diff options
| author | Ralf Luther <luther.ralf@gmail.com> | 2019-03-27 20:23:17 +0000 |
|---|---|---|
| committer | Gerrit Code Review <gerrit2@aicp-server-3> | 2019-03-27 20:23:17 +0000 |
| commit | 1ce3a9d272e564b22a1333a1e36a3d3ab7cfab01 (patch) | |
| tree | 391382eadd4fec5bb480f2e8934fa352770221d1 /clang-r353983/include/llvm/Transforms/Utils/Local.h | |
| parent | d1d48b140bafaa8a50107292f5fce95562575765 (diff) | |
| parent | 4f56932d3416ac03f646bc1a611b3135fec2fe08 (diff) | |
Merge "Update prebuilt Clang to r353983." into p9.0HEADp9.0-backupp9.0
Diffstat (limited to 'clang-r353983/include/llvm/Transforms/Utils/Local.h')
| -rw-r--r-- | clang-r353983/include/llvm/Transforms/Utils/Local.h | 513 |
1 files changed, 513 insertions, 0 deletions
diff --git a/clang-r353983/include/llvm/Transforms/Utils/Local.h b/clang-r353983/include/llvm/Transforms/Utils/Local.h new file mode 100644 index 00000000..641b6458 --- /dev/null +++ b/clang-r353983/include/llvm/Transforms/Utils/Local.h @@ -0,0 +1,513 @@ +//===- Local.h - Functions to perform local transformations -----*- C++ -*-===// +// +// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. +// See https://llvm.org/LICENSE.txt for license information. +// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception +// +//===----------------------------------------------------------------------===// +// +// This family of functions perform various local transformations to the +// program. +// +//===----------------------------------------------------------------------===// + +#ifndef LLVM_TRANSFORMS_UTILS_LOCAL_H +#define LLVM_TRANSFORMS_UTILS_LOCAL_H + +#include "llvm/ADT/ArrayRef.h" +#include "llvm/ADT/STLExtras.h" +#include "llvm/ADT/SmallPtrSet.h" +#include "llvm/ADT/SmallVector.h" +#include "llvm/ADT/TinyPtrVector.h" +#include "llvm/Analysis/AliasAnalysis.h" +#include "llvm/Analysis/DomTreeUpdater.h" +#include "llvm/Analysis/Utils/Local.h" +#include "llvm/IR/Constant.h" +#include "llvm/IR/Constants.h" +#include "llvm/IR/DataLayout.h" +#include "llvm/IR/Dominators.h" +#include "llvm/IR/GetElementPtrTypeIterator.h" +#include "llvm/IR/Operator.h" +#include "llvm/IR/Type.h" +#include "llvm/IR/User.h" +#include "llvm/IR/Value.h" +#include "llvm/Support/Casting.h" +#include <cstdint> +#include <limits> + +namespace llvm { + +class AllocaInst; +class AssumptionCache; +class BasicBlock; +class BranchInst; +class CallInst; +class DbgVariableIntrinsic; +class DbgValueInst; +class DIBuilder; +class Function; +class Instruction; +class LazyValueInfo; +class LoadInst; +class MDNode; +class MemorySSAUpdater; +class PHINode; +class StoreInst; +class TargetLibraryInfo; +class TargetTransformInfo; + +/// A set of parameters used to control the transforms in the SimplifyCFG pass. +/// Options may change depending on the position in the optimization pipeline. +/// For example, canonical form that includes switches and branches may later be +/// replaced by lookup tables and selects. +struct SimplifyCFGOptions { + int BonusInstThreshold; + bool ForwardSwitchCondToPhi; + bool ConvertSwitchToLookupTable; + bool NeedCanonicalLoop; + bool SinkCommonInsts; + AssumptionCache *AC; + + SimplifyCFGOptions(unsigned BonusThreshold = 1, + bool ForwardSwitchCond = false, + bool SwitchToLookup = false, bool CanonicalLoops = true, + bool SinkCommon = false, + AssumptionCache *AssumpCache = nullptr) + : BonusInstThreshold(BonusThreshold), + ForwardSwitchCondToPhi(ForwardSwitchCond), + ConvertSwitchToLookupTable(SwitchToLookup), + NeedCanonicalLoop(CanonicalLoops), + SinkCommonInsts(SinkCommon), + AC(AssumpCache) {} + + // Support 'builder' pattern to set members by name at construction time. + SimplifyCFGOptions &bonusInstThreshold(int I) { + BonusInstThreshold = I; + return *this; + } + SimplifyCFGOptions &forwardSwitchCondToPhi(bool B) { + ForwardSwitchCondToPhi = B; + return *this; + } + SimplifyCFGOptions &convertSwitchToLookupTable(bool B) { + ConvertSwitchToLookupTable = B; + return *this; + } + SimplifyCFGOptions &needCanonicalLoops(bool B) { + NeedCanonicalLoop = B; + return *this; + } + SimplifyCFGOptions &sinkCommonInsts(bool B) { + SinkCommonInsts = B; + return *this; + } + SimplifyCFGOptions &setAssumptionCache(AssumptionCache *Cache) { + AC = Cache; + return *this; + } +}; + +//===----------------------------------------------------------------------===// +// Local constant propagation. +// + +/// If a terminator instruction is predicated on a constant value, convert it +/// into an unconditional branch to the constant destination. +/// This is a nontrivial operation because the successors of this basic block +/// must have their PHI nodes updated. +/// Also calls RecursivelyDeleteTriviallyDeadInstructions() on any branch/switch +/// conditions and indirectbr addresses this might make dead if +/// DeleteDeadConditions is true. +bool ConstantFoldTerminator(BasicBlock *BB, bool DeleteDeadConditions = false, + const TargetLibraryInfo *TLI = nullptr, + DomTreeUpdater *DTU = nullptr); + +//===----------------------------------------------------------------------===// +// Local dead code elimination. +// + +/// Return true if the result produced by the instruction is not used, and the +/// instruction has no side effects. +bool isInstructionTriviallyDead(Instruction *I, + const TargetLibraryInfo *TLI = nullptr); + +/// Return true if the result produced by the instruction would have no side +/// effects if it was not used. This is equivalent to checking whether +/// isInstructionTriviallyDead would be true if the use count was 0. +bool wouldInstructionBeTriviallyDead(Instruction *I, + const TargetLibraryInfo *TLI = nullptr); + +/// If the specified value is a trivially dead instruction, delete it. +/// If that makes any of its operands trivially dead, delete them too, +/// recursively. Return true if any instructions were deleted. +bool RecursivelyDeleteTriviallyDeadInstructions( + Value *V, const TargetLibraryInfo *TLI = nullptr, + MemorySSAUpdater *MSSAU = nullptr); + +/// Delete all of the instructions in `DeadInsts`, and all other instructions +/// that deleting these in turn causes to be trivially dead. +/// +/// The initial instructions in the provided vector must all have empty use +/// lists and satisfy `isInstructionTriviallyDead`. +/// +/// `DeadInsts` will be used as scratch storage for this routine and will be +/// empty afterward. +void RecursivelyDeleteTriviallyDeadInstructions( + SmallVectorImpl<Instruction *> &DeadInsts, + const TargetLibraryInfo *TLI = nullptr, MemorySSAUpdater *MSSAU = nullptr); + +/// If the specified value is an effectively dead PHI node, due to being a +/// def-use chain of single-use nodes that either forms a cycle or is terminated +/// by a trivially dead instruction, delete it. If that makes any of its +/// operands trivially dead, delete them too, recursively. Return true if a +/// change was made. +bool RecursivelyDeleteDeadPHINode(PHINode *PN, + const TargetLibraryInfo *TLI = nullptr); + +/// Scan the specified basic block and try to simplify any instructions in it +/// and recursively delete dead instructions. +/// +/// This returns true if it changed the code, note that it can delete +/// instructions in other blocks as well in this block. +bool SimplifyInstructionsInBlock(BasicBlock *BB, + const TargetLibraryInfo *TLI = nullptr); + +/// Replace all the uses of an SSA value in @llvm.dbg intrinsics with +/// undef. This is useful for signaling that a variable, e.g. has been +/// found dead and hence it's unavailable at a given program point. +/// Returns true if the dbg values have been changed. +bool replaceDbgUsesWithUndef(Instruction *I); + +//===----------------------------------------------------------------------===// +// Control Flow Graph Restructuring. +// + +/// Like BasicBlock::removePredecessor, this method is called when we're about +/// to delete Pred as a predecessor of BB. If BB contains any PHI nodes, this +/// drops the entries in the PHI nodes for Pred. +/// +/// Unlike the removePredecessor method, this attempts to simplify uses of PHI +/// nodes that collapse into identity values. For example, if we have: +/// x = phi(1, 0, 0, 0) +/// y = and x, z +/// +/// .. and delete the predecessor corresponding to the '1', this will attempt to +/// recursively fold the 'and' to 0. +void RemovePredecessorAndSimplify(BasicBlock *BB, BasicBlock *Pred, + DomTreeUpdater *DTU = nullptr); + +/// BB is a block with one predecessor and its predecessor is known to have one +/// successor (BB!). Eliminate the edge between them, moving the instructions in +/// the predecessor into BB. This deletes the predecessor block. +void MergeBasicBlockIntoOnlyPred(BasicBlock *BB, DomTreeUpdater *DTU = nullptr); + +/// BB is known to contain an unconditional branch, and contains no instructions +/// other than PHI nodes, potential debug intrinsics and the branch. If +/// possible, eliminate BB by rewriting all the predecessors to branch to the +/// successor block and return true. If we can't transform, return false. +bool TryToSimplifyUncondBranchFromEmptyBlock(BasicBlock *BB, + DomTreeUpdater *DTU = nullptr); + +/// Check for and eliminate duplicate PHI nodes in this block. This doesn't try +/// to be clever about PHI nodes which differ only in the order of the incoming +/// values, but instcombine orders them so it usually won't matter. +bool EliminateDuplicatePHINodes(BasicBlock *BB); + +/// This function is used to do simplification of a CFG. For example, it +/// adjusts branches to branches to eliminate the extra hop, it eliminates +/// unreachable basic blocks, and does other peephole optimization of the CFG. +/// It returns true if a modification was made, possibly deleting the basic +/// block that was pointed to. LoopHeaders is an optional input parameter +/// providing the set of loop headers that SimplifyCFG should not eliminate. +bool simplifyCFG(BasicBlock *BB, const TargetTransformInfo &TTI, + const SimplifyCFGOptions &Options = {}, + SmallPtrSetImpl<BasicBlock *> *LoopHeaders = nullptr); + +/// This function is used to flatten a CFG. For example, it uses parallel-and +/// and parallel-or mode to collapse if-conditions and merge if-regions with +/// identical statements. +bool FlattenCFG(BasicBlock *BB, AliasAnalysis *AA = nullptr); + +/// If this basic block is ONLY a setcc and a branch, and if a predecessor +/// branches to us and one of our successors, fold the setcc into the +/// predecessor and use logical operations to pick the right destination. +bool FoldBranchToCommonDest(BranchInst *BI, unsigned BonusInstThreshold = 1); + +/// This function takes a virtual register computed by an Instruction and +/// replaces it with a slot in the stack frame, allocated via alloca. +/// This allows the CFG to be changed around without fear of invalidating the +/// SSA information for the value. It returns the pointer to the alloca inserted +/// to create a stack slot for X. +AllocaInst *DemoteRegToStack(Instruction &X, + bool VolatileLoads = false, + Instruction *AllocaPoint = nullptr); + +/// This function takes a virtual register computed by a phi node and replaces +/// it with a slot in the stack frame, allocated via alloca. The phi node is +/// deleted and it returns the pointer to the alloca inserted. +AllocaInst *DemotePHIToStack(PHINode *P, Instruction *AllocaPoint = nullptr); + +/// Try to ensure that the alignment of \p V is at least \p PrefAlign bytes. If +/// the owning object can be modified and has an alignment less than \p +/// PrefAlign, it will be increased and \p PrefAlign returned. If the alignment +/// cannot be increased, the known alignment of the value is returned. +/// +/// It is not always possible to modify the alignment of the underlying object, +/// so if alignment is important, a more reliable approach is to simply align +/// all global variables and allocation instructions to their preferred +/// alignment from the beginning. +unsigned getOrEnforceKnownAlignment(Value *V, unsigned PrefAlign, + const DataLayout &DL, + const Instruction *CxtI = nullptr, + AssumptionCache *AC = nullptr, + const DominatorTree *DT = nullptr); + +/// Try to infer an alignment for the specified pointer. +inline unsigned getKnownAlignment(Value *V, const DataLayout &DL, + const Instruction *CxtI = nullptr, + AssumptionCache *AC = nullptr, + const DominatorTree *DT = nullptr) { + return getOrEnforceKnownAlignment(V, 0, DL, CxtI, AC, DT); +} + +///===---------------------------------------------------------------------===// +/// Dbg Intrinsic utilities +/// + +/// Inserts a llvm.dbg.value intrinsic before a store to an alloca'd value +/// that has an associated llvm.dbg.declare or llvm.dbg.addr intrinsic. +void ConvertDebugDeclareToDebugValue(DbgVariableIntrinsic *DII, + StoreInst *SI, DIBuilder &Builder); + +/// Inserts a llvm.dbg.value intrinsic before a load of an alloca'd value +/// that has an associated llvm.dbg.declare or llvm.dbg.addr intrinsic. +void ConvertDebugDeclareToDebugValue(DbgVariableIntrinsic *DII, + LoadInst *LI, DIBuilder &Builder); + +/// Inserts a llvm.dbg.value intrinsic after a phi that has an associated +/// llvm.dbg.declare or llvm.dbg.addr intrinsic. +void ConvertDebugDeclareToDebugValue(DbgVariableIntrinsic *DII, + PHINode *LI, DIBuilder &Builder); + +/// Lowers llvm.dbg.declare intrinsics into appropriate set of +/// llvm.dbg.value intrinsics. +bool LowerDbgDeclare(Function &F); + +/// Propagate dbg.value intrinsics through the newly inserted PHIs. +void insertDebugValuesForPHIs(BasicBlock *BB, + SmallVectorImpl<PHINode *> &InsertedPHIs); + +/// Finds all intrinsics declaring local variables as living in the memory that +/// 'V' points to. This may include a mix of dbg.declare and +/// dbg.addr intrinsics. +TinyPtrVector<DbgVariableIntrinsic *> FindDbgAddrUses(Value *V); + +/// Finds the llvm.dbg.value intrinsics describing a value. +void findDbgValues(SmallVectorImpl<DbgValueInst *> &DbgValues, Value *V); + +/// Finds the debug info intrinsics describing a value. +void findDbgUsers(SmallVectorImpl<DbgVariableIntrinsic *> &DbgInsts, Value *V); + +/// Replaces llvm.dbg.declare instruction when the address it +/// describes is replaced with a new value. If Deref is true, an +/// additional DW_OP_deref is prepended to the expression. If Offset +/// is non-zero, a constant displacement is added to the expression +/// (between the optional Deref operations). Offset can be negative. +bool replaceDbgDeclare(Value *Address, Value *NewAddress, + Instruction *InsertBefore, DIBuilder &Builder, + bool DerefBefore, int Offset, bool DerefAfter); + +/// Replaces llvm.dbg.declare instruction when the alloca it describes +/// is replaced with a new value. If Deref is true, an additional +/// DW_OP_deref is prepended to the expression. If Offset is non-zero, +/// a constant displacement is added to the expression (between the +/// optional Deref operations). Offset can be negative. The new +/// llvm.dbg.declare is inserted immediately after AI. +bool replaceDbgDeclareForAlloca(AllocaInst *AI, Value *NewAllocaAddress, + DIBuilder &Builder, bool DerefBefore, + int Offset, bool DerefAfter); + +/// Replaces multiple llvm.dbg.value instructions when the alloca it describes +/// is replaced with a new value. If Offset is non-zero, a constant displacement +/// is added to the expression (after the mandatory Deref). Offset can be +/// negative. New llvm.dbg.value instructions are inserted at the locations of +/// the instructions they replace. +void replaceDbgValueForAlloca(AllocaInst *AI, Value *NewAllocaAddress, + DIBuilder &Builder, int Offset = 0); + +/// Assuming the instruction \p I is going to be deleted, attempt to salvage +/// debug users of \p I by writing the effect of \p I in a DIExpression. +/// Returns true if any debug users were updated. +bool salvageDebugInfo(Instruction &I); + +/// Implementation of salvageDebugInfo, applying only to instructions in +/// \p Insns, rather than all debug users of \p I. +bool salvageDebugInfoForDbgValues(Instruction &I, + ArrayRef<DbgVariableIntrinsic *> Insns); + +/// Given an instruction \p I and DIExpression \p DIExpr operating on it, write +/// the effects of \p I into the returned DIExpression, or return nullptr if +/// it cannot be salvaged. \p StackVal: whether DW_OP_stack_value should be +/// appended to the expression. +DIExpression *salvageDebugInfoImpl(Instruction &I, DIExpression *DIExpr, + bool StackVal); + +/// Point debug users of \p From to \p To or salvage them. Use this function +/// only when replacing all uses of \p From with \p To, with a guarantee that +/// \p From is going to be deleted. +/// +/// Follow these rules to prevent use-before-def of \p To: +/// . If \p To is a linked Instruction, set \p DomPoint to \p To. +/// . If \p To is an unlinked Instruction, set \p DomPoint to the Instruction +/// \p To will be inserted after. +/// . If \p To is not an Instruction (e.g a Constant), the choice of +/// \p DomPoint is arbitrary. Pick \p From for simplicity. +/// +/// If a debug user cannot be preserved without reordering variable updates or +/// introducing a use-before-def, it is either salvaged (\ref salvageDebugInfo) +/// or deleted. Returns true if any debug users were updated. +bool replaceAllDbgUsesWith(Instruction &From, Value &To, Instruction &DomPoint, + DominatorTree &DT); + +/// Remove all instructions from a basic block other than it's terminator +/// and any present EH pad instructions. +unsigned removeAllNonTerminatorAndEHPadInstructions(BasicBlock *BB); + +/// Insert an unreachable instruction before the specified +/// instruction, making it and the rest of the code in the block dead. +unsigned changeToUnreachable(Instruction *I, bool UseLLVMTrap, + bool PreserveLCSSA = false, + DomTreeUpdater *DTU = nullptr); + +/// Convert the CallInst to InvokeInst with the specified unwind edge basic +/// block. This also splits the basic block where CI is located, because +/// InvokeInst is a terminator instruction. Returns the newly split basic +/// block. +BasicBlock *changeToInvokeAndSplitBasicBlock(CallInst *CI, + BasicBlock *UnwindEdge); + +/// Replace 'BB's terminator with one that does not have an unwind successor +/// block. Rewrites `invoke` to `call`, etc. Updates any PHIs in unwind +/// successor. +/// +/// \param BB Block whose terminator will be replaced. Its terminator must +/// have an unwind successor. +void removeUnwindEdge(BasicBlock *BB, DomTreeUpdater *DTU = nullptr); + +/// Remove all blocks that can not be reached from the function's entry. +/// +/// Returns true if any basic block was removed. +bool removeUnreachableBlocks(Function &F, LazyValueInfo *LVI = nullptr, + DomTreeUpdater *DTU = nullptr, + MemorySSAUpdater *MSSAU = nullptr); + +/// Combine the metadata of two instructions so that K can replace J. Some +/// metadata kinds can only be kept if K does not move, meaning it dominated +/// J in the original IR. +/// +/// Metadata not listed as known via KnownIDs is removed +void combineMetadata(Instruction *K, const Instruction *J, + ArrayRef<unsigned> KnownIDs, bool DoesKMove); + +/// Combine the metadata of two instructions so that K can replace J. This +/// specifically handles the case of CSE-like transformations. Some +/// metadata can only be kept if K dominates J. For this to be correct, +/// K cannot be hoisted. +/// +/// Unknown metadata is removed. +void combineMetadataForCSE(Instruction *K, const Instruction *J, + bool DoesKMove); + +/// Patch the replacement so that it is not more restrictive than the value +/// being replaced. It assumes that the replacement does not get moved from +/// its original position. +void patchReplacementInstruction(Instruction *I, Value *Repl); + +// Replace each use of 'From' with 'To', if that use does not belong to basic +// block where 'From' is defined. Returns the number of replacements made. +unsigned replaceNonLocalUsesWith(Instruction *From, Value *To); + +/// Replace each use of 'From' with 'To' if that use is dominated by +/// the given edge. Returns the number of replacements made. +unsigned replaceDominatedUsesWith(Value *From, Value *To, DominatorTree &DT, + const BasicBlockEdge &Edge); +/// Replace each use of 'From' with 'To' if that use is dominated by +/// the end of the given BasicBlock. Returns the number of replacements made. +unsigned replaceDominatedUsesWith(Value *From, Value *To, DominatorTree &DT, + const BasicBlock *BB); + +/// Return true if this call calls a gc leaf function. +/// +/// A leaf function is a function that does not safepoint the thread during its +/// execution. During a call or invoke to such a function, the callers stack +/// does not have to be made parseable. +/// +/// Most passes can and should ignore this information, and it is only used +/// during lowering by the GC infrastructure. +bool callsGCLeafFunction(const CallBase *Call, const TargetLibraryInfo &TLI); + +/// Copy a nonnull metadata node to a new load instruction. +/// +/// This handles mapping it to range metadata if the new load is an integer +/// load instead of a pointer load. +void copyNonnullMetadata(const LoadInst &OldLI, MDNode *N, LoadInst &NewLI); + +/// Copy a range metadata node to a new load instruction. +/// +/// This handles mapping it to nonnull metadata if the new load is a pointer +/// load instead of an integer load and the range doesn't cover null. +void copyRangeMetadata(const DataLayout &DL, const LoadInst &OldLI, MDNode *N, + LoadInst &NewLI); + +/// Remove the debug intrinsic instructions for the given instruction. +void dropDebugUsers(Instruction &I); + +/// Hoist all of the instructions in the \p IfBlock to the dominant block +/// \p DomBlock, by moving its instructions to the insertion point \p InsertPt. +/// +/// The moved instructions receive the insertion point debug location values +/// (DILocations) and their debug intrinsic instructions are removed. +void hoistAllInstructionsInto(BasicBlock *DomBlock, Instruction *InsertPt, + BasicBlock *BB); + +//===----------------------------------------------------------------------===// +// Intrinsic pattern matching +// + +/// Try to match a bswap or bitreverse idiom. +/// +/// If an idiom is matched, an intrinsic call is inserted before \c I. Any added +/// instructions are returned in \c InsertedInsts. They will all have been added +/// to a basic block. +/// +/// A bitreverse idiom normally requires around 2*BW nodes to be searched (where +/// BW is the bitwidth of the integer type). A bswap idiom requires anywhere up +/// to BW / 4 nodes to be searched, so is significantly faster. +/// +/// This function returns true on a successful match or false otherwise. +bool recognizeBSwapOrBitReverseIdiom( + Instruction *I, bool MatchBSwaps, bool MatchBitReversals, + SmallVectorImpl<Instruction *> &InsertedInsts); + +//===----------------------------------------------------------------------===// +// Sanitizer utilities +// + +/// Given a CallInst, check if it calls a string function known to CodeGen, +/// and mark it with NoBuiltin if so. To be used by sanitizers that intend +/// to intercept string functions and want to avoid converting them to target +/// specific instructions. +void maybeMarkSanitizerLibraryCallNoBuiltin(CallInst *CI, + const TargetLibraryInfo *TLI); + +//===----------------------------------------------------------------------===// +// Transform predicates +// + +/// Given an instruction, is it legal to set operand OpIdx to a non-constant +/// value? +bool canReplaceOperandWithVariable(const Instruction *I, unsigned OpIdx); + +} // end namespace llvm + +#endif // LLVM_TRANSFORMS_UTILS_LOCAL_H |
