
FSC_U8 header1;
required = Header.NumDataObjects * 4 + 2 + 2; // Determine how many bytes are needed for the buffer
if (ClaimBufferSpace(required) == FALSE) // Attempt to claim the number of bytes required in the buffer
return FALSE; // If there was an error, return that we failed
header1 = (0x1F & (required-1)) | 0x80;
if (transmitter) // If we were the transmitter
header1 |= 0x40; // Set the flag to indicate to the host
USBPDBuf[USBPDBufEnd++] = header1; // Set the first header byte (PD message flag, direction and size)
USBPDBufEnd %= PDBUFSIZE; // Wrap the pointer if it is too large
SOPToken &= 0xE0; // Build the 2nd header byte
SOPToken >>= 5; // Shift the token into place
USBPDBuf[USBPDBufEnd++] = SOPToken; // Set the second header byte (PD message type)
USBPDBufEnd %= PDBUFSIZE; // Wrap the pointer if it is too large
USBPDBuf[USBPDBufEnd++] = Header.byte[0]; // Set the first byte and increment the pointer
USBPDBufEnd %= PDBUFSIZE; // Wrap the pointer if it is too large
USBPDBuf[USBPDBufEnd++] = Header.byte[1]; // Set the second byte and increment the pointer
USBPDBufEnd %= PDBUFSIZE; // Wrap the pointer if it is too large
for (i=0; i<Header.NumDataObjects; i++) // Loop through all the data objects
{
for (j=0; j<4; j++)
{
USBPDBuf[USBPDBufEnd++] = DataObject[i].byte[j]; // Set the byte of the data object and increment the pointer
USBPDBufEnd %= PDBUFSIZE; // Wrap the pointer if it is too large
}
}
return TRUE;
}
FSC_U8 GetNextUSBPDMessageSize(void)
{
FSC_U8 numBytes;
if (USBPDBufStart == USBPDBufEnd) // If the start and end are equal, the buffer is empty
numBytes = 0; // Clear the number of bytes so that we return 0
else // otherwise there is data in the buffer...
numBytes = (USBPDBuf[USBPDBufStart] & 0x1F) + 1; // Get the number of bytes associated with the message
return numBytes;
}
FSC_U8 GetUSBPDBufferNumBytes(void)
{
FSC_U8 bytes;
if (USBPDBufStart == USBPDBufEnd) // If the buffer is empty (using the keep one slot open approach)
bytes = 0; // return 0
else if (USBPDBufEnd > USBPDBufStart) // If the buffer hasn't wrapped...
bytes = USBPDBufEnd - USBPDBufStart; // simply subtract the end from the beginning
else // Otherwise it has wrapped...
bytes = USBPDBufEnd + (PDBUFSIZE - USBPDBufStart); // calculate the available this way
return bytes;
}
FSC_BOOL ClaimBufferSpace(FSC_S32 intReqSize)
{
FSC_S32 available;
FSC_U8 numBytes;
if (intReqSize >= PDBUFSIZE) // If we cannot claim enough space...
return FALSE; // Get out of here
if (USBPDBufStart == USBPDBufEnd) // If the buffer is empty (using the keep one slot open approach)
available = PDBUFSIZE; // Buffer is empty...
else if (USBPDBufStart > USBPDBufEnd) // If the buffer has wrapped...
available = USBPDBufStart - USBPDBufEnd; // calculate this way
else // Otherwise
available = PDBUFSIZE - (USBPDBufEnd - USBPDBufStart); // calculate the available this way
do
{
if (intReqSize >= available) // If we don't have enough room in the buffer, we need to make room (always keep 1 spot open)
{
USBPDBufOverflow = TRUE; // Set the overflow flag to alert the GUI that we are overwriting data
numBytes = GetNextUSBPDMessageSize(); // Get the size of the next USB PD message in the buffer
if (numBytes == 0) // If the buffer is empty...
return FALSE; // Return FALSE since the data cannot fit in the available buffer size (nothing written)
available += numBytes; // Add the recovered bytes to the number available
USBPDBufStart += numBytes; // Adjust the pointer to the new starting address
USBPDBufStart %= PDBUFSIZE; // Wrap the pointer if necessary
}
else
break;
} while (1); // Loop until we have enough bytes
return TRUE;
}
// ##################### USB HID Commmunication Routines #################### //
void GetUSBPDStatus(FSC_U8 abytData[])
{
FSC_U32 i, j;
FSC_U32 intIndex = 0;
abytData[intIndex++] = GetUSBPDStatusOverview(); // Grab a snapshot of the top level status
abytData[intIndex++] = GetUSBPDBufferNumBytes(); // Get the number of bytes in the PD buffer
abytData[intIndex++] = PolicyState; // Get the current policy engine state
abytData[intIndex++] = PolicySubIndex; // Get the current policy sub index
abytData[intIndex++] = (ProtocolState << 4) | PDTxStatus; // Get the protocol state and transmitter status
for (i=0;i<4;i++)
abytData[intIndex++] = USBPDContract.byte[i]; // Get each byte of the current contract
if (PolicyIsSource)
{
#ifdef FSC_HAVE_SRC
abytData[intIndex++] = CapsHeaderSource.byte[0]; // Get the first byte of the received capabilities header
abytData[intIndex++] = CapsHeaderSource.byte[1]; // Get the second byte of the received capabilities header
for (i=0;i<7;i++) // Loop through each data object
{
for (j=0;j<4;j++) // Loop through each byte of the data object
abytData[intIndex++] = CapsSource[i].byte[j]; // Get each byte of each power data object
}
#endif // FSC_HAVE_SRC
}
else
{
#ifdef FSC_HAVE_SNK
abytData[intIndex++] = CapsHeaderReceived.byte[0]; // Get the first byte of the received capabilities header
abytData[intIndex++] = CapsHeaderReceived.byte[1]; // Get the second byte of the received capabilities header
for (i=0;i<7;i++) // Loop through each data object
{
for (j=0;j<4;j++) // Loop through each byte of the data object
abytData[intIndex++] = CapsReceived[i].byte[j]; // Get each byte of each power data object
}
#endif // FSC_HAVE_SNK
}
// We are going to return the Registers for now for debugging purposes
// These will be removed eventually and a new command will likely be added
// For now, offset the registers by 16 from the beginning to get them out of the way
intIndex = 44;
abytData[intIndex++] = Registers.DeviceID.byte; // 52
abytData[intIndex++] = Registers.Switches.byte[0]; // 53
abytData[intIndex++] = Registers.Switches.byte[1];
abytData[intIndex++] = Registers.Measure.byte;
abytData[intIndex++] = Registers.Slice.byte;
abytData[intIndex++] = Registers.Control.byte[0]; // 57
abytData[intIndex++] = Registers.Control.byte[1];
abytData[intIndex++] = Registers.Mask.byte;
abytData[intIndex++] = Registers.Power.byte;
abytData[intIndex++] = Registers.Status.byte[4]; // Status0 - 61
abytData[intIndex++] = Registers.Status.byte[5]; // Status1 - 62
abytData[intIndex++] = Registers.Status.byte[6]; // Interrupt1 - 63
}
FSC_U8 GetUSBPDStatusOverview(void)
{
FSC_U8 status = 0;
if (USBPDEnabled)
status |= 0x01;
if (USBPDActive)
status |= 0x02;
if (PolicyIsSource)
status |= 0x04;
if (PolicyIsDFP)
status |= 0x08;
if (PolicyHasContract)
status |= 0x10;
if (SourceCapsUpdated)
status |= 0x20;
SourceCapsUpdated = FALSE;
if (USBPDBufOverflow)
status |= 0x80;
return status;
}
FSC_U8 ReadUSBPDBuffer(FSC_U8* pData, FSC_U8 bytesAvail)
{
FSC_U8 i, msgSize, bytesRead;
bytesRead = 0;
do
{
msgSize = GetNextUSBPDMessageSize(); // Grab the next message size
if ((msgSize != 0) && (msgSize <= bytesAvail)) // If there is data and the message will fit...
{
for (i=0; i<msgSize; i++) // Loop through all of the bytes for the message
{
*pData++ = USBPDBuf[USBPDBufStart++]; // Retrieve the bytes, increment both pointers
USBPDBufStart %= PDBUFSIZE; // Wrap the start pointer if necessary
}
bytesAvail -= msgSize; // Decrement the number of bytes available
bytesRead += msgSize; // Increment the number of bytes read
}
else // If there is no data or the message won't fit...
break; // Break out of the loop
} while (1);
return bytesRead;
}
void SendUSBPDMessage(FSC_U8* abytData)
{
FSC_U32 i, j;
PDTransmitHeader.byte[0] = *abytData++; // Set the 1st PD header byte
PDTransmitHeader.byte[1] = *abytData++; // Set the 2nd PD header byte
for (i=0; i<PDTransmitHeader.NumDataObjects; i++) // Loop through all the data objects
{
for (j=0; j<4; j++) // Loop through each byte of the object
{
PDTransmitObjects[i].byte[j] = *abytData++; // Set the actual bytes
}
}
USBPDTxFlag = TRUE; // Set the flag to send when appropriate
}
void manualRetriesTakeTwo(void)
{
FSC_U8 tries = nTries;
regMask_t maskTemp;
regMaskAdv_t maskAdvTemp;
// Mask for only I_RETRYFAIL and I_TXSENT and I_COLLISION
maskTemp.byte = ~0x02;
DeviceWrite(regMask, 1, &maskTemp.byte);
maskAdvTemp.byte[0] = ~0x14;
DeviceWrite(regMaska, 1, &maskAdvTemp.byte[0]);
maskAdvTemp.M_GCRCSENT = 1;
DeviceWrite(regMaskb, 1, &maskAdvTemp.byte[1]);
// Make sure interrupts are cleared
DeviceRead(regInterrupt, 1, &Registers.Status.byte[6]);
DeviceRead(regInterrupta, 1, &Registers.Status.byte[2]);
DeviceRead(regInterruptb, 1, &Registers.Status.byte[3]);
Registers.Status.I_TXSENT = 0; // Clear interrupt
Registers.Status.I_RETRYFAIL = 0; // Clear interrupt
Registers.Status.I_COLLISION = 0; // Clear interrupt
// Load TxFIFO
DeviceWrite(regFIFO, ProtocolTxBytes, &ProtocolTxBuffer[0]); // Commit the FIFO to the device
while(tries)
{
// Write start
Registers.Control.TX_START = 1; // Set the bit to enable the transmitter
DeviceWrite(regControl0, 1, &Registers.Control.byte[0]); // Commit TX_START to the device
Registers.Control.TX_START = 0; // Clear this bit, to avoid inadvertently resetting
// Wait until we get a good CRC or timeout
while(!platform_get_device_irq_state()); // Loops until I_TxSent or I_RETRYFAIL or I_COLLISION
DeviceRead(regInterrupt, 1, &Registers.Status.byte[6]); // Read to clear interrupt register
DeviceRead(regInterrupta, 1, &Registers.Status.byte[2]);
if(Registers.Status.I_TXSENT)
{
//Success!
Registers.Status.I_TXSENT = 0; // Clear interrupt
ProtocolVerifyGoodCRC();
ProtocolState = PRLIdle; // Set the idle state
PDTxStatus = txSuccess; // Set the transmission status to success to signal the policy engine
tries = 0;
}
else if(Registers.Status.I_RETRYFAIL)
{
Registers.Status.I_RETRYFAIL = 0; // Clear interrupt
tries--; // Decrement Retries
if(!tries) // If no more retries, set as failure
{
// Failure :(
ProtocolState = PRLIdle; // Set the idle state
PDTxStatus = txError; // Set the transmission status to error to signal the policy engine
}
else
{
// Load TxFIFO
DeviceWrite(regFIFO, ProtocolTxBytes, &ProtocolTxBuffer[0]); // Commit the FIFO to the device
}
}
else if(Registers.Status.I_COLLISION) // Must be I_COLLISION
{
Registers.Status.I_COLLISION = 0; // Clear interrupt
}
}
// Re-enable original Masks
DeviceWrite(regMask, 1, &Registers.Mask.byte);
DeviceWrite(regMaska, 1, &Registers.MaskAdv.byte[0]);
DeviceWrite(regMaskb, 1, &Registers.MaskAdv.byte[1]);
}
void setManualRetries(FSC_U8 mode)
{
manualRetries = mode;
}
FSC_U8 getManualRetries(void)
{
return manualRetries;
}
#endif // FSC_DEBUG
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