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|
/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.server.connectivity;
import static android.net.ConnectivityDiagnosticsManager.ConnectivityReport;
import static android.net.NetworkCapabilities.NET_CAPABILITY_NOT_RESTRICTED;
import static android.net.NetworkCapabilities.TRANSPORT_CELLULAR;
import static android.net.NetworkCapabilities.TRANSPORT_ETHERNET;
import static android.net.NetworkCapabilities.TRANSPORT_TEST;
import static android.net.NetworkCapabilities.transportNamesOf;
import android.annotation.NonNull;
import android.annotation.Nullable;
import android.content.Context;
import android.net.CaptivePortalData;
import android.net.DscpPolicy;
import android.net.IDnsResolver;
import android.net.INetd;
import android.net.INetworkAgent;
import android.net.INetworkAgentRegistry;
import android.net.INetworkMonitor;
import android.net.LinkProperties;
import android.net.NattKeepalivePacketData;
import android.net.Network;
import android.net.NetworkAgent;
import android.net.NetworkAgentConfig;
import android.net.NetworkCapabilities;
import android.net.NetworkInfo;
import android.net.NetworkMonitorManager;
import android.net.NetworkRequest;
import android.net.NetworkScore;
import android.net.NetworkStateSnapshot;
import android.net.QosCallbackException;
import android.net.QosFilter;
import android.net.QosFilterParcelable;
import android.net.QosSession;
import android.net.TcpKeepalivePacketData;
import android.os.Handler;
import android.os.IBinder;
import android.os.RemoteException;
import android.os.SystemClock;
import android.telephony.data.EpsBearerQosSessionAttributes;
import android.telephony.data.NrQosSessionAttributes;
import android.util.ArraySet;
import android.util.Log;
import android.util.Pair;
import android.util.SparseArray;
import com.android.internal.util.IndentingPrintWriter;
import com.android.internal.util.WakeupMessage;
import com.android.modules.utils.build.SdkLevel;
import com.android.server.ConnectivityService;
import java.io.PrintWriter;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.NoSuchElementException;
import java.util.Objects;
import java.util.SortedSet;
import java.util.TreeSet;
/**
* A bag class used by ConnectivityService for holding a collection of most recent
* information published by a particular NetworkAgent as well as the
* AsyncChannel/messenger for reaching that NetworkAgent and lists of NetworkRequests
* interested in using it. Default sort order is descending by score.
*/
// States of a network:
// --------------------
// 1. registered, uncreated, disconnected, unvalidated
// This state is entered when a NetworkFactory registers a NetworkAgent in any state except
// the CONNECTED state.
// 2. registered, uncreated, connecting, unvalidated
// This state is entered when a registered NetworkAgent for a VPN network transitions to the
// CONNECTING state (TODO: go through this state for every network, not just VPNs).
// ConnectivityService will tell netd to create the network early in order to add extra UID
// routing rules referencing the netID. These rules need to be in place before the network is
// connected to avoid racing against client apps trying to connect to a half-setup network.
// 3. registered, uncreated, connected, unvalidated
// This state is entered when a registered NetworkAgent transitions to the CONNECTED state.
// ConnectivityService will tell netd to create the network if it was not already created, and
// immediately transition to state #4.
// 4. registered, created, connected, unvalidated
// If this network can satisfy the default NetworkRequest, then NetworkMonitor will
// probe for Internet connectivity.
// If this network cannot satisfy the default NetworkRequest, it will immediately be
// transitioned to state #5.
// A network may remain in this state if NetworkMonitor fails to find Internet connectivity,
// for example:
// a. a captive portal is present, or
// b. a WiFi router whose Internet backhaul is down, or
// c. a wireless connection stops transfering packets temporarily (e.g. device is in elevator
// or tunnel) but does not disconnect from the AP/cell tower, or
// d. a stand-alone device offering a WiFi AP without an uplink for configuration purposes.
// 5. registered, created, connected, validated
// 6. registered, created, connected, (validated or unvalidated), destroyed
// This is an optional state where the underlying native network is destroyed but the network is
// still connected for scoring purposes, so can satisfy requests, including the default request.
// It is used when the transport layer wants to replace a network with another network (e.g.,
// when Wi-Fi has roamed to a different BSSID that is part of a different L3 network) and does
// not want the device to switch to another network until the replacement connects and validates.
//
// The device's default network connection:
// ----------------------------------------
// Networks in states #4 and #5 may be used as a device's default network connection if they
// satisfy the default NetworkRequest.
// A network, that satisfies the default NetworkRequest, in state #5 should always be chosen
// in favor of a network, that satisfies the default NetworkRequest, in state #4.
// When deciding between two networks, that both satisfy the default NetworkRequest, to select
// for the default network connection, the one with the higher score should be chosen.
//
// When a network disconnects:
// ---------------------------
// If a network's transport disappears, for example:
// a. WiFi turned off, or
// b. cellular data turned off, or
// c. airplane mode is turned on, or
// d. a wireless connection disconnects from AP/cell tower entirely (e.g. device is out of range
// of AP for an extended period of time, or switches to another AP without roaming)
// then that network can transition from any state (#1-#5) to unregistered. This happens by
// the transport disconnecting their NetworkAgent's AsyncChannel with ConnectivityManager.
// ConnectivityService also tells netd to destroy the network.
//
// When ConnectivityService disconnects a network:
// -----------------------------------------------
// If a network is just connected, ConnectivityService will think it will be used soon, but might
// not be used. Thus, a 5s timer will be held to prevent the network being torn down immediately.
// This "nascent" state is implemented by the "lingering" logic below without relating to any
// request, and is used in some cases where network requests race with network establishment. The
// nascent state ends when the 5-second timer fires, or as soon as the network satisfies a
// request, whichever is earlier. In this state, the network is considered in the background.
//
// If a network has no chance of satisfying any requests (even if it were to become validated
// and enter state #5), ConnectivityService will disconnect the NetworkAgent's AsyncChannel.
//
// If the network was satisfying a foreground NetworkRequest (i.e. had been the highest scoring that
// satisfied the NetworkRequest's constraints), but is no longer the highest scoring network for any
// foreground NetworkRequest, then there will be a 30s pause to allow network communication to be
// wrapped up rather than abruptly terminated. During this pause the network is said to be
// "lingering". During this pause if the network begins satisfying a foreground NetworkRequest,
// ConnectivityService will cancel the future disconnection of the NetworkAgent's AsyncChannel, and
// the network is no longer considered "lingering". After the linger timer expires, if the network
// is satisfying one or more background NetworkRequests it is kept up in the background. If it is
// not, ConnectivityService disconnects the NetworkAgent's AsyncChannel.
public class NetworkAgentInfo implements Comparable<NetworkAgentInfo>, NetworkRanker.Scoreable {
@NonNull public NetworkInfo networkInfo;
// This Network object should always be used if possible, so as to encourage reuse of the
// enclosed socket factory and connection pool. Avoid creating other Network objects.
// This Network object is always valid.
@NonNull public final Network network;
@NonNull public LinkProperties linkProperties;
// This should only be modified by ConnectivityService, via setNetworkCapabilities().
// TODO: make this private with a getter.
@NonNull public NetworkCapabilities networkCapabilities;
@NonNull public final NetworkAgentConfig networkAgentConfig;
// Underlying networks declared by the agent.
// The networks in this list might be declared by a VPN using setUnderlyingNetworks and are
// not guaranteed to be current or correct, or even to exist.
//
// This array is read and iterated on multiple threads with no locking so its contents must
// never be modified. When the list of networks changes, replace with a new array, on the
// handler thread.
public @Nullable volatile Network[] declaredUnderlyingNetworks;
// The capabilities originally announced by the NetworkAgent, regardless of any capabilities
// that were added or removed due to this network's underlying networks.
// Only set if #propagateUnderlyingCapabilities is true.
public @Nullable NetworkCapabilities declaredCapabilities;
// Indicates if netd has been told to create this Network. From this point on the appropriate
// routing rules are setup and routes are added so packets can begin flowing over the Network.
// This is a sticky bit; once set it is never cleared.
public boolean created;
// Set to true after the first time this network is marked as CONNECTED. Once set, the network
// shows up in API calls, is able to satisfy NetworkRequests and can become the default network.
// This is a sticky bit; once set it is never cleared.
public boolean everConnected;
// Whether this network has been destroyed and is being kept temporarily until it is replaced.
public boolean destroyed;
// To check how long it has been since last roam.
public long lastRoamTimestamp;
// Set to true if this Network successfully passed validation or if it did not satisfy the
// default NetworkRequest in which case validation will not be attempted.
// This is a sticky bit; once set it is never cleared even if future validation attempts fail.
public boolean everValidated;
// The result of the last validation attempt on this network (true if validated, false if not).
public boolean lastValidated;
// If true, becoming unvalidated will lower the network's score. This is only meaningful if the
// system is configured not to do this for certain networks, e.g., if the
// config_networkAvoidBadWifi option is set to 0 and the user has not overridden that via
// Settings.Global.NETWORK_AVOID_BAD_WIFI.
public boolean avoidUnvalidated;
// Whether a captive portal was ever detected on this network.
// This is a sticky bit; once set it is never cleared.
public boolean everCaptivePortalDetected;
// Whether a captive portal was found during the last network validation attempt.
public boolean lastCaptivePortalDetected;
// Set to true when partial connectivity was detected.
public boolean partialConnectivity;
// Delay between when the network is disconnected and when the native network is destroyed.
public int teardownDelayMs;
// Captive portal info of the network from RFC8908, if any.
// Obtained by ConnectivityService and merged into NetworkAgent-provided information.
public CaptivePortalData capportApiData;
// The UID of the remote entity that created this Network.
public final int creatorUid;
// Network agent portal info of the network, if any. This information is provided from
// non-RFC8908 sources, such as Wi-Fi Passpoint, which can provide information such as Venue
// URL, Terms & Conditions URL, and network friendly name.
public CaptivePortalData networkAgentPortalData;
// Networks are lingered when they become unneeded as a result of their NetworkRequests being
// satisfied by a higher-scoring network. so as to allow communication to wrap up before the
// network is taken down. This usually only happens to the default network. Lingering ends with
// either the linger timeout expiring and the network being taken down, or the network
// satisfying a request again.
public static class InactivityTimer implements Comparable<InactivityTimer> {
public final int requestId;
public final long expiryMs;
public InactivityTimer(int requestId, long expiryMs) {
this.requestId = requestId;
this.expiryMs = expiryMs;
}
public boolean equals(Object o) {
if (!(o instanceof InactivityTimer)) return false;
InactivityTimer other = (InactivityTimer) o;
return (requestId == other.requestId) && (expiryMs == other.expiryMs);
}
public int hashCode() {
return Objects.hash(requestId, expiryMs);
}
public int compareTo(InactivityTimer other) {
return (expiryMs != other.expiryMs) ?
Long.compare(expiryMs, other.expiryMs) :
Integer.compare(requestId, other.requestId);
}
public String toString() {
return String.format("%s, expires %dms", requestId,
expiryMs - SystemClock.elapsedRealtime());
}
}
/**
* Inform ConnectivityService that the network LINGER period has
* expired.
* obj = this NetworkAgentInfo
*/
public static final int EVENT_NETWORK_LINGER_COMPLETE = 1001;
/**
* Inform ConnectivityService that the agent is half-connected.
* arg1 = ARG_AGENT_SUCCESS or ARG_AGENT_FAILURE
* obj = NetworkAgentInfo
* @hide
*/
public static final int EVENT_AGENT_REGISTERED = 1002;
/**
* Inform ConnectivityService that the agent was disconnected.
* obj = NetworkAgentInfo
* @hide
*/
public static final int EVENT_AGENT_DISCONNECTED = 1003;
/**
* Argument for EVENT_AGENT_HALF_CONNECTED indicating failure.
*/
public static final int ARG_AGENT_FAILURE = 0;
/**
* Argument for EVENT_AGENT_HALF_CONNECTED indicating success.
*/
public static final int ARG_AGENT_SUCCESS = 1;
// How long this network should linger for.
private int mLingerDurationMs;
// All inactivity timers for this network, sorted by expiry time. A timer is added whenever
// a request is moved to a network with a better score, regardless of whether the network is or
// was lingering or not. An inactivity timer is also added when a network connects
// without immediately satisfying any requests.
// TODO: determine if we can replace this with a smaller or unsorted data structure. (e.g.,
// SparseLongArray) combined with the timestamp of when the last timer is scheduled to fire.
private final SortedSet<InactivityTimer> mInactivityTimers = new TreeSet<>();
// For fast lookups. Indexes into mInactivityTimers by request ID.
private final SparseArray<InactivityTimer> mInactivityTimerForRequest = new SparseArray<>();
// Inactivity expiry timer. Armed whenever mInactivityTimers is non-empty, regardless of
// whether the network is inactive or not. Always set to the expiry of the mInactivityTimers
// that expires last. When the timer fires, all inactivity state is cleared, and if the network
// has no requests, it is torn down.
private WakeupMessage mInactivityMessage;
// Inactivity expiry. Holds the expiry time of the inactivity timer, or 0 if the timer is not
// armed.
private long mInactivityExpiryMs;
// Whether the network is inactive or not. Must be maintained separately from the above because
// it depends on the state of other networks and requests, which only ConnectivityService knows.
// (Example: we don't linger a network if it would become the best for a NetworkRequest if it
// validated).
private boolean mInactive;
// This represents the quality of the network. As opposed to NetworkScore, FullScore includes
// the ConnectivityService-managed bits.
private FullScore mScore;
// The list of NetworkRequests being satisfied by this Network.
private final SparseArray<NetworkRequest> mNetworkRequests = new SparseArray<>();
// How many of the satisfied requests are actual requests and not listens.
private int mNumRequestNetworkRequests = 0;
// How many of the satisfied requests are of type BACKGROUND_REQUEST.
private int mNumBackgroundNetworkRequests = 0;
// The last ConnectivityReport made available for this network. This value is only null before a
// report is generated. Once non-null, it will never be null again.
@Nullable private ConnectivityReport mConnectivityReport;
public final INetworkAgent networkAgent;
// Only accessed from ConnectivityService handler thread
private final AgentDeathMonitor mDeathMonitor = new AgentDeathMonitor();
public final int factorySerialNumber;
// Used by ConnectivityService to keep track of 464xlat.
public final Nat464Xlat clatd;
// Set after asynchronous creation of the NetworkMonitor.
private volatile NetworkMonitorManager mNetworkMonitor;
private static final String TAG = ConnectivityService.class.getSimpleName();
private static final boolean VDBG = false;
private final ConnectivityService mConnService;
private final Context mContext;
private final Handler mHandler;
private final QosCallbackTracker mQosCallbackTracker;
public NetworkAgentInfo(INetworkAgent na, Network net, NetworkInfo info,
@NonNull LinkProperties lp, @NonNull NetworkCapabilities nc,
@NonNull NetworkScore score, Context context,
Handler handler, NetworkAgentConfig config, ConnectivityService connService, INetd netd,
IDnsResolver dnsResolver, int factorySerialNumber, int creatorUid,
int lingerDurationMs, QosCallbackTracker qosCallbackTracker,
ConnectivityService.Dependencies deps) {
Objects.requireNonNull(net);
Objects.requireNonNull(info);
Objects.requireNonNull(lp);
Objects.requireNonNull(nc);
Objects.requireNonNull(context);
Objects.requireNonNull(config);
Objects.requireNonNull(qosCallbackTracker);
networkAgent = na;
network = net;
networkInfo = info;
linkProperties = lp;
networkCapabilities = nc;
networkAgentConfig = config;
mConnService = connService;
setScore(score); // uses members connService, networkCapabilities and networkAgentConfig
clatd = new Nat464Xlat(this, netd, dnsResolver, deps);
mContext = context;
mHandler = handler;
this.factorySerialNumber = factorySerialNumber;
this.creatorUid = creatorUid;
mLingerDurationMs = lingerDurationMs;
mQosCallbackTracker = qosCallbackTracker;
declaredUnderlyingNetworks = (nc.getUnderlyingNetworks() != null)
? nc.getUnderlyingNetworks().toArray(new Network[0])
: null;
}
private class AgentDeathMonitor implements IBinder.DeathRecipient {
@Override
public void binderDied() {
notifyDisconnected();
}
}
/**
* Notify the NetworkAgent that it was registered, and should be unregistered if it dies.
*
* Must be called from the ConnectivityService handler thread. A NetworkAgent can only be
* registered once.
*/
public void notifyRegistered() {
try {
networkAgent.asBinder().linkToDeath(mDeathMonitor, 0);
networkAgent.onRegistered(new NetworkAgentMessageHandler(mHandler));
} catch (RemoteException e) {
Log.e(TAG, "Error registering NetworkAgent", e);
maybeUnlinkDeathMonitor();
mHandler.obtainMessage(EVENT_AGENT_REGISTERED, ARG_AGENT_FAILURE, 0, this)
.sendToTarget();
return;
}
mHandler.obtainMessage(EVENT_AGENT_REGISTERED, ARG_AGENT_SUCCESS, 0, this).sendToTarget();
}
/**
* Disconnect the NetworkAgent. Must be called from the ConnectivityService handler thread.
*/
public void disconnect() {
try {
networkAgent.onDisconnected();
} catch (RemoteException e) {
Log.i(TAG, "Error disconnecting NetworkAgent", e);
// Fall through: it's fine if the remote has died
}
notifyDisconnected();
maybeUnlinkDeathMonitor();
}
private void maybeUnlinkDeathMonitor() {
try {
networkAgent.asBinder().unlinkToDeath(mDeathMonitor, 0);
} catch (NoSuchElementException e) {
// Was not linked: ignore
}
}
private void notifyDisconnected() {
// Note this may be called multiple times if ConnectivityService disconnects while the
// NetworkAgent also dies. ConnectivityService ignores disconnects of already disconnected
// agents.
mHandler.obtainMessage(EVENT_AGENT_DISCONNECTED, this).sendToTarget();
}
/**
* Notify the NetworkAgent that bandwidth update was requested.
*/
public void onBandwidthUpdateRequested() {
try {
networkAgent.onBandwidthUpdateRequested();
} catch (RemoteException e) {
Log.e(TAG, "Error sending bandwidth update request event", e);
}
}
/**
* Notify the NetworkAgent that validation status has changed.
*/
public void onValidationStatusChanged(int validationStatus, @Nullable String captivePortalUrl) {
try {
networkAgent.onValidationStatusChanged(validationStatus, captivePortalUrl);
} catch (RemoteException e) {
Log.e(TAG, "Error sending validation status change event", e);
}
}
/**
* Notify the NetworkAgent that the acceptUnvalidated setting should be saved.
*/
public void onSaveAcceptUnvalidated(boolean acceptUnvalidated) {
try {
networkAgent.onSaveAcceptUnvalidated(acceptUnvalidated);
} catch (RemoteException e) {
Log.e(TAG, "Error sending accept unvalidated event", e);
}
}
/**
* Notify the NetworkAgent that NATT socket keepalive should be started.
*/
public void onStartNattSocketKeepalive(int slot, int intervalDurationMs,
@NonNull NattKeepalivePacketData packetData) {
try {
networkAgent.onStartNattSocketKeepalive(slot, intervalDurationMs, packetData);
} catch (RemoteException e) {
Log.e(TAG, "Error sending NATT socket keepalive start event", e);
}
}
/**
* Notify the NetworkAgent that TCP socket keepalive should be started.
*/
public void onStartTcpSocketKeepalive(int slot, int intervalDurationMs,
@NonNull TcpKeepalivePacketData packetData) {
try {
networkAgent.onStartTcpSocketKeepalive(slot, intervalDurationMs, packetData);
} catch (RemoteException e) {
Log.e(TAG, "Error sending TCP socket keepalive start event", e);
}
}
/**
* Notify the NetworkAgent that socket keepalive should be stopped.
*/
public void onStopSocketKeepalive(int slot) {
try {
networkAgent.onStopSocketKeepalive(slot);
} catch (RemoteException e) {
Log.e(TAG, "Error sending TCP socket keepalive stop event", e);
}
}
/**
* Notify the NetworkAgent that signal strength thresholds should be updated.
*/
public void onSignalStrengthThresholdsUpdated(@NonNull int[] thresholds) {
try {
networkAgent.onSignalStrengthThresholdsUpdated(thresholds);
} catch (RemoteException e) {
Log.e(TAG, "Error sending signal strength thresholds event", e);
}
}
/**
* Notify the NetworkAgent that automatic reconnect should be prevented.
*/
public void onPreventAutomaticReconnect() {
try {
networkAgent.onPreventAutomaticReconnect();
} catch (RemoteException e) {
Log.e(TAG, "Error sending prevent automatic reconnect event", e);
}
}
/**
* Notify the NetworkAgent that a NATT keepalive packet filter should be added.
*/
public void onAddNattKeepalivePacketFilter(int slot,
@NonNull NattKeepalivePacketData packetData) {
try {
networkAgent.onAddNattKeepalivePacketFilter(slot, packetData);
} catch (RemoteException e) {
Log.e(TAG, "Error sending add NATT keepalive packet filter event", e);
}
}
/**
* Notify the NetworkAgent that a TCP keepalive packet filter should be added.
*/
public void onAddTcpKeepalivePacketFilter(int slot,
@NonNull TcpKeepalivePacketData packetData) {
try {
networkAgent.onAddTcpKeepalivePacketFilter(slot, packetData);
} catch (RemoteException e) {
Log.e(TAG, "Error sending add TCP keepalive packet filter event", e);
}
}
/**
* Notify the NetworkAgent that a keepalive packet filter should be removed.
*/
public void onRemoveKeepalivePacketFilter(int slot) {
try {
networkAgent.onRemoveKeepalivePacketFilter(slot);
} catch (RemoteException e) {
Log.e(TAG, "Error sending remove keepalive packet filter event", e);
}
}
/**
* Notify the NetworkAgent that the qos filter should be registered against the given qos
* callback id.
*/
public void onQosFilterCallbackRegistered(final int qosCallbackId,
final QosFilter qosFilter) {
try {
networkAgent.onQosFilterCallbackRegistered(qosCallbackId,
new QosFilterParcelable(qosFilter));
} catch (final RemoteException e) {
Log.e(TAG, "Error registering a qos callback id against a qos filter", e);
}
}
/**
* Notify the NetworkAgent that the given qos callback id should be unregistered.
*/
public void onQosCallbackUnregistered(final int qosCallbackId) {
try {
networkAgent.onQosCallbackUnregistered(qosCallbackId);
} catch (RemoteException e) {
Log.e(TAG, "Error unregistering a qos callback id", e);
}
}
/**
* Notify the NetworkAgent that the network is successfully connected.
*/
public void onNetworkCreated() {
try {
networkAgent.onNetworkCreated();
} catch (RemoteException e) {
Log.e(TAG, "Error sending network created event", e);
}
}
/**
* Notify the NetworkAgent that the native network has been destroyed.
*/
public void onNetworkDestroyed() {
try {
networkAgent.onNetworkDestroyed();
} catch (RemoteException e) {
Log.e(TAG, "Error sending network destroyed event", e);
}
}
// TODO: consider moving out of NetworkAgentInfo into its own class
private class NetworkAgentMessageHandler extends INetworkAgentRegistry.Stub {
private final Handler mHandler;
private NetworkAgentMessageHandler(Handler handler) {
mHandler = handler;
}
@Override
public void sendNetworkCapabilities(@NonNull NetworkCapabilities nc) {
Objects.requireNonNull(nc);
mHandler.obtainMessage(NetworkAgent.EVENT_NETWORK_CAPABILITIES_CHANGED,
new Pair<>(NetworkAgentInfo.this, nc)).sendToTarget();
}
@Override
public void sendLinkProperties(@NonNull LinkProperties lp) {
Objects.requireNonNull(lp);
mHandler.obtainMessage(NetworkAgent.EVENT_NETWORK_PROPERTIES_CHANGED,
new Pair<>(NetworkAgentInfo.this, lp)).sendToTarget();
}
@Override
public void sendNetworkInfo(@NonNull NetworkInfo info) {
Objects.requireNonNull(info);
mHandler.obtainMessage(NetworkAgent.EVENT_NETWORK_INFO_CHANGED,
new Pair<>(NetworkAgentInfo.this, info)).sendToTarget();
}
@Override
public void sendScore(@NonNull final NetworkScore score) {
mHandler.obtainMessage(NetworkAgent.EVENT_NETWORK_SCORE_CHANGED,
new Pair<>(NetworkAgentInfo.this, score)).sendToTarget();
}
@Override
public void sendExplicitlySelected(boolean explicitlySelected, boolean acceptPartial) {
mHandler.obtainMessage(NetworkAgent.EVENT_SET_EXPLICITLY_SELECTED,
explicitlySelected ? 1 : 0, acceptPartial ? 1 : 0,
new Pair<>(NetworkAgentInfo.this, null)).sendToTarget();
}
@Override
public void sendSocketKeepaliveEvent(int slot, int reason) {
mHandler.obtainMessage(NetworkAgent.EVENT_SOCKET_KEEPALIVE,
slot, reason, new Pair<>(NetworkAgentInfo.this, null)).sendToTarget();
}
@Override
public void sendUnderlyingNetworks(@Nullable List<Network> networks) {
mHandler.obtainMessage(NetworkAgent.EVENT_UNDERLYING_NETWORKS_CHANGED,
new Pair<>(NetworkAgentInfo.this, networks)).sendToTarget();
}
@Override
public void sendEpsQosSessionAvailable(final int qosCallbackId, final QosSession session,
final EpsBearerQosSessionAttributes attributes) {
mQosCallbackTracker.sendEventEpsQosSessionAvailable(qosCallbackId, session, attributes);
}
@Override
public void sendNrQosSessionAvailable(final int qosCallbackId, final QosSession session,
final NrQosSessionAttributes attributes) {
mQosCallbackTracker.sendEventNrQosSessionAvailable(qosCallbackId, session, attributes);
}
@Override
public void sendQosSessionLost(final int qosCallbackId, final QosSession session) {
mQosCallbackTracker.sendEventQosSessionLost(qosCallbackId, session);
}
@Override
public void sendQosCallbackError(final int qosCallbackId,
@QosCallbackException.ExceptionType final int exceptionType) {
mQosCallbackTracker.sendEventQosCallbackError(qosCallbackId, exceptionType);
}
@Override
public void sendTeardownDelayMs(int teardownDelayMs) {
mHandler.obtainMessage(NetworkAgent.EVENT_TEARDOWN_DELAY_CHANGED,
teardownDelayMs, 0, new Pair<>(NetworkAgentInfo.this, null)).sendToTarget();
}
@Override
public void sendLingerDuration(final int durationMs) {
mHandler.obtainMessage(NetworkAgent.EVENT_LINGER_DURATION_CHANGED,
new Pair<>(NetworkAgentInfo.this, durationMs)).sendToTarget();
}
@Override
public void sendAddDscpPolicy(final DscpPolicy policy) {
mHandler.obtainMessage(NetworkAgent.EVENT_ADD_DSCP_POLICY,
new Pair<>(NetworkAgentInfo.this, policy)).sendToTarget();
}
@Override
public void sendRemoveDscpPolicy(final int policyId) {
mHandler.obtainMessage(NetworkAgent.EVENT_REMOVE_DSCP_POLICY,
new Pair<>(NetworkAgentInfo.this, policyId)).sendToTarget();
}
@Override
public void sendRemoveAllDscpPolicies() {
mHandler.obtainMessage(NetworkAgent.EVENT_REMOVE_ALL_DSCP_POLICIES,
new Pair<>(NetworkAgentInfo.this, null)).sendToTarget();
}
@Override
public void sendUnregisterAfterReplacement(final int timeoutMillis) {
mHandler.obtainMessage(NetworkAgent.EVENT_UNREGISTER_AFTER_REPLACEMENT,
new Pair<>(NetworkAgentInfo.this, timeoutMillis)).sendToTarget();
}
}
/**
* Inform NetworkAgentInfo that a new NetworkMonitor was created.
*/
public void onNetworkMonitorCreated(INetworkMonitor networkMonitor) {
mNetworkMonitor = new NetworkMonitorManager(networkMonitor);
}
/**
* Set the NetworkCapabilities on this NetworkAgentInfo. Also attempts to notify NetworkMonitor
* of the new capabilities, if NetworkMonitor has been created.
*
* <p>If {@link NetworkMonitor#notifyNetworkCapabilitiesChanged(NetworkCapabilities)} fails,
* the exception is logged but not reported to callers.
*
* @return the old capabilities of this network.
*/
@NonNull public synchronized NetworkCapabilities getAndSetNetworkCapabilities(
@NonNull final NetworkCapabilities nc) {
final NetworkCapabilities oldNc = networkCapabilities;
networkCapabilities = nc;
mScore = mScore.mixInScore(networkCapabilities, networkAgentConfig, everValidatedForYield(),
yieldToBadWiFi(), destroyed);
final NetworkMonitorManager nm = mNetworkMonitor;
if (nm != null) {
nm.notifyNetworkCapabilitiesChanged(nc);
}
return oldNc;
}
private boolean yieldToBadWiFi() {
// Only cellular networks yield to bad wifi
return networkCapabilities.hasTransport(TRANSPORT_CELLULAR) && !mConnService.avoidBadWifi();
}
public ConnectivityService connService() {
return mConnService;
}
public NetworkAgentConfig netAgentConfig() {
return networkAgentConfig;
}
public Handler handler() {
return mHandler;
}
public Network network() {
return network;
}
/**
* Get the NetworkMonitorManager in this NetworkAgentInfo.
*
* <p>This will be null before {@link #onNetworkMonitorCreated(INetworkMonitor)} is called.
*/
public NetworkMonitorManager networkMonitor() {
return mNetworkMonitor;
}
// Functions for manipulating the requests satisfied by this network.
//
// These functions must only called on ConnectivityService's main thread.
private static final boolean ADD = true;
private static final boolean REMOVE = false;
private void updateRequestCounts(boolean add, NetworkRequest request) {
int delta = add ? +1 : -1;
switch (request.type) {
case REQUEST:
mNumRequestNetworkRequests += delta;
break;
case BACKGROUND_REQUEST:
mNumRequestNetworkRequests += delta;
mNumBackgroundNetworkRequests += delta;
break;
case LISTEN:
case LISTEN_FOR_BEST:
case TRACK_DEFAULT:
case TRACK_SYSTEM_DEFAULT:
break;
case NONE:
default:
Log.wtf(TAG, "Unhandled request type " + request.type);
break;
}
}
/**
* Add {@code networkRequest} to this network as it's satisfied by this network.
* @return true if {@code networkRequest} was added or false if {@code networkRequest} was
* already present.
*/
public boolean addRequest(NetworkRequest networkRequest) {
NetworkRequest existing = mNetworkRequests.get(networkRequest.requestId);
if (existing == networkRequest) return false;
if (existing != null) {
// Should only happen if the requestId wraps. If that happens lots of other things will
// be broken as well.
Log.wtf(TAG, String.format("Duplicate requestId for %s and %s on %s",
networkRequest, existing, toShortString()));
updateRequestCounts(REMOVE, existing);
}
mNetworkRequests.put(networkRequest.requestId, networkRequest);
updateRequestCounts(ADD, networkRequest);
return true;
}
/**
* Remove the specified request from this network.
*/
public void removeRequest(int requestId) {
NetworkRequest existing = mNetworkRequests.get(requestId);
if (existing == null) return;
updateRequestCounts(REMOVE, existing);
mNetworkRequests.remove(requestId);
if (existing.isRequest()) {
unlingerRequest(existing.requestId);
}
}
/**
* Returns whether this network is currently satisfying the request with the specified ID.
*/
public boolean isSatisfyingRequest(int id) {
return mNetworkRequests.get(id) != null;
}
/**
* Returns the request at the specified position in the list of requests satisfied by this
* network.
*/
public NetworkRequest requestAt(int index) {
return mNetworkRequests.valueAt(index);
}
/**
* Returns the number of requests currently satisfied by this network for which
* {@link android.net.NetworkRequest#isRequest} returns {@code true}.
*/
public int numRequestNetworkRequests() {
return mNumRequestNetworkRequests;
}
/**
* Returns the number of requests currently satisfied by this network of type
* {@link android.net.NetworkRequest.Type#BACKGROUND_REQUEST}.
*/
public int numBackgroundNetworkRequests() {
return mNumBackgroundNetworkRequests;
}
/**
* Returns the number of foreground requests currently satisfied by this network.
*/
public int numForegroundNetworkRequests() {
return mNumRequestNetworkRequests - mNumBackgroundNetworkRequests;
}
/**
* Returns the number of requests of any type currently satisfied by this network.
*/
public int numNetworkRequests() {
return mNetworkRequests.size();
}
/**
* Returns whether the network is a background network. A network is a background network if it
* does not have the NET_CAPABILITY_FOREGROUND capability, which implies it is satisfying no
* foreground request, is not lingering (i.e. kept for a while after being outscored), and is
* not a speculative network (i.e. kept pending validation when validation would have it
* outscore another foreground network). That implies it is being kept up by some background
* request (otherwise it would be torn down), maybe the mobile always-on request.
*/
public boolean isBackgroundNetwork() {
return !isVPN() && numForegroundNetworkRequests() == 0 && mNumBackgroundNetworkRequests > 0
&& !isLingering();
}
// Does this network satisfy request?
public boolean satisfies(NetworkRequest request) {
return created &&
request.networkCapabilities.satisfiedByNetworkCapabilities(networkCapabilities);
}
public boolean satisfiesImmutableCapabilitiesOf(NetworkRequest request) {
return created &&
request.networkCapabilities.satisfiedByImmutableNetworkCapabilities(
networkCapabilities);
}
/** Whether this network is a VPN. */
public boolean isVPN() {
return networkCapabilities.hasTransport(NetworkCapabilities.TRANSPORT_VPN);
}
/**
* Whether this network should propagate the capabilities from its underlying networks.
* Currently only true for VPNs.
*/
public boolean propagateUnderlyingCapabilities() {
return isVPN();
}
// Caller must not mutate. This method is called frequently and making a defensive copy
// would be too expensive. This is used by NetworkRanker.Scoreable, so it can be compared
// against other scoreables.
@Override public NetworkCapabilities getCapsNoCopy() {
return networkCapabilities;
}
// NetworkRanker.Scoreable
@Override public FullScore getScore() {
return mScore;
}
// Get the current score for this Network. This may be modified from what the
// NetworkAgent sent, as it has modifiers applied to it.
public int getCurrentScore() {
return mScore.getLegacyInt();
}
// Get the current score for this Network as if it was validated. This may be modified from
// what the NetworkAgent sent, as it has modifiers applied to it.
public int getCurrentScoreAsValidated() {
return mScore.getLegacyIntAsValidated();
}
/**
* Mix-in the ConnectivityService-managed bits in the score.
*/
public void setScore(final NetworkScore score) {
mScore = FullScore.fromNetworkScore(score, networkCapabilities, networkAgentConfig,
everValidatedForYield(), yieldToBadWiFi(), destroyed);
}
/**
* Update the ConnectivityService-managed bits in the score.
*
* Call this after changing any data that might affect the score (e.g., agent config).
*/
public void updateScoreForNetworkAgentUpdate() {
mScore = mScore.mixInScore(networkCapabilities, networkAgentConfig,
everValidatedForYield(), yieldToBadWiFi(), destroyed);
}
private boolean everValidatedForYield() {
return everValidated && !avoidUnvalidated;
}
/**
* Returns a Scoreable identical to this NAI, but validated.
*
* This is useful to probe what scoring would be if this network validated, to know
* whether to provisionally keep a network that may or may not validate.
*
* @return a Scoreable identical to this NAI, but validated.
*/
public NetworkRanker.Scoreable getValidatedScoreable() {
return new NetworkRanker.Scoreable() {
@Override public FullScore getScore() {
return mScore.asValidated();
}
@Override public NetworkCapabilities getCapsNoCopy() {
return networkCapabilities;
}
};
}
/**
* Return a {@link NetworkStateSnapshot} for this network.
*/
@NonNull
public NetworkStateSnapshot getNetworkStateSnapshot() {
synchronized (this) {
// Network objects are outwardly immutable so there is no point in duplicating.
// Duplicating also precludes sharing socket factories and connection pools.
final String subscriberId = (networkAgentConfig != null)
? networkAgentConfig.subscriberId : null;
return new NetworkStateSnapshot(network, new NetworkCapabilities(networkCapabilities),
new LinkProperties(linkProperties), subscriberId, networkInfo.getType());
}
}
/**
* Sets the specified requestId to linger on this network for the specified time. Called by
* ConnectivityService when any request is moved to another network with a higher score, or
* when a network is newly created.
*
* @param requestId The requestId of the request that no longer need to be served by this
* network. Or {@link NetworkRequest#REQUEST_ID_NONE} if this is the
* {@code InactivityTimer} for a newly created network.
*/
// TODO: Consider creating a dedicated function for nascent network, e.g. start/stopNascent.
public void lingerRequest(int requestId, long now, long duration) {
if (mInactivityTimerForRequest.get(requestId) != null) {
// Cannot happen. Once a request is lingering on a particular network, we cannot
// re-linger it unless that network becomes the best for that request again, in which
// case we should have unlingered it.
Log.wtf(TAG, toShortString() + ": request " + requestId + " already lingered");
}
final long expiryMs = now + duration;
InactivityTimer timer = new InactivityTimer(requestId, expiryMs);
if (VDBG) Log.d(TAG, "Adding InactivityTimer " + timer + " to " + toShortString());
mInactivityTimers.add(timer);
mInactivityTimerForRequest.put(requestId, timer);
}
/**
* Sets the specified requestId to linger on this network for the timeout set when
* initializing or modified by {@link #setLingerDuration(int)}. Called by
* ConnectivityService when any request is moved to another network with a higher score.
*
* @param requestId The requestId of the request that no longer need to be served by this
* network.
* @param now current system timestamp obtained by {@code SystemClock.elapsedRealtime}.
*/
public void lingerRequest(int requestId, long now) {
lingerRequest(requestId, now, mLingerDurationMs);
}
/**
* Cancel lingering. Called by ConnectivityService when a request is added to this network.
* Returns true if the given requestId was lingering on this network, false otherwise.
*/
public boolean unlingerRequest(int requestId) {
InactivityTimer timer = mInactivityTimerForRequest.get(requestId);
if (timer != null) {
if (VDBG) {
Log.d(TAG, "Removing InactivityTimer " + timer + " from " + toShortString());
}
mInactivityTimers.remove(timer);
mInactivityTimerForRequest.remove(requestId);
return true;
}
return false;
}
public long getInactivityExpiry() {
return mInactivityExpiryMs;
}
public void updateInactivityTimer() {
long newExpiry = mInactivityTimers.isEmpty() ? 0 : mInactivityTimers.last().expiryMs;
if (newExpiry == mInactivityExpiryMs) return;
// Even if we're going to reschedule the timer, cancel it first. This is because the
// semantics of WakeupMessage guarantee that if cancel is called then the alarm will
// never call its callback (handleLingerComplete), even if it has already fired.
// WakeupMessage makes no such guarantees about rescheduling a message, so if mLingerMessage
// has already been dispatched, rescheduling to some time in the future won't stop it
// from calling its callback immediately.
if (mInactivityMessage != null) {
mInactivityMessage.cancel();
mInactivityMessage = null;
}
if (newExpiry > 0) {
// If the newExpiry timestamp is in the past, the wakeup message will fire immediately.
mInactivityMessage = new WakeupMessage(
mContext, mHandler,
"NETWORK_LINGER_COMPLETE." + network.getNetId() /* cmdName */,
EVENT_NETWORK_LINGER_COMPLETE /* cmd */,
0 /* arg1 (unused) */, 0 /* arg2 (unused) */,
this /* obj (NetworkAgentInfo) */);
mInactivityMessage.schedule(newExpiry);
}
mInactivityExpiryMs = newExpiry;
}
public void setInactive() {
mInactive = true;
}
public void unsetInactive() {
mInactive = false;
}
public boolean isInactive() {
return mInactive;
}
public boolean isLingering() {
return mInactive && !isNascent();
}
/**
* Set the linger duration for this NAI.
* @param durationMs The new linger duration, in milliseconds.
*/
public void setLingerDuration(final int durationMs) {
final long diff = durationMs - mLingerDurationMs;
final ArrayList<InactivityTimer> newTimers = new ArrayList<>();
for (final InactivityTimer timer : mInactivityTimers) {
if (timer.requestId == NetworkRequest.REQUEST_ID_NONE) {
// Don't touch nascent timer, re-add as is.
newTimers.add(timer);
} else {
newTimers.add(new InactivityTimer(timer.requestId, timer.expiryMs + diff));
}
}
mInactivityTimers.clear();
mInactivityTimers.addAll(newTimers);
updateInactivityTimer();
mLingerDurationMs = durationMs;
}
/**
* Return whether the network satisfies no request, but is still being kept up
* because it has just connected less than
* {@code ConnectivityService#DEFAULT_NASCENT_DELAY_MS}ms ago and is thus still considered
* nascent. Note that nascent mechanism uses inactivity timer which isn't
* associated with a request. Thus, use {@link NetworkRequest#REQUEST_ID_NONE} to identify it.
*
*/
public boolean isNascent() {
return mInactive && mInactivityTimers.size() == 1
&& mInactivityTimers.first().requestId == NetworkRequest.REQUEST_ID_NONE;
}
public void clearInactivityState() {
if (mInactivityMessage != null) {
mInactivityMessage.cancel();
mInactivityMessage = null;
}
mInactivityTimers.clear();
mInactivityTimerForRequest.clear();
// Sets mInactivityExpiryMs, cancels and nulls out mInactivityMessage.
updateInactivityTimer();
mInactive = false;
}
public void dumpInactivityTimers(PrintWriter pw) {
for (InactivityTimer timer : mInactivityTimers) {
pw.println(timer);
}
}
/**
* Dump the NAT64 xlat information.
*
* @param pw print writer.
*/
public void dumpNat464Xlat(IndentingPrintWriter pw) {
clatd.dump(pw);
}
/**
* Sets the most recent ConnectivityReport for this network.
*
* <p>This should only be called from the ConnectivityService thread.
*
* @hide
*/
public void setConnectivityReport(@NonNull ConnectivityReport connectivityReport) {
mConnectivityReport = connectivityReport;
}
/**
* Returns the most recent ConnectivityReport for this network, or null if none have been
* reported yet.
*
* <p>This should only be called from the ConnectivityService thread.
*
* @hide
*/
@Nullable
public ConnectivityReport getConnectivityReport() {
return mConnectivityReport;
}
/**
* Make sure the NC from network agents don't contain stuff they shouldn't.
*
* @param nc the capabilities to sanitize
* @param creatorUid the UID of the process creating this network agent
* @param hasAutomotiveFeature true if this device has the automotive feature, false otherwise
* @param authenticator the carrier privilege authenticator to check for telephony constraints
*/
public static void restrictCapabilitiesFromNetworkAgent(@NonNull final NetworkCapabilities nc,
final int creatorUid, final boolean hasAutomotiveFeature,
@Nullable final CarrierPrivilegeAuthenticator authenticator) {
if (nc.hasTransport(TRANSPORT_TEST)) {
nc.restrictCapabilitiesForTestNetwork(creatorUid);
}
if (!areAllowedUidsAcceptableFromNetworkAgent(nc, hasAutomotiveFeature, authenticator)) {
nc.setAllowedUids(new ArraySet<>());
}
}
private static boolean areAllowedUidsAcceptableFromNetworkAgent(
@NonNull final NetworkCapabilities nc, final boolean hasAutomotiveFeature,
@Nullable final CarrierPrivilegeAuthenticator carrierPrivilegeAuthenticator) {
// NCs without access UIDs are fine.
if (!nc.hasAllowedUids()) return true;
// S and below must never accept access UIDs, even if an agent sends them, because netd
// didn't support the required feature in S.
if (!SdkLevel.isAtLeastT()) return false;
// On a non-restricted network, access UIDs make no sense
if (nc.hasCapability(NET_CAPABILITY_NOT_RESTRICTED)) return false;
// If this network has TRANSPORT_TEST, then the caller can do whatever they want to
// access UIDs
if (nc.hasTransport(TRANSPORT_TEST)) return true;
// Factories that make ethernet networks can allow UIDs for automotive devices.
if (nc.hasSingleTransport(TRANSPORT_ETHERNET) && hasAutomotiveFeature) {
return true;
}
// Factories that make cell networks can allow the UID for the carrier service package.
// This can only work in T where there is support for CarrierPrivilegeAuthenticator
if (null != carrierPrivilegeAuthenticator
&& nc.hasSingleTransport(TRANSPORT_CELLULAR)
&& (1 == nc.getAllowedUidsNoCopy().size())
&& (carrierPrivilegeAuthenticator.hasCarrierPrivilegeForNetworkCapabilities(
nc.getAllowedUidsNoCopy().valueAt(0), nc))) {
return true;
}
return false;
}
// TODO: Print shorter members first and only print the boolean variable which value is true
// to improve readability.
public String toString() {
return "NetworkAgentInfo{"
+ "network{" + network + "} handle{" + network.getNetworkHandle() + "} ni{"
+ networkInfo.toShortString() + "} "
+ mScore + " "
+ (created ? " created" : "")
+ (destroyed ? " destroyed" : "")
+ (isNascent() ? " nascent" : (isLingering() ? " lingering" : ""))
+ (everValidated ? " everValidated" : "")
+ (lastValidated ? " lastValidated" : "")
+ (partialConnectivity ? " partialConnectivity" : "")
+ (everCaptivePortalDetected ? " everCaptivePortal" : "")
+ (lastCaptivePortalDetected ? " isCaptivePortal" : "")
+ (networkAgentConfig.explicitlySelected ? " explicitlySelected" : "")
+ (networkAgentConfig.acceptUnvalidated ? " acceptUnvalidated" : "")
+ (networkAgentConfig.acceptPartialConnectivity ? " acceptPartialConnectivity" : "")
+ (clatd.isStarted() ? " clat{" + clatd + "} " : "")
+ (declaredUnderlyingNetworks != null
? " underlying{" + Arrays.toString(declaredUnderlyingNetworks) + "}" : "")
+ " lp{" + linkProperties + "}"
+ " nc{" + networkCapabilities + "}"
+ " factorySerialNumber=" + factorySerialNumber
+ "}";
}
/**
* Show a short string representing a Network.
*
* This is often not enough for debugging purposes for anything complex, but the full form
* is very long and hard to read, so this is useful when there isn't a lot of ambiguity.
* This represents the network with something like "[100 WIFI|VPN]" or "[108 MOBILE]".
*/
public String toShortString() {
return "[" + network.getNetId() + " "
+ transportNamesOf(networkCapabilities.getTransportTypes()) + "]";
}
// Enables sorting in descending order of score.
@Override
public int compareTo(NetworkAgentInfo other) {
return other.getCurrentScore() - getCurrentScore();
}
/**
* Null-guarding version of NetworkAgentInfo#toShortString()
*/
@NonNull
public static String toShortString(@Nullable final NetworkAgentInfo nai) {
return null != nai ? nai.toShortString() : "[null]";
}
}
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