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/*
* machine.h -- SoC Regulator support, machine/board driver API.
*
* Copyright (C) 2007, 2008 Wolfson Microelectronics PLC.
*
* Author: Liam Girdwood <lrg@slimlogic.co.uk>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*
* Regulator Machine/Board Interface.
*/
#ifndef __LINUX_REGULATOR_MACHINE_H_
#define __LINUX_REGULATOR_MACHINE_H_
#include <linux/regulator/consumer.h>
#include <linux/suspend.h>
struct regulator;
#define REGULATOR_CHANGE_VOLTAGE 0x1
#define REGULATOR_CHANGE_CURRENT 0x2
#define REGULATOR_CHANGE_MODE 0x4
#define REGULATOR_CHANGE_STATUS 0x8
#define REGULATOR_CHANGE_DRMS 0x10
struct regulator_state {
int uV;
unsigned int mode;
int enabled;
int disabled;
};
struct regulation_constraints {
const char *name;
int min_uV;
int max_uV;
int uV_offset;
int min_uA;
int max_uA;
unsigned int valid_modes_mask;
unsigned int valid_ops_mask;
int input_uV;
struct regulator_state state_disk;
struct regulator_state state_mem;
struct regulator_state state_standby;
suspend_state_t initial_state;
unsigned int initial_mode;
unsigned always_on:1;
unsigned boot_on:1;
unsigned apply_uV:1;
};
struct regulator_consumer_supply {
const char *dev_name;
const char *supply;
};
#define REGULATOR_SUPPLY(_name, _dev_name) \
{ \
.supply = _name, \
.dev_name = _dev_name, \
}
struct regulator_init_data {
const char *supply_regulator;
struct regulation_constraints constraints;
int num_consumer_supplies;
struct regulator_consumer_supply *consumer_supplies;
int (*regulator_init)(void *driver_data);
void *driver_data;
};
int regulator_suspend_prepare(suspend_state_t state);
int regulator_suspend_finish(void);
#ifdef CONFIG_REGULATOR
void regulator_has_full_constraints(void);
void regulator_use_dummy_regulator(void);
void regulator_suppress_info_printing(void);
#else
static inline void regulator_has_full_constraints(void)
{
}
static inline void regulator_use_dummy_regulator(void)
{
}
static inline void regulator_suppress_info_printing(void)
{
}
#endif
#endif
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