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authorRalf Luther <luther.ralf@gmail.com>2019-03-27 20:23:17 +0000
committerGerrit Code Review <gerrit2@aicp-server-3>2019-03-27 20:23:17 +0000
commit1ce3a9d272e564b22a1333a1e36a3d3ab7cfab01 (patch)
tree391382eadd4fec5bb480f2e8934fa352770221d1 /clang-r353983/include/clang/Lex/HeaderSearch.h
parentd1d48b140bafaa8a50107292f5fce95562575765 (diff)
parent4f56932d3416ac03f646bc1a611b3135fec2fe08 (diff)
Merge "Update prebuilt Clang to r353983." into p9.0HEADp9.0-backupp9.0
Diffstat (limited to 'clang-r353983/include/clang/Lex/HeaderSearch.h')
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+//===- HeaderSearch.h - Resolve Header File Locations -----------*- C++ -*-===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defines the HeaderSearch interface.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_CLANG_LEX_HEADERSEARCH_H
+#define LLVM_CLANG_LEX_HEADERSEARCH_H
+
+#include "clang/Basic/SourceLocation.h"
+#include "clang/Basic/SourceManager.h"
+#include "clang/Lex/DirectoryLookup.h"
+#include "clang/Lex/HeaderMap.h"
+#include "clang/Lex/ModuleMap.h"
+#include "llvm/ADT/ArrayRef.h"
+#include "llvm/ADT/DenseMap.h"
+#include "llvm/ADT/StringMap.h"
+#include "llvm/ADT/StringSet.h"
+#include "llvm/ADT/StringRef.h"
+#include "llvm/Support/Allocator.h"
+#include <cassert>
+#include <cstddef>
+#include <memory>
+#include <string>
+#include <utility>
+#include <vector>
+
+namespace clang {
+
+class DiagnosticsEngine;
+class DirectoryEntry;
+class ExternalPreprocessorSource;
+class FileEntry;
+class FileManager;
+class HeaderSearchOptions;
+class IdentifierInfo;
+class LangOptions;
+class Module;
+class Preprocessor;
+class TargetInfo;
+
+/// The preprocessor keeps track of this information for each
+/// file that is \#included.
+struct HeaderFileInfo {
+ /// True if this is a \#import'd or \#pragma once file.
+ unsigned isImport : 1;
+
+ /// True if this is a \#pragma once file.
+ unsigned isPragmaOnce : 1;
+
+ /// Keep track of whether this is a system header, and if so,
+ /// whether it is C++ clean or not. This can be set by the include paths or
+ /// by \#pragma gcc system_header. This is an instance of
+ /// SrcMgr::CharacteristicKind.
+ unsigned DirInfo : 3;
+
+ /// Whether this header file info was supplied by an external source,
+ /// and has not changed since.
+ unsigned External : 1;
+
+ /// Whether this header is part of a module.
+ unsigned isModuleHeader : 1;
+
+ /// Whether this header is part of the module that we are building.
+ unsigned isCompilingModuleHeader : 1;
+
+ /// Whether this structure is considered to already have been
+ /// "resolved", meaning that it was loaded from the external source.
+ unsigned Resolved : 1;
+
+ /// Whether this is a header inside a framework that is currently
+ /// being built.
+ ///
+ /// When a framework is being built, the headers have not yet been placed
+ /// into the appropriate framework subdirectories, and therefore are
+ /// provided via a header map. This bit indicates when this is one of
+ /// those framework headers.
+ unsigned IndexHeaderMapHeader : 1;
+
+ /// Whether this file has been looked up as a header.
+ unsigned IsValid : 1;
+
+ /// The number of times the file has been included already.
+ unsigned short NumIncludes = 0;
+
+ /// The ID number of the controlling macro.
+ ///
+ /// This ID number will be non-zero when there is a controlling
+ /// macro whose IdentifierInfo may not yet have been loaded from
+ /// external storage.
+ unsigned ControllingMacroID = 0;
+
+ /// If this file has a \#ifndef XXX (or equivalent) guard that
+ /// protects the entire contents of the file, this is the identifier
+ /// for the macro that controls whether or not it has any effect.
+ ///
+ /// Note: Most clients should use getControllingMacro() to access
+ /// the controlling macro of this header, since
+ /// getControllingMacro() is able to load a controlling macro from
+ /// external storage.
+ const IdentifierInfo *ControllingMacro = nullptr;
+
+ /// If this header came from a framework include, this is the name
+ /// of the framework.
+ StringRef Framework;
+
+ HeaderFileInfo()
+ : isImport(false), isPragmaOnce(false), DirInfo(SrcMgr::C_User),
+ External(false), isModuleHeader(false), isCompilingModuleHeader(false),
+ Resolved(false), IndexHeaderMapHeader(false), IsValid(false) {}
+
+ /// Retrieve the controlling macro for this header file, if
+ /// any.
+ const IdentifierInfo *
+ getControllingMacro(ExternalPreprocessorSource *External);
+
+ /// Determine whether this is a non-default header file info, e.g.,
+ /// it corresponds to an actual header we've included or tried to include.
+ bool isNonDefault() const {
+ return isImport || isPragmaOnce || NumIncludes || ControllingMacro ||
+ ControllingMacroID;
+ }
+};
+
+/// An external source of header file information, which may supply
+/// information about header files already included.
+class ExternalHeaderFileInfoSource {
+public:
+ virtual ~ExternalHeaderFileInfoSource();
+
+ /// Retrieve the header file information for the given file entry.
+ ///
+ /// \returns Header file information for the given file entry, with the
+ /// \c External bit set. If the file entry is not known, return a
+ /// default-constructed \c HeaderFileInfo.
+ virtual HeaderFileInfo GetHeaderFileInfo(const FileEntry *FE) = 0;
+};
+
+/// This structure is used to record entries in our framework cache.
+struct FrameworkCacheEntry {
+ /// The directory entry which should be used for the cached framework.
+ const DirectoryEntry *Directory;
+
+ /// Whether this framework has been "user-specified" to be treated as if it
+ /// were a system framework (even if it was found outside a system framework
+ /// directory).
+ bool IsUserSpecifiedSystemFramework;
+};
+
+/// Encapsulates the information needed to find the file referenced
+/// by a \#include or \#include_next, (sub-)framework lookup, etc.
+class HeaderSearch {
+ friend class DirectoryLookup;
+
+ /// Header-search options used to initialize this header search.
+ std::shared_ptr<HeaderSearchOptions> HSOpts;
+
+ DiagnosticsEngine &Diags;
+ FileManager &FileMgr;
+
+ /// \#include search path information. Requests for \#include "x" search the
+ /// directory of the \#including file first, then each directory in SearchDirs
+ /// consecutively. Requests for <x> search the current dir first, then each
+ /// directory in SearchDirs, starting at AngledDirIdx, consecutively. If
+ /// NoCurDirSearch is true, then the check for the file in the current
+ /// directory is suppressed.
+ std::vector<DirectoryLookup> SearchDirs;
+ unsigned AngledDirIdx = 0;
+ unsigned SystemDirIdx = 0;
+ bool NoCurDirSearch = false;
+
+ /// \#include prefixes for which the 'system header' property is
+ /// overridden.
+ ///
+ /// For a \#include "x" or \#include \<x> directive, the last string in this
+ /// list which is a prefix of 'x' determines whether the file is treated as
+ /// a system header.
+ std::vector<std::pair<std::string, bool>> SystemHeaderPrefixes;
+
+ /// The path to the module cache.
+ std::string ModuleCachePath;
+
+ /// All of the preprocessor-specific data about files that are
+ /// included, indexed by the FileEntry's UID.
+ mutable std::vector<HeaderFileInfo> FileInfo;
+
+ /// Keeps track of each lookup performed by LookupFile.
+ struct LookupFileCacheInfo {
+ /// Starting index in SearchDirs that the cached search was performed from.
+ /// If there is a hit and this value doesn't match the current query, the
+ /// cache has to be ignored.
+ unsigned StartIdx = 0;
+
+ /// The entry in SearchDirs that satisfied the query.
+ unsigned HitIdx = 0;
+
+ /// This is non-null if the original filename was mapped to a framework
+ /// include via a headermap.
+ const char *MappedName = nullptr;
+
+ /// Default constructor -- Initialize all members with zero.
+ LookupFileCacheInfo() = default;
+
+ void reset(unsigned StartIdx) {
+ this->StartIdx = StartIdx;
+ this->MappedName = nullptr;
+ }
+ };
+ llvm::StringMap<LookupFileCacheInfo, llvm::BumpPtrAllocator> LookupFileCache;
+
+ /// Collection mapping a framework or subframework
+ /// name like "Carbon" to the Carbon.framework directory.
+ llvm::StringMap<FrameworkCacheEntry, llvm::BumpPtrAllocator> FrameworkMap;
+
+ /// Maps include file names (including the quotes or
+ /// angle brackets) to other include file names. This is used to support the
+ /// include_alias pragma for Microsoft compatibility.
+ using IncludeAliasMap =
+ llvm::StringMap<std::string, llvm::BumpPtrAllocator>;
+ std::unique_ptr<IncludeAliasMap> IncludeAliases;
+
+ /// This is a mapping from FileEntry -> HeaderMap, uniquing headermaps.
+ std::vector<std::pair<const FileEntry *, std::unique_ptr<HeaderMap>>> HeaderMaps;
+
+ /// The mapping between modules and headers.
+ mutable ModuleMap ModMap;
+
+ /// Describes whether a given directory has a module map in it.
+ llvm::DenseMap<const DirectoryEntry *, bool> DirectoryHasModuleMap;
+
+ /// Set of module map files we've already loaded, and a flag indicating
+ /// whether they were valid or not.
+ llvm::DenseMap<const FileEntry *, bool> LoadedModuleMaps;
+
+ /// Uniqued set of framework names, which is used to track which
+ /// headers were included as framework headers.
+ llvm::StringSet<llvm::BumpPtrAllocator> FrameworkNames;
+
+ /// Entity used to resolve the identifier IDs of controlling
+ /// macros into IdentifierInfo pointers, and keep the identifire up to date,
+ /// as needed.
+ ExternalPreprocessorSource *ExternalLookup = nullptr;
+
+ /// Entity used to look up stored header file information.
+ ExternalHeaderFileInfoSource *ExternalSource = nullptr;
+
+ // Various statistics we track for performance analysis.
+ unsigned NumIncluded = 0;
+ unsigned NumMultiIncludeFileOptzn = 0;
+ unsigned NumFrameworkLookups = 0;
+ unsigned NumSubFrameworkLookups = 0;
+
+public:
+ HeaderSearch(std::shared_ptr<HeaderSearchOptions> HSOpts,
+ SourceManager &SourceMgr, DiagnosticsEngine &Diags,
+ const LangOptions &LangOpts, const TargetInfo *Target);
+ HeaderSearch(const HeaderSearch &) = delete;
+ HeaderSearch &operator=(const HeaderSearch &) = delete;
+
+ /// Retrieve the header-search options with which this header search
+ /// was initialized.
+ HeaderSearchOptions &getHeaderSearchOpts() const { return *HSOpts; }
+
+ FileManager &getFileMgr() const { return FileMgr; }
+
+ DiagnosticsEngine &getDiags() const { return Diags; }
+
+ /// Interface for setting the file search paths.
+ void SetSearchPaths(const std::vector<DirectoryLookup> &dirs,
+ unsigned angledDirIdx, unsigned systemDirIdx,
+ bool noCurDirSearch) {
+ assert(angledDirIdx <= systemDirIdx && systemDirIdx <= dirs.size() &&
+ "Directory indices are unordered");
+ SearchDirs = dirs;
+ AngledDirIdx = angledDirIdx;
+ SystemDirIdx = systemDirIdx;
+ NoCurDirSearch = noCurDirSearch;
+ //LookupFileCache.clear();
+ }
+
+ /// Add an additional search path.
+ void AddSearchPath(const DirectoryLookup &dir, bool isAngled) {
+ unsigned idx = isAngled ? SystemDirIdx : AngledDirIdx;
+ SearchDirs.insert(SearchDirs.begin() + idx, dir);
+ if (!isAngled)
+ AngledDirIdx++;
+ SystemDirIdx++;
+ }
+
+ /// Set the list of system header prefixes.
+ void SetSystemHeaderPrefixes(ArrayRef<std::pair<std::string, bool>> P) {
+ SystemHeaderPrefixes.assign(P.begin(), P.end());
+ }
+
+ /// Checks whether the map exists or not.
+ bool HasIncludeAliasMap() const { return (bool)IncludeAliases; }
+
+ /// Map the source include name to the dest include name.
+ ///
+ /// The Source should include the angle brackets or quotes, the dest
+ /// should not. This allows for distinction between <> and "" headers.
+ void AddIncludeAlias(StringRef Source, StringRef Dest) {
+ if (!IncludeAliases)
+ IncludeAliases.reset(new IncludeAliasMap);
+ (*IncludeAliases)[Source] = Dest;
+ }
+
+ /// Maps one header file name to a different header
+ /// file name, for use with the include_alias pragma. Note that the source
+ /// file name should include the angle brackets or quotes. Returns StringRef
+ /// as null if the header cannot be mapped.
+ StringRef MapHeaderToIncludeAlias(StringRef Source) {
+ assert(IncludeAliases && "Trying to map headers when there's no map");
+
+ // Do any filename replacements before anything else
+ IncludeAliasMap::const_iterator Iter = IncludeAliases->find(Source);
+ if (Iter != IncludeAliases->end())
+ return Iter->second;
+ return {};
+ }
+
+ /// Set the path to the module cache.
+ void setModuleCachePath(StringRef CachePath) {
+ ModuleCachePath = CachePath;
+ }
+
+ /// Retrieve the path to the module cache.
+ StringRef getModuleCachePath() const { return ModuleCachePath; }
+
+ /// Consider modules when including files from this directory.
+ void setDirectoryHasModuleMap(const DirectoryEntry* Dir) {
+ DirectoryHasModuleMap[Dir] = true;
+ }
+
+ /// Forget everything we know about headers so far.
+ void ClearFileInfo() {
+ FileInfo.clear();
+ }
+
+ void SetExternalLookup(ExternalPreprocessorSource *EPS) {
+ ExternalLookup = EPS;
+ }
+
+ ExternalPreprocessorSource *getExternalLookup() const {
+ return ExternalLookup;
+ }
+
+ /// Set the external source of header information.
+ void SetExternalSource(ExternalHeaderFileInfoSource *ES) {
+ ExternalSource = ES;
+ }
+
+ /// Set the target information for the header search, if not
+ /// already known.
+ void setTarget(const TargetInfo &Target);
+
+ /// Given a "foo" or \<foo> reference, look up the indicated file,
+ /// return null on failure.
+ ///
+ /// \returns If successful, this returns 'UsedDir', the DirectoryLookup member
+ /// the file was found in, or null if not applicable.
+ ///
+ /// \param IncludeLoc Used for diagnostics if valid.
+ ///
+ /// \param isAngled indicates whether the file reference is a <> reference.
+ ///
+ /// \param CurDir If non-null, the file was found in the specified directory
+ /// search location. This is used to implement \#include_next.
+ ///
+ /// \param Includers Indicates where the \#including file(s) are, in case
+ /// relative searches are needed. In reverse order of inclusion.
+ ///
+ /// \param SearchPath If non-null, will be set to the search path relative
+ /// to which the file was found. If the include path is absolute, SearchPath
+ /// will be set to an empty string.
+ ///
+ /// \param RelativePath If non-null, will be set to the path relative to
+ /// SearchPath at which the file was found. This only differs from the
+ /// Filename for framework includes.
+ ///
+ /// \param SuggestedModule If non-null, and the file found is semantically
+ /// part of a known module, this will be set to the module that should
+ /// be imported instead of preprocessing/parsing the file found.
+ ///
+ /// \param IsMapped If non-null, and the search involved header maps, set to
+ /// true.
+ ///
+ /// \param IsFrameworkFound If non-null, will be set to true if a framework is
+ /// found in any of searched SearchDirs. Doesn't guarantee the requested file
+ /// is found.
+ const FileEntry *LookupFile(
+ StringRef Filename, SourceLocation IncludeLoc, bool isAngled,
+ const DirectoryLookup *FromDir, const DirectoryLookup *&CurDir,
+ ArrayRef<std::pair<const FileEntry *, const DirectoryEntry *>> Includers,
+ SmallVectorImpl<char> *SearchPath, SmallVectorImpl<char> *RelativePath,
+ Module *RequestingModule, ModuleMap::KnownHeader *SuggestedModule,
+ bool *IsMapped, bool *IsFrameworkFound, bool SkipCache = false,
+ bool BuildSystemModule = false);
+
+ /// Look up a subframework for the specified \#include file.
+ ///
+ /// For example, if \#include'ing <HIToolbox/HIToolbox.h> from
+ /// within ".../Carbon.framework/Headers/Carbon.h", check to see if
+ /// HIToolbox is a subframework within Carbon.framework. If so, return
+ /// the FileEntry for the designated file, otherwise return null.
+ const FileEntry *LookupSubframeworkHeader(
+ StringRef Filename, const FileEntry *ContextFileEnt,
+ SmallVectorImpl<char> *SearchPath, SmallVectorImpl<char> *RelativePath,
+ Module *RequestingModule, ModuleMap::KnownHeader *SuggestedModule);
+
+ /// Look up the specified framework name in our framework cache.
+ /// \returns The DirectoryEntry it is in if we know, null otherwise.
+ FrameworkCacheEntry &LookupFrameworkCache(StringRef FWName) {
+ return FrameworkMap[FWName];
+ }
+
+ /// Mark the specified file as a target of a \#include,
+ /// \#include_next, or \#import directive.
+ ///
+ /// \return false if \#including the file will have no effect or true
+ /// if we should include it.
+ bool ShouldEnterIncludeFile(Preprocessor &PP, const FileEntry *File,
+ bool isImport, bool ModulesEnabled,
+ Module *M);
+
+ /// Return whether the specified file is a normal header,
+ /// a system header, or a C++ friendly system header.
+ SrcMgr::CharacteristicKind getFileDirFlavor(const FileEntry *File) {
+ return (SrcMgr::CharacteristicKind)getFileInfo(File).DirInfo;
+ }
+
+ /// Mark the specified file as a "once only" file, e.g. due to
+ /// \#pragma once.
+ void MarkFileIncludeOnce(const FileEntry *File) {
+ HeaderFileInfo &FI = getFileInfo(File);
+ FI.isImport = true;
+ FI.isPragmaOnce = true;
+ }
+
+ /// Mark the specified file as a system header, e.g. due to
+ /// \#pragma GCC system_header.
+ void MarkFileSystemHeader(const FileEntry *File) {
+ getFileInfo(File).DirInfo = SrcMgr::C_System;
+ }
+
+ /// Mark the specified file as part of a module.
+ void MarkFileModuleHeader(const FileEntry *FE,
+ ModuleMap::ModuleHeaderRole Role,
+ bool isCompilingModuleHeader);
+
+ /// Increment the count for the number of times the specified
+ /// FileEntry has been entered.
+ void IncrementIncludeCount(const FileEntry *File) {
+ ++getFileInfo(File).NumIncludes;
+ }
+
+ /// Mark the specified file as having a controlling macro.
+ ///
+ /// This is used by the multiple-include optimization to eliminate
+ /// no-op \#includes.
+ void SetFileControllingMacro(const FileEntry *File,
+ const IdentifierInfo *ControllingMacro) {
+ getFileInfo(File).ControllingMacro = ControllingMacro;
+ }
+
+ /// Return true if this is the first time encountering this header.
+ bool FirstTimeLexingFile(const FileEntry *File) {
+ return getFileInfo(File).NumIncludes == 1;
+ }
+
+ /// Determine whether this file is intended to be safe from
+ /// multiple inclusions, e.g., it has \#pragma once or a controlling
+ /// macro.
+ ///
+ /// This routine does not consider the effect of \#import
+ bool isFileMultipleIncludeGuarded(const FileEntry *File);
+
+ /// This method returns a HeaderMap for the specified
+ /// FileEntry, uniquing them through the 'HeaderMaps' datastructure.
+ const HeaderMap *CreateHeaderMap(const FileEntry *FE);
+
+ /// Get filenames for all registered header maps.
+ void getHeaderMapFileNames(SmallVectorImpl<std::string> &Names) const;
+
+ /// Retrieve the name of the cached module file that should be used
+ /// to load the given module.
+ ///
+ /// \param Module The module whose module file name will be returned.
+ ///
+ /// \returns The name of the module file that corresponds to this module,
+ /// or an empty string if this module does not correspond to any module file.
+ std::string getCachedModuleFileName(Module *Module);
+
+ /// Retrieve the name of the prebuilt module file that should be used
+ /// to load a module with the given name.
+ ///
+ /// \param ModuleName The module whose module file name will be returned.
+ ///
+ /// \param FileMapOnly If true, then only look in the explicit module name
+ // to file name map and skip the directory search.
+ ///
+ /// \returns The name of the module file that corresponds to this module,
+ /// or an empty string if this module does not correspond to any module file.
+ std::string getPrebuiltModuleFileName(StringRef ModuleName,
+ bool FileMapOnly = false);
+
+ /// Retrieve the name of the (to-be-)cached module file that should
+ /// be used to load a module with the given name.
+ ///
+ /// \param ModuleName The module whose module file name will be returned.
+ ///
+ /// \param ModuleMapPath A path that when combined with \c ModuleName
+ /// uniquely identifies this module. See Module::ModuleMap.
+ ///
+ /// \returns The name of the module file that corresponds to this module,
+ /// or an empty string if this module does not correspond to any module file.
+ std::string getCachedModuleFileName(StringRef ModuleName,
+ StringRef ModuleMapPath);
+
+ /// Lookup a module Search for a module with the given name.
+ ///
+ /// \param ModuleName The name of the module we're looking for.
+ ///
+ /// \param AllowSearch Whether we are allowed to search in the various
+ /// search directories to produce a module definition. If not, this lookup
+ /// will only return an already-known module.
+ ///
+ /// \param AllowExtraModuleMapSearch Whether we allow to search modulemaps
+ /// in subdirectories.
+ ///
+ /// \returns The module with the given name.
+ Module *lookupModule(StringRef ModuleName, bool AllowSearch = true,
+ bool AllowExtraModuleMapSearch = false);
+
+ /// Try to find a module map file in the given directory, returning
+ /// \c nullptr if none is found.
+ const FileEntry *lookupModuleMapFile(const DirectoryEntry *Dir,
+ bool IsFramework);
+
+ void IncrementFrameworkLookupCount() { ++NumFrameworkLookups; }
+
+ /// Determine whether there is a module map that may map the header
+ /// with the given file name to a (sub)module.
+ /// Always returns false if modules are disabled.
+ ///
+ /// \param Filename The name of the file.
+ ///
+ /// \param Root The "root" directory, at which we should stop looking for
+ /// module maps.
+ ///
+ /// \param IsSystem Whether the directories we're looking at are system
+ /// header directories.
+ bool hasModuleMap(StringRef Filename, const DirectoryEntry *Root,
+ bool IsSystem);
+
+ /// Retrieve the module that corresponds to the given file, if any.
+ ///
+ /// \param File The header that we wish to map to a module.
+ /// \param AllowTextual Whether we want to find textual headers too.
+ ModuleMap::KnownHeader findModuleForHeader(const FileEntry *File,
+ bool AllowTextual = false) const;
+
+ /// Read the contents of the given module map file.
+ ///
+ /// \param File The module map file.
+ /// \param IsSystem Whether this file is in a system header directory.
+ /// \param ID If the module map file is already mapped (perhaps as part of
+ /// processing a preprocessed module), the ID of the file.
+ /// \param Offset [inout] An offset within ID to start parsing. On exit,
+ /// filled by the end of the parsed contents (either EOF or the
+ /// location of an end-of-module-map pragma).
+ /// \param OriginalModuleMapFile The original path to the module map file,
+ /// used to resolve paths within the module (this is required when
+ /// building the module from preprocessed source).
+ /// \returns true if an error occurred, false otherwise.
+ bool loadModuleMapFile(const FileEntry *File, bool IsSystem,
+ FileID ID = FileID(), unsigned *Offset = nullptr,
+ StringRef OriginalModuleMapFile = StringRef());
+
+ /// Collect the set of all known, top-level modules.
+ ///
+ /// \param Modules Will be filled with the set of known, top-level modules.
+ void collectAllModules(SmallVectorImpl<Module *> &Modules);
+
+ /// Load all known, top-level system modules.
+ void loadTopLevelSystemModules();
+
+private:
+ /// Lookup a module with the given module name and search-name.
+ ///
+ /// \param ModuleName The name of the module we're looking for.
+ ///
+ /// \param SearchName The "search-name" to derive filesystem paths from
+ /// when looking for the module map; this is usually equal to ModuleName,
+ /// but for compatibility with some buggy frameworks, additional attempts
+ /// may be made to find the module under a related-but-different search-name.
+ ///
+ /// \param AllowExtraModuleMapSearch Whether we allow to search modulemaps
+ /// in subdirectories.
+ ///
+ /// \returns The module named ModuleName.
+ Module *lookupModule(StringRef ModuleName, StringRef SearchName,
+ bool AllowExtraModuleMapSearch = false);
+
+ /// Retrieve a module with the given name, which may be part of the
+ /// given framework.
+ ///
+ /// \param Name The name of the module to retrieve.
+ ///
+ /// \param Dir The framework directory (e.g., ModuleName.framework).
+ ///
+ /// \param IsSystem Whether the framework directory is part of the system
+ /// frameworks.
+ ///
+ /// \returns The module, if found; otherwise, null.
+ Module *loadFrameworkModule(StringRef Name,
+ const DirectoryEntry *Dir,
+ bool IsSystem);
+
+ /// Load all of the module maps within the immediate subdirectories
+ /// of the given search directory.
+ void loadSubdirectoryModuleMaps(DirectoryLookup &SearchDir);
+
+ /// Find and suggest a usable module for the given file.
+ ///
+ /// \return \c true if the file can be used, \c false if we are not permitted to
+ /// find this file due to requirements from \p RequestingModule.
+ bool findUsableModuleForHeader(const FileEntry *File,
+ const DirectoryEntry *Root,
+ Module *RequestingModule,
+ ModuleMap::KnownHeader *SuggestedModule,
+ bool IsSystemHeaderDir);
+
+ /// Find and suggest a usable module for the given file, which is part of
+ /// the specified framework.
+ ///
+ /// \return \c true if the file can be used, \c false if we are not permitted to
+ /// find this file due to requirements from \p RequestingModule.
+ bool findUsableModuleForFrameworkHeader(
+ const FileEntry *File, StringRef FrameworkName, Module *RequestingModule,
+ ModuleMap::KnownHeader *SuggestedModule, bool IsSystemFramework);
+
+ /// Look up the file with the specified name and determine its owning
+ /// module.
+ const FileEntry *
+ getFileAndSuggestModule(StringRef FileName, SourceLocation IncludeLoc,
+ const DirectoryEntry *Dir, bool IsSystemHeaderDir,
+ Module *RequestingModule,
+ ModuleMap::KnownHeader *SuggestedModule);
+
+public:
+ /// Retrieve the module map.
+ ModuleMap &getModuleMap() { return ModMap; }
+
+ /// Retrieve the module map.
+ const ModuleMap &getModuleMap() const { return ModMap; }
+
+ unsigned header_file_size() const { return FileInfo.size(); }
+
+ /// Return the HeaderFileInfo structure for the specified FileEntry,
+ /// in preparation for updating it in some way.
+ HeaderFileInfo &getFileInfo(const FileEntry *FE);
+
+ /// Return the HeaderFileInfo structure for the specified FileEntry,
+ /// if it has ever been filled in.
+ /// \param WantExternal Whether the caller wants purely-external header file
+ /// info (where \p External is true).
+ const HeaderFileInfo *getExistingFileInfo(const FileEntry *FE,
+ bool WantExternal = true) const;
+
+ // Used by external tools
+ using search_dir_iterator = std::vector<DirectoryLookup>::const_iterator;
+
+ search_dir_iterator search_dir_begin() const { return SearchDirs.begin(); }
+ search_dir_iterator search_dir_end() const { return SearchDirs.end(); }
+ unsigned search_dir_size() const { return SearchDirs.size(); }
+
+ search_dir_iterator quoted_dir_begin() const {
+ return SearchDirs.begin();
+ }
+
+ search_dir_iterator quoted_dir_end() const {
+ return SearchDirs.begin() + AngledDirIdx;
+ }
+
+ search_dir_iterator angled_dir_begin() const {
+ return SearchDirs.begin() + AngledDirIdx;
+ }
+
+ search_dir_iterator angled_dir_end() const {
+ return SearchDirs.begin() + SystemDirIdx;
+ }
+
+ search_dir_iterator system_dir_begin() const {
+ return SearchDirs.begin() + SystemDirIdx;
+ }
+
+ search_dir_iterator system_dir_end() const { return SearchDirs.end(); }
+
+ /// Retrieve a uniqued framework name.
+ StringRef getUniqueFrameworkName(StringRef Framework);
+
+ /// Suggest a path by which the specified file could be found, for
+ /// use in diagnostics to suggest a #include.
+ ///
+ /// \param IsSystem If non-null, filled in to indicate whether the suggested
+ /// path is relative to a system header directory.
+ std::string suggestPathToFileForDiagnostics(const FileEntry *File,
+ bool *IsSystem = nullptr);
+
+ /// Suggest a path by which the specified file could be found, for
+ /// use in diagnostics to suggest a #include.
+ ///
+ /// \param WorkingDir If non-empty, this will be prepended to search directory
+ /// paths that are relative.
+ std::string suggestPathToFileForDiagnostics(llvm::StringRef File,
+ llvm::StringRef WorkingDir,
+ bool *IsSystem = nullptr);
+
+ void PrintStats();
+
+ size_t getTotalMemory() const;
+
+private:
+ /// Describes what happened when we tried to load a module map file.
+ enum LoadModuleMapResult {
+ /// The module map file had already been loaded.
+ LMM_AlreadyLoaded,
+
+ /// The module map file was loaded by this invocation.
+ LMM_NewlyLoaded,
+
+ /// There is was directory with the given name.
+ LMM_NoDirectory,
+
+ /// There was either no module map file or the module map file was
+ /// invalid.
+ LMM_InvalidModuleMap
+ };
+
+ LoadModuleMapResult loadModuleMapFileImpl(const FileEntry *File,
+ bool IsSystem,
+ const DirectoryEntry *Dir,
+ FileID ID = FileID(),
+ unsigned *Offset = nullptr);
+
+ /// Try to load the module map file in the given directory.
+ ///
+ /// \param DirName The name of the directory where we will look for a module
+ /// map file.
+ /// \param IsSystem Whether this is a system header directory.
+ /// \param IsFramework Whether this is a framework directory.
+ ///
+ /// \returns The result of attempting to load the module map file from the
+ /// named directory.
+ LoadModuleMapResult loadModuleMapFile(StringRef DirName, bool IsSystem,
+ bool IsFramework);
+
+ /// Try to load the module map file in the given directory.
+ ///
+ /// \param Dir The directory where we will look for a module map file.
+ /// \param IsSystem Whether this is a system header directory.
+ /// \param IsFramework Whether this is a framework directory.
+ ///
+ /// \returns The result of attempting to load the module map file from the
+ /// named directory.
+ LoadModuleMapResult loadModuleMapFile(const DirectoryEntry *Dir,
+ bool IsSystem, bool IsFramework);
+};
+
+} // namespace clang
+
+#endif // LLVM_CLANG_LEX_HEADERSEARCH_H