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#ifndef _LINUX_WORKQUEUE_H
#define _LINUX_WORKQUEUE_H

#include <linux/timer.h>
#include <linux/linkage.h>
#include <linux/bitops.h>
#include <linux/lockdep.h>
#include <linux/threads.h>
#include <linux/atomic.h>

struct workqueue_struct;

struct work_struct;
typedef void (*work_func_t)(struct work_struct *work);

#define work_data_bits(work) ((unsigned long *)(&(work)->data))

enum {
	WORK_STRUCT_PENDING_BIT	= 0,	
	WORK_STRUCT_DELAYED_BIT	= 1,	
	WORK_STRUCT_CWQ_BIT	= 2,	
	WORK_STRUCT_LINKED_BIT	= 3,	
#ifdef CONFIG_DEBUG_OBJECTS_WORK
	WORK_STRUCT_STATIC_BIT	= 4,	
	WORK_STRUCT_COLOR_SHIFT	= 5,	
#else
	WORK_STRUCT_COLOR_SHIFT	= 4,	
#endif

	WORK_STRUCT_COLOR_BITS	= 4,

	WORK_STRUCT_PENDING	= 1 << WORK_STRUCT_PENDING_BIT,
	WORK_STRUCT_DELAYED	= 1 << WORK_STRUCT_DELAYED_BIT,
	WORK_STRUCT_CWQ		= 1 << WORK_STRUCT_CWQ_BIT,
	WORK_STRUCT_LINKED	= 1 << WORK_STRUCT_LINKED_BIT,
#ifdef CONFIG_DEBUG_OBJECTS_WORK
	WORK_STRUCT_STATIC	= 1 << WORK_STRUCT_STATIC_BIT,
#else
	WORK_STRUCT_STATIC	= 0,
#endif

	WORK_NR_COLORS		= (1 << WORK_STRUCT_COLOR_BITS) - 1,
	WORK_NO_COLOR		= WORK_NR_COLORS,

	
	WORK_CPU_UNBOUND	= NR_CPUS,
	WORK_CPU_NONE		= NR_CPUS + 1,
	WORK_CPU_LAST		= WORK_CPU_NONE,

	WORK_STRUCT_FLAG_BITS	= WORK_STRUCT_COLOR_SHIFT +
				  WORK_STRUCT_COLOR_BITS,

	WORK_STRUCT_FLAG_MASK	= (1UL << WORK_STRUCT_FLAG_BITS) - 1,
	WORK_STRUCT_WQ_DATA_MASK = ~WORK_STRUCT_FLAG_MASK,
	WORK_STRUCT_NO_CPU	= WORK_CPU_NONE << WORK_STRUCT_FLAG_BITS,

	
	WORK_BUSY_PENDING	= 1 << 0,
	WORK_BUSY_RUNNING	= 1 << 1,
};

struct work_struct {
	atomic_long_t data;
	struct list_head entry;
	work_func_t func;
#ifdef CONFIG_LOCKDEP
	struct lockdep_map lockdep_map;
#endif
};

#define WORK_DATA_INIT()	ATOMIC_LONG_INIT(WORK_STRUCT_NO_CPU)
#define WORK_DATA_STATIC_INIT()	\
	ATOMIC_LONG_INIT(WORK_STRUCT_NO_CPU | WORK_STRUCT_STATIC)

struct delayed_work {
	struct work_struct work;
	struct timer_list timer;
};

static inline struct delayed_work *to_delayed_work(struct work_struct *work)
{
	return container_of(work, struct delayed_work, work);
}

struct execute_work {
	struct work_struct work;
};

#ifdef CONFIG_LOCKDEP
#define __WORK_INIT_LOCKDEP_MAP(n, k) \
	.lockdep_map = STATIC_LOCKDEP_MAP_INIT(n, k),
#else
#define __WORK_INIT_LOCKDEP_MAP(n, k)
#endif

#define __WORK_INITIALIZER(n, f) {				\
	.data = WORK_DATA_STATIC_INIT(),			\
	.entry	= { &(n).entry, &(n).entry },			\
	.func = (f),						\
	__WORK_INIT_LOCKDEP_MAP(#n, &(n))			\
	}

#define __DELAYED_WORK_INITIALIZER(n, f) {			\
	.work = __WORK_INITIALIZER((n).work, (f)),		\
	.timer = TIMER_INITIALIZER(NULL, 0, 0),			\
	}

#define __DEFERRED_WORK_INITIALIZER(n, f) {			\
	.work = __WORK_INITIALIZER((n).work, (f)),		\
	.timer = TIMER_DEFERRED_INITIALIZER(NULL, 0, 0),	\
	}

#define DECLARE_WORK(n, f)					\
	struct work_struct n = __WORK_INITIALIZER(n, f)

#define DECLARE_DELAYED_WORK(n, f)				\
	struct delayed_work n = __DELAYED_WORK_INITIALIZER(n, f)

#define DECLARE_DEFERRED_WORK(n, f)				\
	struct delayed_work n = __DEFERRED_WORK_INITIALIZER(n, f)

#define PREPARE_WORK(_work, _func)				\
	do {							\
		(_work)->func = (_func);			\
	} while (0)

#define PREPARE_DELAYED_WORK(_work, _func)			\
	PREPARE_WORK(&(_work)->work, (_func))

#ifdef CONFIG_DEBUG_OBJECTS_WORK
extern void __init_work(struct work_struct *work, int onstack);
extern void destroy_work_on_stack(struct work_struct *work);
static inline unsigned int work_static(struct work_struct *work)
{
	return *work_data_bits(work) & WORK_STRUCT_STATIC;
}
#else
static inline void __init_work(struct work_struct *work, int onstack) { }
static inline void destroy_work_on_stack(struct work_struct *work) { }
static inline unsigned int work_static(struct work_struct *work) { return 0; }
#endif

#ifdef CONFIG_LOCKDEP
#define __INIT_WORK(_work, _func, _onstack)				\
	do {								\
		static struct lock_class_key __key;			\
									\
		__init_work((_work), _onstack);				\
		(_work)->data = (atomic_long_t) WORK_DATA_INIT();	\
		lockdep_init_map(&(_work)->lockdep_map, #_work, &__key, 0);\
		INIT_LIST_HEAD(&(_work)->entry);			\
		PREPARE_WORK((_work), (_func));				\
	} while (0)
#else
#define __INIT_WORK(_work, _func, _onstack)				\
	do {								\
		__init_work((_work), _onstack);				\
		(_work)->data = (atomic_long_t) WORK_DATA_INIT();	\
		INIT_LIST_HEAD(&(_work)->entry);			\
		PREPARE_WORK((_work), (_func));				\
	} while (0)
#endif

#define INIT_WORK(_work, _func)					\
	do {							\
		__INIT_WORK((_work), (_func), 0);		\
	} while (0)

#define INIT_WORK_ONSTACK(_work, _func)				\
	do {							\
		__INIT_WORK((_work), (_func), 1);		\
	} while (0)

#define INIT_DELAYED_WORK(_work, _func)				\
	do {							\
		INIT_WORK(&(_work)->work, (_func));		\
		init_timer(&(_work)->timer);			\
	} while (0)

#define INIT_DELAYED_WORK_ONSTACK(_work, _func)			\
	do {							\
		INIT_WORK_ONSTACK(&(_work)->work, (_func));	\
		init_timer_on_stack(&(_work)->timer);		\
	} while (0)

#define INIT_DELAYED_WORK_DEFERRABLE(_work, _func)		\
	do {							\
		INIT_WORK(&(_work)->work, (_func));		\
		init_timer_deferrable(&(_work)->timer);		\
	} while (0)

#define work_pending(work) \
	test_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))

#define delayed_work_pending(w) \
	work_pending(&(w)->work)

#define work_clear_pending(work) \
	clear_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))

enum {
	WQ_NON_REENTRANT	= 1 << 0, 
	WQ_UNBOUND		= 1 << 1, 
	WQ_FREEZABLE		= 1 << 2, 
	WQ_MEM_RECLAIM		= 1 << 3, 
	WQ_HIGHPRI		= 1 << 4, 
	WQ_CPU_INTENSIVE	= 1 << 5, 

	WQ_DRAINING		= 1 << 6, 
	WQ_RESCUER		= 1 << 7, 

	WQ_MAX_ACTIVE		= 512,	  
	WQ_MAX_UNBOUND_PER_CPU	= 4,	  
	WQ_DFL_ACTIVE		= WQ_MAX_ACTIVE / 2,
};

#define WQ_UNBOUND_MAX_ACTIVE	\
	max_t(int, WQ_MAX_ACTIVE, num_possible_cpus() * WQ_MAX_UNBOUND_PER_CPU)

extern struct workqueue_struct *system_wq;
extern struct workqueue_struct *system_long_wq;
extern struct workqueue_struct *system_nrt_wq;
extern struct workqueue_struct *system_unbound_wq;
extern struct workqueue_struct *system_freezable_wq;
extern struct workqueue_struct *system_nrt_freezable_wq;

extern struct workqueue_struct *
__alloc_workqueue_key(const char *fmt, unsigned int flags, int max_active,
	struct lock_class_key *key, const char *lock_name, ...) __printf(1, 6);

#ifdef CONFIG_LOCKDEP
#define alloc_workqueue(fmt, flags, max_active, args...)	\
({								\
	static struct lock_class_key __key;			\
	const char *__lock_name;				\
								\
	if (__builtin_constant_p(fmt))				\
		__lock_name = (fmt);				\
	else							\
		__lock_name = #fmt;				\
								\
	__alloc_workqueue_key((fmt), (flags), (max_active),	\
			      &__key, __lock_name, ##args);	\
})
#else
#define alloc_workqueue(fmt, flags, max_active, args...)	\
	__alloc_workqueue_key((fmt), (flags), (max_active),	\
			      NULL, NULL, ##args)
#endif

#define alloc_ordered_workqueue(fmt, flags, args...)		\
	alloc_workqueue(fmt, WQ_UNBOUND | (flags), 1, ##args)

#define create_workqueue(name)					\
	alloc_workqueue((name), WQ_MEM_RECLAIM, 1)
#define create_freezable_workqueue(name)			\
	alloc_workqueue((name), WQ_FREEZABLE | WQ_UNBOUND | WQ_MEM_RECLAIM, 1)
#define create_singlethread_workqueue(name)			\
	alloc_workqueue((name), WQ_UNBOUND | WQ_MEM_RECLAIM, 1)

extern void destroy_workqueue(struct workqueue_struct *wq);

extern int queue_work(struct workqueue_struct *wq, struct work_struct *work);
extern int queue_work_on(int cpu, struct workqueue_struct *wq,
			struct work_struct *work);
extern int queue_delayed_work(struct workqueue_struct *wq,
			struct delayed_work *work, unsigned long delay);
extern int queue_delayed_work_on(int cpu, struct workqueue_struct *wq,
			struct delayed_work *work, unsigned long delay);

extern void flush_workqueue(struct workqueue_struct *wq);
extern void drain_workqueue(struct workqueue_struct *wq);
extern void flush_scheduled_work(void);

extern int schedule_work(struct work_struct *work);
extern int schedule_work_on(int cpu, struct work_struct *work);
extern int schedule_delayed_work(struct delayed_work *work, unsigned long delay);
extern int schedule_delayed_work_on(int cpu, struct delayed_work *work,
					unsigned long delay);
extern int schedule_on_each_cpu(work_func_t func);
extern int keventd_up(void);

int execute_in_process_context(work_func_t fn, struct execute_work *);

extern bool flush_work(struct work_struct *work);
extern bool flush_work_sync(struct work_struct *work);
extern bool cancel_work_sync(struct work_struct *work);

extern bool flush_delayed_work(struct delayed_work *dwork);
extern bool flush_delayed_work_sync(struct delayed_work *work);
extern bool cancel_delayed_work_sync(struct delayed_work *dwork);

extern void workqueue_set_max_active(struct workqueue_struct *wq,
				     int max_active);
extern bool workqueue_congested(unsigned int cpu, struct workqueue_struct *wq);
extern unsigned int work_cpu(struct work_struct *work);
extern unsigned int work_busy(struct work_struct *work);
extern int print_workqueue(void);
extern unsigned long get_work_func_of_task_struct(struct task_struct *tsk);
static inline bool cancel_delayed_work(struct delayed_work *work)
{
	bool ret;

	ret = del_timer_sync(&work->timer);
	if (ret)
		work_clear_pending(&work->work);
	return ret;
}

static inline bool __cancel_delayed_work(struct delayed_work *work)
{
	bool ret;

	ret = del_timer(&work->timer);
	if (ret)
		work_clear_pending(&work->work);
	return ret;
}

#ifndef CONFIG_SMP
static inline long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg)
{
	return fn(arg);
}
#else
long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg);
#endif 

#ifdef CONFIG_FREEZER
extern void freeze_workqueues_begin(void);
extern bool freeze_workqueues_busy(void);
extern void thaw_workqueues(void);
#endif 

#endif