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| author | Ralf Luther <luther.ralf@gmail.com> | 2019-03-27 20:23:17 +0000 |
|---|---|---|
| committer | Gerrit Code Review <gerrit2@aicp-server-3> | 2019-03-27 20:23:17 +0000 |
| commit | 1ce3a9d272e564b22a1333a1e36a3d3ab7cfab01 (patch) | |
| tree | 391382eadd4fec5bb480f2e8934fa352770221d1 /clang-r353983/include/llvm/ExecutionEngine/RuntimeDyld.h | |
| parent | d1d48b140bafaa8a50107292f5fce95562575765 (diff) | |
| parent | 4f56932d3416ac03f646bc1a611b3135fec2fe08 (diff) | |
Merge "Update prebuilt Clang to r353983." into p9.0HEADp9.0-backupp9.0
Diffstat (limited to 'clang-r353983/include/llvm/ExecutionEngine/RuntimeDyld.h')
| -rw-r--r-- | clang-r353983/include/llvm/ExecutionEngine/RuntimeDyld.h | 288 |
1 files changed, 288 insertions, 0 deletions
diff --git a/clang-r353983/include/llvm/ExecutionEngine/RuntimeDyld.h b/clang-r353983/include/llvm/ExecutionEngine/RuntimeDyld.h new file mode 100644 index 00000000..2af9203c --- /dev/null +++ b/clang-r353983/include/llvm/ExecutionEngine/RuntimeDyld.h @@ -0,0 +1,288 @@ +//===- RuntimeDyld.h - Run-time dynamic linker for MC-JIT -------*- C++ -*-===// +// +// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. +// See https://llvm.org/LICENSE.txt for license information. +// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception +// +//===----------------------------------------------------------------------===// +// +// Interface for the runtime dynamic linker facilities of the MC-JIT. +// +//===----------------------------------------------------------------------===// + +#ifndef LLVM_EXECUTIONENGINE_RUNTIMEDYLD_H +#define LLVM_EXECUTIONENGINE_RUNTIMEDYLD_H + +#include "llvm/ADT/STLExtras.h" +#include "llvm/ADT/StringRef.h" +#include "llvm/DebugInfo/DIContext.h" +#include "llvm/ExecutionEngine/JITSymbol.h" +#include "llvm/Object/ObjectFile.h" +#include "llvm/Support/Error.h" +#include <algorithm> +#include <cassert> +#include <cstddef> +#include <cstdint> +#include <map> +#include <memory> +#include <string> +#include <system_error> + +namespace llvm { + +namespace object { + +template <typename T> class OwningBinary; + +} // end namespace object + +/// Base class for errors originating in RuntimeDyld, e.g. missing relocation +/// support. +class RuntimeDyldError : public ErrorInfo<RuntimeDyldError> { +public: + static char ID; + + RuntimeDyldError(std::string ErrMsg) : ErrMsg(std::move(ErrMsg)) {} + + void log(raw_ostream &OS) const override; + const std::string &getErrorMessage() const { return ErrMsg; } + std::error_code convertToErrorCode() const override; + +private: + std::string ErrMsg; +}; + +class RuntimeDyldCheckerImpl; +class RuntimeDyldImpl; + +class RuntimeDyld { + friend class RuntimeDyldCheckerImpl; + +protected: + // Change the address associated with a section when resolving relocations. + // Any relocations already associated with the symbol will be re-resolved. + void reassignSectionAddress(unsigned SectionID, uint64_t Addr); + +public: + /// Information about the loaded object. + class LoadedObjectInfo : public llvm::LoadedObjectInfo { + friend class RuntimeDyldImpl; + + public: + using ObjSectionToIDMap = std::map<object::SectionRef, unsigned>; + + LoadedObjectInfo(RuntimeDyldImpl &RTDyld, ObjSectionToIDMap ObjSecToIDMap) + : RTDyld(RTDyld), ObjSecToIDMap(std::move(ObjSecToIDMap)) {} + + virtual object::OwningBinary<object::ObjectFile> + getObjectForDebug(const object::ObjectFile &Obj) const = 0; + + uint64_t + getSectionLoadAddress(const object::SectionRef &Sec) const override; + + protected: + virtual void anchor(); + + RuntimeDyldImpl &RTDyld; + ObjSectionToIDMap ObjSecToIDMap; + }; + + /// Memory Management. + class MemoryManager { + friend class RuntimeDyld; + + public: + MemoryManager() = default; + virtual ~MemoryManager() = default; + + /// Allocate a memory block of (at least) the given size suitable for + /// executable code. The SectionID is a unique identifier assigned by the + /// RuntimeDyld instance, and optionally recorded by the memory manager to + /// access a loaded section. + virtual uint8_t *allocateCodeSection(uintptr_t Size, unsigned Alignment, + unsigned SectionID, + StringRef SectionName) = 0; + + /// Allocate a memory block of (at least) the given size suitable for data. + /// The SectionID is a unique identifier assigned by the JIT engine, and + /// optionally recorded by the memory manager to access a loaded section. + virtual uint8_t *allocateDataSection(uintptr_t Size, unsigned Alignment, + unsigned SectionID, + StringRef SectionName, + bool IsReadOnly) = 0; + + /// Inform the memory manager about the total amount of memory required to + /// allocate all sections to be loaded: + /// \p CodeSize - the total size of all code sections + /// \p DataSizeRO - the total size of all read-only data sections + /// \p DataSizeRW - the total size of all read-write data sections + /// + /// Note that by default the callback is disabled. To enable it + /// redefine the method needsToReserveAllocationSpace to return true. + virtual void reserveAllocationSpace(uintptr_t CodeSize, uint32_t CodeAlign, + uintptr_t RODataSize, + uint32_t RODataAlign, + uintptr_t RWDataSize, + uint32_t RWDataAlign) {} + + /// Override to return true to enable the reserveAllocationSpace callback. + virtual bool needsToReserveAllocationSpace() { return false; } + + /// Register the EH frames with the runtime so that c++ exceptions work. + /// + /// \p Addr parameter provides the local address of the EH frame section + /// data, while \p LoadAddr provides the address of the data in the target + /// address space. If the section has not been remapped (which will usually + /// be the case for local execution) these two values will be the same. + virtual void registerEHFrames(uint8_t *Addr, uint64_t LoadAddr, + size_t Size) = 0; + virtual void deregisterEHFrames() = 0; + + /// This method is called when object loading is complete and section page + /// permissions can be applied. It is up to the memory manager implementation + /// to decide whether or not to act on this method. The memory manager will + /// typically allocate all sections as read-write and then apply specific + /// permissions when this method is called. Code sections cannot be executed + /// until this function has been called. In addition, any cache coherency + /// operations needed to reliably use the memory are also performed. + /// + /// Returns true if an error occurred, false otherwise. + virtual bool finalizeMemory(std::string *ErrMsg = nullptr) = 0; + + /// This method is called after an object has been loaded into memory but + /// before relocations are applied to the loaded sections. + /// + /// Memory managers which are preparing code for execution in an external + /// address space can use this call to remap the section addresses for the + /// newly loaded object. + /// + /// For clients that do not need access to an ExecutionEngine instance this + /// method should be preferred to its cousin + /// MCJITMemoryManager::notifyObjectLoaded as this method is compatible with + /// ORC JIT stacks. + virtual void notifyObjectLoaded(RuntimeDyld &RTDyld, + const object::ObjectFile &Obj) {} + + private: + virtual void anchor(); + + bool FinalizationLocked = false; + }; + + /// Construct a RuntimeDyld instance. + RuntimeDyld(MemoryManager &MemMgr, JITSymbolResolver &Resolver); + RuntimeDyld(const RuntimeDyld &) = delete; + RuntimeDyld &operator=(const RuntimeDyld &) = delete; + ~RuntimeDyld(); + + /// Add the referenced object file to the list of objects to be loaded and + /// relocated. + std::unique_ptr<LoadedObjectInfo> loadObject(const object::ObjectFile &O); + + /// Get the address of our local copy of the symbol. This may or may not + /// be the address used for relocation (clients can copy the data around + /// and resolve relocatons based on where they put it). + void *getSymbolLocalAddress(StringRef Name) const; + + /// Get the target address and flags for the named symbol. + /// This address is the one used for relocation. + JITEvaluatedSymbol getSymbol(StringRef Name) const; + + /// Returns a copy of the symbol table. This can be used by on-finalized + /// callbacks to extract the symbol table before throwing away the + /// RuntimeDyld instance. Because the map keys (StringRefs) are backed by + /// strings inside the RuntimeDyld instance, the map should be processed + /// before the RuntimeDyld instance is discarded. + std::map<StringRef, JITEvaluatedSymbol> getSymbolTable() const; + + /// Resolve the relocations for all symbols we currently know about. + void resolveRelocations(); + + /// Map a section to its target address space value. + /// Map the address of a JIT section as returned from the memory manager + /// to the address in the target process as the running code will see it. + /// This is the address which will be used for relocation resolution. + void mapSectionAddress(const void *LocalAddress, uint64_t TargetAddress); + + /// Register any EH frame sections that have been loaded but not previously + /// registered with the memory manager. Note, RuntimeDyld is responsible + /// for identifying the EH frame and calling the memory manager with the + /// EH frame section data. However, the memory manager itself will handle + /// the actual target-specific EH frame registration. + void registerEHFrames(); + + void deregisterEHFrames(); + + bool hasError(); + StringRef getErrorString(); + + /// By default, only sections that are "required for execution" are passed to + /// the RTDyldMemoryManager, and other sections are discarded. Passing 'true' + /// to this method will cause RuntimeDyld to pass all sections to its + /// memory manager regardless of whether they are "required to execute" in the + /// usual sense. This is useful for inspecting metadata sections that may not + /// contain relocations, E.g. Debug info, stackmaps. + /// + /// Must be called before the first object file is loaded. + void setProcessAllSections(bool ProcessAllSections) { + assert(!Dyld && "setProcessAllSections must be called before loadObject."); + this->ProcessAllSections = ProcessAllSections; + } + + /// Perform all actions needed to make the code owned by this RuntimeDyld + /// instance executable: + /// + /// 1) Apply relocations. + /// 2) Register EH frames. + /// 3) Update memory permissions*. + /// + /// * Finalization is potentially recursive**, and the 3rd step will only be + /// applied by the outermost call to finalize. This allows different + /// RuntimeDyld instances to share a memory manager without the innermost + /// finalization locking the memory and causing relocation fixup errors in + /// outer instances. + /// + /// ** Recursive finalization occurs when one RuntimeDyld instances needs the + /// address of a symbol owned by some other instance in order to apply + /// relocations. + /// + void finalizeWithMemoryManagerLocking(); + +private: + friend void + jitLinkForORC(object::ObjectFile &Obj, + std::unique_ptr<MemoryBuffer> UnderlyingBuffer, + RuntimeDyld::MemoryManager &MemMgr, JITSymbolResolver &Resolver, + bool ProcessAllSections, + std::function<Error(std::unique_ptr<LoadedObjectInfo>, + std::map<StringRef, JITEvaluatedSymbol>)> + OnLoaded, + std::function<void(Error)> OnEmitted); + + // RuntimeDyldImpl is the actual class. RuntimeDyld is just the public + // interface. + std::unique_ptr<RuntimeDyldImpl> Dyld; + MemoryManager &MemMgr; + JITSymbolResolver &Resolver; + bool ProcessAllSections; + RuntimeDyldCheckerImpl *Checker; +}; + +// Asynchronous JIT link for ORC. +// +// Warning: This API is experimental and probably should not be used by anyone +// but ORC's RTDyldObjectLinkingLayer2. Internally it constructs a RuntimeDyld +// instance and uses continuation passing to perform the fix-up and finalize +// steps asynchronously. +void jitLinkForORC(object::ObjectFile &Obj, + std::unique_ptr<MemoryBuffer> UnderlyingBuffer, + RuntimeDyld::MemoryManager &MemMgr, + JITSymbolResolver &Resolver, bool ProcessAllSections, + std::function<Error(std::unique_ptr<LoadedObjectInfo>, + std::map<StringRef, JITEvaluatedSymbol>)> + OnLoaded, + std::function<void(Error)> OnEmitted); + +} // end namespace llvm + +#endif // LLVM_EXECUTIONENGINE_RUNTIMEDYLD_H |
