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| author | Ralf Luther <luther.ralf@gmail.com> | 2019-03-27 20:23:17 +0000 |
|---|---|---|
| committer | Gerrit Code Review <gerrit2@aicp-server-3> | 2019-03-27 20:23:17 +0000 |
| commit | 1ce3a9d272e564b22a1333a1e36a3d3ab7cfab01 (patch) | |
| tree | 391382eadd4fec5bb480f2e8934fa352770221d1 /clang-r353983/include/llvm/Support/DebugCounter.h | |
| parent | d1d48b140bafaa8a50107292f5fce95562575765 (diff) | |
| parent | 4f56932d3416ac03f646bc1a611b3135fec2fe08 (diff) | |
Merge "Update prebuilt Clang to r353983." into p9.0HEADp9.0-backupp9.0
Diffstat (limited to 'clang-r353983/include/llvm/Support/DebugCounter.h')
| -rw-r--r-- | clang-r353983/include/llvm/Support/DebugCounter.h | 188 |
1 files changed, 188 insertions, 0 deletions
diff --git a/clang-r353983/include/llvm/Support/DebugCounter.h b/clang-r353983/include/llvm/Support/DebugCounter.h new file mode 100644 index 00000000..e7d1fa68 --- /dev/null +++ b/clang-r353983/include/llvm/Support/DebugCounter.h @@ -0,0 +1,188 @@ +//===- llvm/Support/DebugCounter.h - Debug counter support ------*- C++ -*-===// +// +// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. +// See https://llvm.org/LICENSE.txt for license information. +// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception +// +//===----------------------------------------------------------------------===// +/// \file +/// This file provides an implementation of debug counters. Debug +/// counters are a tool that let you narrow down a miscompilation to a specific +/// thing happening. +/// +/// To give a use case: Imagine you have a file, very large, and you +/// are trying to understand the minimal transformation that breaks it. Bugpoint +/// and bisection is often helpful here in narrowing it down to a specific pass, +/// but it's still a very large file, and a very complicated pass to try to +/// debug. That is where debug counting steps in. You can instrument the pass +/// with a debug counter before it does a certain thing, and depending on the +/// counts, it will either execute that thing or not. The debug counter itself +/// consists of a skip and a count. Skip is the number of times shouldExecute +/// needs to be called before it returns true. Count is the number of times to +/// return true once Skip is 0. So a skip=47, count=2 ,would skip the first 47 +/// executions by returning false from shouldExecute, then execute twice, and +/// then return false again. +/// Note that a counter set to a negative number will always execute. +/// For a concrete example, during predicateinfo creation, the renaming pass +/// replaces each use with a renamed use. +//// +/// If I use DEBUG_COUNTER to create a counter called "predicateinfo", and +/// variable name RenameCounter, and then instrument this renaming with a debug +/// counter, like so: +/// +/// if (!DebugCounter::shouldExecute(RenameCounter) +/// <continue or return or whatever not executing looks like> +/// +/// Now I can, from the command line, make it rename or not rename certain uses +/// by setting the skip and count. +/// So for example +/// bin/opt -debug-counter=predicateinfo-skip=47,predicateinfo-count=1 +/// will skip renaming the first 47 uses, then rename one, then skip the rest. +//===----------------------------------------------------------------------===// + +#ifndef LLVM_SUPPORT_DEBUGCOUNTER_H +#define LLVM_SUPPORT_DEBUGCOUNTER_H + +#include "llvm/ADT/DenseMap.h" +#include "llvm/ADT/UniqueVector.h" +#include "llvm/Support/CommandLine.h" +#include "llvm/Support/Debug.h" +#include "llvm/Support/raw_ostream.h" +#include <string> + +namespace llvm { + +class DebugCounter { +public: + ~DebugCounter(); + + /// Returns a reference to the singleton instance. + static DebugCounter &instance(); + + // Used by the command line option parser to push a new value it parsed. + void push_back(const std::string &); + + // Register a counter with the specified name. + // + // FIXME: Currently, counter registration is required to happen before command + // line option parsing. The main reason to register counters is to produce a + // nice list of them on the command line, but i'm not sure this is worth it. + static unsigned registerCounter(StringRef Name, StringRef Desc) { + return instance().addCounter(Name, Desc); + } + inline static bool shouldExecute(unsigned CounterName) { + if (!isCountingEnabled()) + return true; + + auto &Us = instance(); + auto Result = Us.Counters.find(CounterName); + if (Result != Us.Counters.end()) { + auto &CounterInfo = Result->second; + ++CounterInfo.Count; + + // We only execute while the Skip is not smaller than Count, + // and the StopAfter + Skip is larger than Count. + // Negative counters always execute. + if (CounterInfo.Skip < 0) + return true; + if (CounterInfo.Skip >= CounterInfo.Count) + return false; + if (CounterInfo.StopAfter < 0) + return true; + return CounterInfo.StopAfter + CounterInfo.Skip >= CounterInfo.Count; + } + // Didn't find the counter, should we warn? + return true; + } + + // Return true if a given counter had values set (either programatically or on + // the command line). This will return true even if those values are + // currently in a state where the counter will always execute. + static bool isCounterSet(unsigned ID) { + return instance().Counters[ID].IsSet; + } + + // Return the Count for a counter. This only works for set counters. + static int64_t getCounterValue(unsigned ID) { + auto &Us = instance(); + auto Result = Us.Counters.find(ID); + assert(Result != Us.Counters.end() && "Asking about a non-set counter"); + return Result->second.Count; + } + + // Set a registered counter to a given Count value. + static void setCounterValue(unsigned ID, int64_t Count) { + auto &Us = instance(); + Us.Counters[ID].Count = Count; + } + + // Dump or print the current counter set into llvm::dbgs(). + LLVM_DUMP_METHOD void dump() const; + + void print(raw_ostream &OS) const; + + // Get the counter ID for a given named counter, or return 0 if none is found. + unsigned getCounterId(const std::string &Name) const { + return RegisteredCounters.idFor(Name); + } + + // Return the number of registered counters. + unsigned int getNumCounters() const { return RegisteredCounters.size(); } + + // Return the name and description of the counter with the given ID. + std::pair<std::string, std::string> getCounterInfo(unsigned ID) const { + return std::make_pair(RegisteredCounters[ID], Counters.lookup(ID).Desc); + } + + // Iterate through the registered counters + typedef UniqueVector<std::string> CounterVector; + CounterVector::const_iterator begin() const { + return RegisteredCounters.begin(); + } + CounterVector::const_iterator end() const { return RegisteredCounters.end(); } + + // Force-enables counting all DebugCounters. + // + // Since DebugCounters are incompatible with threading (not only do they not + // make sense, but we'll also see data races), this should only be used in + // contexts where we're certain we won't spawn threads. + static void enableAllCounters() { instance().Enabled = true; } + +private: + static bool isCountingEnabled() { +// Compile to nothing when debugging is off +#ifdef NDEBUG + return false; +#else + return instance().Enabled; +#endif + } + + unsigned addCounter(const std::string &Name, const std::string &Desc) { + unsigned Result = RegisteredCounters.insert(Name); + Counters[Result] = {}; + Counters[Result].Desc = Desc; + return Result; + } + // Struct to store counter info. + struct CounterInfo { + int64_t Count = 0; + int64_t Skip = 0; + int64_t StopAfter = -1; + bool IsSet = false; + std::string Desc; + }; + DenseMap<unsigned, CounterInfo> Counters; + CounterVector RegisteredCounters; + + // Whether we should do DebugCounting at all. DebugCounters aren't + // thread-safe, so this should always be false in multithreaded scenarios. + bool Enabled = false; +}; + +#define DEBUG_COUNTER(VARNAME, COUNTERNAME, DESC) \ + static const unsigned VARNAME = \ + DebugCounter::registerCounter(COUNTERNAME, DESC) + +} // namespace llvm +#endif |
