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| author | Ralf Luther <luther.ralf@gmail.com> | 2019-03-27 20:23:17 +0000 |
|---|---|---|
| committer | Gerrit Code Review <gerrit2@aicp-server-3> | 2019-03-27 20:23:17 +0000 |
| commit | 1ce3a9d272e564b22a1333a1e36a3d3ab7cfab01 (patch) | |
| tree | 391382eadd4fec5bb480f2e8934fa352770221d1 /clang-r353983/include/llvm/Analysis/MemorySSAUpdater.h | |
| parent | d1d48b140bafaa8a50107292f5fce95562575765 (diff) | |
| parent | 4f56932d3416ac03f646bc1a611b3135fec2fe08 (diff) | |
Merge "Update prebuilt Clang to r353983." into p9.0HEADp9.0-backupp9.0
Diffstat (limited to 'clang-r353983/include/llvm/Analysis/MemorySSAUpdater.h')
| -rw-r--r-- | clang-r353983/include/llvm/Analysis/MemorySSAUpdater.h | 285 |
1 files changed, 285 insertions, 0 deletions
diff --git a/clang-r353983/include/llvm/Analysis/MemorySSAUpdater.h b/clang-r353983/include/llvm/Analysis/MemorySSAUpdater.h new file mode 100644 index 00000000..58cf1cc6 --- /dev/null +++ b/clang-r353983/include/llvm/Analysis/MemorySSAUpdater.h @@ -0,0 +1,285 @@ +//===- MemorySSAUpdater.h - Memory SSA Updater-------------------*- C++ -*-===// +// +// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. +// See https://llvm.org/LICENSE.txt for license information. +// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception +// +//===----------------------------------------------------------------------===// +// +// \file +// An automatic updater for MemorySSA that handles arbitrary insertion, +// deletion, and moves. It performs phi insertion where necessary, and +// automatically updates the MemorySSA IR to be correct. +// While updating loads or removing instructions is often easy enough to not +// need this, updating stores should generally not be attemped outside this +// API. +// +// Basic API usage: +// Create the memory access you want for the instruction (this is mainly so +// we know where it is, without having to duplicate the entire set of create +// functions MemorySSA supports). +// Call insertDef or insertUse depending on whether it's a MemoryUse or a +// MemoryDef. +// That's it. +// +// For moving, first, move the instruction itself using the normal SSA +// instruction moving API, then just call moveBefore, moveAfter,or moveTo with +// the right arguments. +// +//===----------------------------------------------------------------------===// + +#ifndef LLVM_ANALYSIS_MEMORYSSAUPDATER_H +#define LLVM_ANALYSIS_MEMORYSSAUPDATER_H + +#include "llvm/ADT/SmallPtrSet.h" +#include "llvm/ADT/SmallSet.h" +#include "llvm/ADT/SmallVector.h" +#include "llvm/Analysis/LoopInfo.h" +#include "llvm/Analysis/LoopIterator.h" +#include "llvm/Analysis/MemorySSA.h" +#include "llvm/IR/BasicBlock.h" +#include "llvm/IR/CFGDiff.h" +#include "llvm/IR/Dominators.h" +#include "llvm/IR/Module.h" +#include "llvm/IR/OperandTraits.h" +#include "llvm/IR/Type.h" +#include "llvm/IR/Use.h" +#include "llvm/IR/User.h" +#include "llvm/IR/Value.h" +#include "llvm/IR/ValueHandle.h" +#include "llvm/IR/ValueMap.h" +#include "llvm/Pass.h" +#include "llvm/Support/Casting.h" +#include "llvm/Support/ErrorHandling.h" + +namespace llvm { + +class Function; +class Instruction; +class MemoryAccess; +class LLVMContext; +class raw_ostream; + +using ValueToValueMapTy = ValueMap<const Value *, WeakTrackingVH>; +using PhiToDefMap = SmallDenseMap<MemoryPhi *, MemoryAccess *>; +using CFGUpdate = cfg::Update<BasicBlock *>; +using GraphDiffInvBBPair = + std::pair<const GraphDiff<BasicBlock *> *, Inverse<BasicBlock *>>; + +class MemorySSAUpdater { +private: + MemorySSA *MSSA; + + /// We use WeakVH rather than a costly deletion to deal with dangling pointers. + /// MemoryPhis are created eagerly and sometimes get zapped shortly afterwards. + SmallVector<WeakVH, 16> InsertedPHIs; + + SmallPtrSet<BasicBlock *, 8> VisitedBlocks; + SmallSet<AssertingVH<MemoryPhi>, 8> NonOptPhis; + +public: + MemorySSAUpdater(MemorySSA *MSSA) : MSSA(MSSA) {} + + /// Insert a definition into the MemorySSA IR. RenameUses will rename any use + /// below the new def block (and any inserted phis). RenameUses should be set + /// to true if the definition may cause new aliases for loads below it. This + /// is not the case for hoisting or sinking or other forms of code *movement*. + /// It *is* the case for straight code insertion. + /// For example: + /// store a + /// if (foo) { } + /// load a + /// + /// Moving the store into the if block, and calling insertDef, does not + /// require RenameUses. + /// However, changing it to: + /// store a + /// if (foo) { store b } + /// load a + /// Where a mayalias b, *does* require RenameUses be set to true. + void insertDef(MemoryDef *Def, bool RenameUses = false); + void insertUse(MemoryUse *Use); + /// Update the MemoryPhi in `To` following an edge deletion between `From` and + /// `To`. If `To` becomes unreachable, a call to removeBlocks should be made. + void removeEdge(BasicBlock *From, BasicBlock *To); + /// Update the MemoryPhi in `To` to have a single incoming edge from `From`, + /// following a CFG change that replaced multiple edges (switch) with a direct + /// branch. + void removeDuplicatePhiEdgesBetween(BasicBlock *From, BasicBlock *To); + /// Update MemorySSA after a loop was cloned, given the blocks in RPO order, + /// the exit blocks and a 1:1 mapping of all blocks and instructions + /// cloned. This involves duplicating all defs and uses in the cloned blocks + /// Updating phi nodes in exit block successors is done separately. + void updateForClonedLoop(const LoopBlocksRPO &LoopBlocks, + ArrayRef<BasicBlock *> ExitBlocks, + const ValueToValueMapTy &VM, + bool IgnoreIncomingWithNoClones = false); + // Block BB was fully or partially cloned into its predecessor P1. Map + // contains the 1:1 mapping of instructions cloned and VM[BB]=P1. + void updateForClonedBlockIntoPred(BasicBlock *BB, BasicBlock *P1, + const ValueToValueMapTy &VM); + /// Update phi nodes in exit block successors following cloning. Exit blocks + /// that were not cloned don't have additional predecessors added. + void updateExitBlocksForClonedLoop(ArrayRef<BasicBlock *> ExitBlocks, + const ValueToValueMapTy &VMap, + DominatorTree &DT); + void updateExitBlocksForClonedLoop( + ArrayRef<BasicBlock *> ExitBlocks, + ArrayRef<std::unique_ptr<ValueToValueMapTy>> VMaps, DominatorTree &DT); + + /// Apply CFG updates, analogous with the DT edge updates. + void applyUpdates(ArrayRef<CFGUpdate> Updates, DominatorTree &DT); + /// Apply CFG insert updates, analogous with the DT edge updates. + void applyInsertUpdates(ArrayRef<CFGUpdate> Updates, DominatorTree &DT); + + void moveBefore(MemoryUseOrDef *What, MemoryUseOrDef *Where); + void moveAfter(MemoryUseOrDef *What, MemoryUseOrDef *Where); + void moveToPlace(MemoryUseOrDef *What, BasicBlock *BB, + MemorySSA::InsertionPlace Where); + /// `From` block was spliced into `From` and `To`. There is a CFG edge from + /// `From` to `To`. Move all accesses from `From` to `To` starting at + /// instruction `Start`. `To` is newly created BB, so empty of + /// MemorySSA::MemoryAccesses. Edges are already updated, so successors of + /// `To` with MPhi nodes need to update incoming block. + /// |------| |------| + /// | From | | From | + /// | | |------| + /// | | || + /// | | => \/ + /// | | |------| <- Start + /// | | | To | + /// |------| |------| + void moveAllAfterSpliceBlocks(BasicBlock *From, BasicBlock *To, + Instruction *Start); + /// `From` block was merged into `To`. There is a CFG edge from `To` to + /// `From`.`To` still branches to `From`, but all instructions were moved and + /// `From` is now an empty block; `From` is about to be deleted. Move all + /// accesses from `From` to `To` starting at instruction `Start`. `To` may + /// have multiple successors, `From` has a single predecessor. `From` may have + /// successors with MPhi nodes, replace their incoming block with `To`. + /// |------| |------| + /// | To | | To | + /// |------| | | + /// || => | | + /// \/ | | + /// |------| | | <- Start + /// | From | | | + /// |------| |------| + void moveAllAfterMergeBlocks(BasicBlock *From, BasicBlock *To, + Instruction *Start); + /// A new empty BasicBlock (New) now branches directly to Old. Some of + /// Old's predecessors (Preds) are now branching to New instead of Old. + /// If New is the only predecessor, move Old's Phi, if present, to New. + /// Otherwise, add a new Phi in New with appropriate incoming values, and + /// update the incoming values in Old's Phi node too, if present. + void wireOldPredecessorsToNewImmediatePredecessor( + BasicBlock *Old, BasicBlock *New, ArrayRef<BasicBlock *> Preds, + bool IdenticalEdgesWereMerged = true); + // The below are utility functions. Other than creation of accesses to pass + // to insertDef, and removeAccess to remove accesses, you should generally + // not attempt to update memoryssa yourself. It is very non-trivial to get + // the edge cases right, and the above calls already operate in near-optimal + // time bounds. + + /// Create a MemoryAccess in MemorySSA at a specified point in a block, + /// with a specified clobbering definition. + /// + /// Returns the new MemoryAccess. + /// This should be called when a memory instruction is created that is being + /// used to replace an existing memory instruction. It will *not* create PHI + /// nodes, or verify the clobbering definition. The insertion place is used + /// solely to determine where in the memoryssa access lists the instruction + /// will be placed. The caller is expected to keep ordering the same as + /// instructions. + /// It will return the new MemoryAccess. + /// Note: If a MemoryAccess already exists for I, this function will make it + /// inaccessible and it *must* have removeMemoryAccess called on it. + MemoryAccess *createMemoryAccessInBB(Instruction *I, MemoryAccess *Definition, + const BasicBlock *BB, + MemorySSA::InsertionPlace Point); + + /// Create a MemoryAccess in MemorySSA before or after an existing + /// MemoryAccess. + /// + /// Returns the new MemoryAccess. + /// This should be called when a memory instruction is created that is being + /// used to replace an existing memory instruction. It will *not* create PHI + /// nodes, or verify the clobbering definition. + /// + /// Note: If a MemoryAccess already exists for I, this function will make it + /// inaccessible and it *must* have removeMemoryAccess called on it. + MemoryUseOrDef *createMemoryAccessBefore(Instruction *I, + MemoryAccess *Definition, + MemoryUseOrDef *InsertPt); + MemoryUseOrDef *createMemoryAccessAfter(Instruction *I, + MemoryAccess *Definition, + MemoryAccess *InsertPt); + + /// Remove a MemoryAccess from MemorySSA, including updating all + /// definitions and uses. + /// This should be called when a memory instruction that has a MemoryAccess + /// associated with it is erased from the program. For example, if a store or + /// load is simply erased (not replaced), removeMemoryAccess should be called + /// on the MemoryAccess for that store/load. + void removeMemoryAccess(MemoryAccess *, bool OptimizePhis = false); + + /// Remove MemoryAccess for a given instruction, if a MemoryAccess exists. + /// This should be called when an instruction (load/store) is deleted from + /// the program. + void removeMemoryAccess(const Instruction *I, bool OptimizePhis = false) { + if (MemoryAccess *MA = MSSA->getMemoryAccess(I)) + removeMemoryAccess(MA, OptimizePhis); + } + + /// Remove all MemoryAcceses in a set of BasicBlocks about to be deleted. + /// Assumption we make here: all uses of deleted defs and phi must either + /// occur in blocks about to be deleted (thus will be deleted as well), or + /// they occur in phis that will simply lose an incoming value. + /// Deleted blocks still have successor info, but their predecessor edges and + /// Phi nodes may already be updated. Instructions in DeadBlocks should be + /// deleted after this call. + void removeBlocks(const SmallPtrSetImpl<BasicBlock *> &DeadBlocks); + + /// Get handle on MemorySSA. + MemorySSA* getMemorySSA() const { return MSSA; } + +private: + // Move What before Where in the MemorySSA IR. + template <class WhereType> + void moveTo(MemoryUseOrDef *What, BasicBlock *BB, WhereType Where); + // Move all memory accesses from `From` to `To` starting at `Start`. + // Restrictions apply, see public wrappers of this method. + void moveAllAccesses(BasicBlock *From, BasicBlock *To, Instruction *Start); + MemoryAccess *getPreviousDef(MemoryAccess *); + MemoryAccess *getPreviousDefInBlock(MemoryAccess *); + MemoryAccess * + getPreviousDefFromEnd(BasicBlock *, + DenseMap<BasicBlock *, TrackingVH<MemoryAccess>> &); + MemoryAccess * + getPreviousDefRecursive(BasicBlock *, + DenseMap<BasicBlock *, TrackingVH<MemoryAccess>> &); + MemoryAccess *recursePhi(MemoryAccess *Phi); + template <class RangeType> + MemoryAccess *tryRemoveTrivialPhi(MemoryPhi *Phi, RangeType &Operands); + void fixupDefs(const SmallVectorImpl<WeakVH> &); + // Clone all uses and defs from BB to NewBB given a 1:1 map of all + // instructions and blocks cloned, and a map of MemoryPhi : Definition + // (MemoryAccess Phi or Def). VMap maps old instructions to cloned + // instructions and old blocks to cloned blocks. MPhiMap, is created in the + // caller of this private method, and maps existing MemoryPhis to new + // definitions that new MemoryAccesses must point to. These definitions may + // not necessarily be MemoryPhis themselves, they may be MemoryDefs. As such, + // the map is between MemoryPhis and MemoryAccesses, where the MemoryAccesses + // may be MemoryPhis or MemoryDefs and not MemoryUses. + void cloneUsesAndDefs(BasicBlock *BB, BasicBlock *NewBB, + const ValueToValueMapTy &VMap, PhiToDefMap &MPhiMap); + template <typename Iter> + void privateUpdateExitBlocksForClonedLoop(ArrayRef<BasicBlock *> ExitBlocks, + Iter ValuesBegin, Iter ValuesEnd, + DominatorTree &DT); + void applyInsertUpdates(ArrayRef<CFGUpdate>, DominatorTree &DT, + const GraphDiff<BasicBlock *> *GD); +}; +} // end namespace llvm + +#endif // LLVM_ANALYSIS_MEMORYSSAUPDATER_H |
