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| author | Ralf Luther <luther.ralf@gmail.com> | 2019-03-27 20:23:17 +0000 |
|---|---|---|
| committer | Gerrit Code Review <gerrit2@aicp-server-3> | 2019-03-27 20:23:17 +0000 |
| commit | 1ce3a9d272e564b22a1333a1e36a3d3ab7cfab01 (patch) | |
| tree | 391382eadd4fec5bb480f2e8934fa352770221d1 /clang-r353983/include/llvm/Analysis/Lint.h | |
| parent | d1d48b140bafaa8a50107292f5fce95562575765 (diff) | |
| parent | 4f56932d3416ac03f646bc1a611b3135fec2fe08 (diff) | |
Merge "Update prebuilt Clang to r353983." into p9.0HEADp9.0-backupp9.0
Diffstat (limited to 'clang-r353983/include/llvm/Analysis/Lint.h')
| -rw-r--r-- | clang-r353983/include/llvm/Analysis/Lint.h | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/clang-r353983/include/llvm/Analysis/Lint.h b/clang-r353983/include/llvm/Analysis/Lint.h new file mode 100644 index 00000000..0fea81e2 --- /dev/null +++ b/clang-r353983/include/llvm/Analysis/Lint.h @@ -0,0 +1,48 @@ +//===-- llvm/Analysis/Lint.h - LLVM IR Lint ---------------------*- C++ -*-===// +// +// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. +// See https://llvm.org/LICENSE.txt for license information. +// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception +// +//===----------------------------------------------------------------------===// +// +// This file defines lint interfaces that can be used for some sanity checking +// of input to the system, and for checking that transformations +// haven't done something bad. In contrast to the Verifier, the Lint checker +// checks for undefined behavior or constructions with likely unintended +// behavior. +// +// To see what specifically is checked, look at Lint.cpp +// +//===----------------------------------------------------------------------===// + +#ifndef LLVM_ANALYSIS_LINT_H +#define LLVM_ANALYSIS_LINT_H + +namespace llvm { + +class FunctionPass; +class Module; +class Function; + +/// Create a lint pass. +/// +/// Check a module or function. +FunctionPass *createLintPass(); + +/// Check a module. +/// +/// This should only be used for debugging, because it plays games with +/// PassManagers and stuff. +void lintModule( + const Module &M ///< The module to be checked +); + +// lintFunction - Check a function. +void lintFunction( + const Function &F ///< The function to be checked +); + +} // End llvm namespace + +#endif |
