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Diffstat (limited to 'clang-r353983/include/clang/StaticAnalyzer/Core/PathSensitive/ProgramState.h')
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diff --git a/clang-r353983/include/clang/StaticAnalyzer/Core/PathSensitive/ProgramState.h b/clang-r353983/include/clang/StaticAnalyzer/Core/PathSensitive/ProgramState.h new file mode 100644 index 00000000..3b1c638f --- /dev/null +++ b/clang-r353983/include/clang/StaticAnalyzer/Core/PathSensitive/ProgramState.h @@ -0,0 +1,909 @@ +//== ProgramState.h - Path-sensitive "State" for tracking values -*- C++ -*--=// +// +// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. +// See https://llvm.org/LICENSE.txt for license information. +// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception +// +//===----------------------------------------------------------------------===// +// +// This file defines the state of the program along the analysisa path. +// +//===----------------------------------------------------------------------===// + +#ifndef LLVM_CLANG_STATICANALYZER_CORE_PATHSENSITIVE_PROGRAMSTATE_H +#define LLVM_CLANG_STATICANALYZER_CORE_PATHSENSITIVE_PROGRAMSTATE_H + +#include "clang/Basic/LLVM.h" +#include "clang/StaticAnalyzer/Core/PathSensitive/ConstraintManager.h" +#include "clang/StaticAnalyzer/Core/PathSensitive/DynamicTypeInfo.h" +#include "clang/StaticAnalyzer/Core/PathSensitive/Environment.h" +#include "clang/StaticAnalyzer/Core/PathSensitive/ProgramState_Fwd.h" +#include "clang/StaticAnalyzer/Core/PathSensitive/SValBuilder.h" +#include "clang/StaticAnalyzer/Core/PathSensitive/Store.h" +#include "clang/StaticAnalyzer/Core/PathSensitive/TaintTag.h" +#include "llvm/ADT/FoldingSet.h" +#include "llvm/ADT/ImmutableMap.h" +#include "llvm/Support/Allocator.h" +#include <utility> + +namespace llvm { +class APSInt; +} + +namespace clang { +class ASTContext; + +namespace ento { + +class AnalysisManager; +class CallEvent; +class CallEventManager; + +typedef std::unique_ptr<ConstraintManager>(*ConstraintManagerCreator)( + ProgramStateManager &, SubEngine *); +typedef std::unique_ptr<StoreManager>(*StoreManagerCreator)( + ProgramStateManager &); +typedef llvm::ImmutableMap<const SubRegion*, TaintTagType> TaintedSubRegions; + +//===----------------------------------------------------------------------===// +// ProgramStateTrait - Traits used by the Generic Data Map of a ProgramState. +//===----------------------------------------------------------------------===// + +template <typename T> struct ProgramStatePartialTrait; + +template <typename T> struct ProgramStateTrait { + typedef typename T::data_type data_type; + static inline void *MakeVoidPtr(data_type D) { return (void*) D; } + static inline data_type MakeData(void *const* P) { + return P ? (data_type) *P : (data_type) 0; + } +}; + +/// \class ProgramState +/// ProgramState - This class encapsulates: +/// +/// 1. A mapping from expressions to values (Environment) +/// 2. A mapping from locations to values (Store) +/// 3. Constraints on symbolic values (GenericDataMap) +/// +/// Together these represent the "abstract state" of a program. +/// +/// ProgramState is intended to be used as a functional object; that is, +/// once it is created and made "persistent" in a FoldingSet, its +/// values will never change. +class ProgramState : public llvm::FoldingSetNode { +public: + typedef llvm::ImmutableSet<llvm::APSInt*> IntSetTy; + typedef llvm::ImmutableMap<void*, void*> GenericDataMap; + +private: + void operator=(const ProgramState& R) = delete; + + friend class ProgramStateManager; + friend class ExplodedGraph; + friend class ExplodedNode; + + ProgramStateManager *stateMgr; + Environment Env; // Maps a Stmt to its current SVal. + Store store; // Maps a location to its current value. + GenericDataMap GDM; // Custom data stored by a client of this class. + unsigned refCount; + + /// makeWithStore - Return a ProgramState with the same values as the current + /// state with the exception of using the specified Store. + ProgramStateRef makeWithStore(const StoreRef &store) const; + + void setStore(const StoreRef &storeRef); + +public: + /// This ctor is used when creating the first ProgramState object. + ProgramState(ProgramStateManager *mgr, const Environment& env, + StoreRef st, GenericDataMap gdm); + + /// Copy ctor - We must explicitly define this or else the "Next" ptr + /// in FoldingSetNode will also get copied. + ProgramState(const ProgramState &RHS); + + ~ProgramState(); + + int64_t getID() const; + + /// Return the ProgramStateManager associated with this state. + ProgramStateManager &getStateManager() const { + return *stateMgr; + } + + AnalysisManager &getAnalysisManager() const; + + /// Return the ConstraintManager. + ConstraintManager &getConstraintManager() const; + + /// getEnvironment - Return the environment associated with this state. + /// The environment is the mapping from expressions to values. + const Environment& getEnvironment() const { return Env; } + + /// Return the store associated with this state. The store + /// is a mapping from locations to values. + Store getStore() const { return store; } + + + /// getGDM - Return the generic data map associated with this state. + GenericDataMap getGDM() const { return GDM; } + + void setGDM(GenericDataMap gdm) { GDM = gdm; } + + /// Profile - Profile the contents of a ProgramState object for use in a + /// FoldingSet. Two ProgramState objects are considered equal if they + /// have the same Environment, Store, and GenericDataMap. + static void Profile(llvm::FoldingSetNodeID& ID, const ProgramState *V) { + V->Env.Profile(ID); + ID.AddPointer(V->store); + V->GDM.Profile(ID); + } + + /// Profile - Used to profile the contents of this object for inclusion + /// in a FoldingSet. + void Profile(llvm::FoldingSetNodeID& ID) const { + Profile(ID, this); + } + + BasicValueFactory &getBasicVals() const; + SymbolManager &getSymbolManager() const; + + //==---------------------------------------------------------------------==// + // Constraints on values. + //==---------------------------------------------------------------------==// + // + // Each ProgramState records constraints on symbolic values. These constraints + // are managed using the ConstraintManager associated with a ProgramStateManager. + // As constraints gradually accrue on symbolic values, added constraints + // may conflict and indicate that a state is infeasible (as no real values + // could satisfy all the constraints). This is the principal mechanism + // for modeling path-sensitivity in ExprEngine/ProgramState. + // + // Various "assume" methods form the interface for adding constraints to + // symbolic values. A call to 'assume' indicates an assumption being placed + // on one or symbolic values. 'assume' methods take the following inputs: + // + // (1) A ProgramState object representing the current state. + // + // (2) The assumed constraint (which is specific to a given "assume" method). + // + // (3) A binary value "Assumption" that indicates whether the constraint is + // assumed to be true or false. + // + // The output of "assume*" is a new ProgramState object with the added constraints. + // If no new state is feasible, NULL is returned. + // + + /// Assumes that the value of \p cond is zero (if \p assumption is "false") + /// or non-zero (if \p assumption is "true"). + /// + /// This returns a new state with the added constraint on \p cond. + /// If no new state is feasible, NULL is returned. + LLVM_NODISCARD ProgramStateRef assume(DefinedOrUnknownSVal cond, + bool assumption) const; + + /// Assumes both "true" and "false" for \p cond, and returns both + /// corresponding states (respectively). + /// + /// This is more efficient than calling assume() twice. Note that one (but not + /// both) of the returned states may be NULL. + LLVM_NODISCARD std::pair<ProgramStateRef, ProgramStateRef> + assume(DefinedOrUnknownSVal cond) const; + + LLVM_NODISCARD ProgramStateRef + assumeInBound(DefinedOrUnknownSVal idx, DefinedOrUnknownSVal upperBound, + bool assumption, QualType IndexType = QualType()) const; + + /// Assumes that the value of \p Val is bounded with [\p From; \p To] + /// (if \p assumption is "true") or it is fully out of this range + /// (if \p assumption is "false"). + /// + /// This returns a new state with the added constraint on \p cond. + /// If no new state is feasible, NULL is returned. + LLVM_NODISCARD ProgramStateRef assumeInclusiveRange(DefinedOrUnknownSVal Val, + const llvm::APSInt &From, + const llvm::APSInt &To, + bool assumption) const; + + /// Assumes given range both "true" and "false" for \p Val, and returns both + /// corresponding states (respectively). + /// + /// This is more efficient than calling assume() twice. Note that one (but not + /// both) of the returned states may be NULL. + LLVM_NODISCARD std::pair<ProgramStateRef, ProgramStateRef> + assumeInclusiveRange(DefinedOrUnknownSVal Val, const llvm::APSInt &From, + const llvm::APSInt &To) const; + + /// Check if the given SVal is not constrained to zero and is not + /// a zero constant. + ConditionTruthVal isNonNull(SVal V) const; + + /// Check if the given SVal is constrained to zero or is a zero + /// constant. + ConditionTruthVal isNull(SVal V) const; + + /// \return Whether values \p Lhs and \p Rhs are equal. + ConditionTruthVal areEqual(SVal Lhs, SVal Rhs) const; + + /// Utility method for getting regions. + const VarRegion* getRegion(const VarDecl *D, const LocationContext *LC) const; + + //==---------------------------------------------------------------------==// + // Binding and retrieving values to/from the environment and symbolic store. + //==---------------------------------------------------------------------==// + + /// Create a new state by binding the value 'V' to the statement 'S' in the + /// state's environment. + LLVM_NODISCARD ProgramStateRef BindExpr(const Stmt *S, + const LocationContext *LCtx, SVal V, + bool Invalidate = true) const; + + LLVM_NODISCARD ProgramStateRef bindLoc(Loc location, SVal V, + const LocationContext *LCtx, + bool notifyChanges = true) const; + + LLVM_NODISCARD ProgramStateRef bindLoc(SVal location, SVal V, + const LocationContext *LCtx) const; + + /// Initializes the region of memory represented by \p loc with an initial + /// value. Once initialized, all values loaded from any sub-regions of that + /// region will be equal to \p V, unless overwritten later by the program. + /// This method should not be used on regions that are already initialized. + /// If you need to indicate that memory contents have suddenly become unknown + /// within a certain region of memory, consider invalidateRegions(). + LLVM_NODISCARD ProgramStateRef + bindDefaultInitial(SVal loc, SVal V, const LocationContext *LCtx) const; + + /// Performs C++ zero-initialization procedure on the region of memory + /// represented by \p loc. + LLVM_NODISCARD ProgramStateRef + bindDefaultZero(SVal loc, const LocationContext *LCtx) const; + + LLVM_NODISCARD ProgramStateRef killBinding(Loc LV) const; + + /// Returns the state with bindings for the given regions + /// cleared from the store. + /// + /// Optionally invalidates global regions as well. + /// + /// \param Regions the set of regions to be invalidated. + /// \param E the expression that caused the invalidation. + /// \param BlockCount The number of times the current basic block has been + // visited. + /// \param CausesPointerEscape the flag is set to true when + /// the invalidation entails escape of a symbol (representing a + /// pointer). For example, due to it being passed as an argument in a + /// call. + /// \param IS the set of invalidated symbols. + /// \param Call if non-null, the invalidated regions represent parameters to + /// the call and should be considered directly invalidated. + /// \param ITraits information about special handling for a particular + /// region/symbol. + LLVM_NODISCARD ProgramStateRef + invalidateRegions(ArrayRef<const MemRegion *> Regions, const Expr *E, + unsigned BlockCount, const LocationContext *LCtx, + bool CausesPointerEscape, InvalidatedSymbols *IS = nullptr, + const CallEvent *Call = nullptr, + RegionAndSymbolInvalidationTraits *ITraits = nullptr) const; + + LLVM_NODISCARD ProgramStateRef + invalidateRegions(ArrayRef<SVal> Regions, const Expr *E, + unsigned BlockCount, const LocationContext *LCtx, + bool CausesPointerEscape, InvalidatedSymbols *IS = nullptr, + const CallEvent *Call = nullptr, + RegionAndSymbolInvalidationTraits *ITraits = nullptr) const; + + /// enterStackFrame - Returns the state for entry to the given stack frame, + /// preserving the current state. + LLVM_NODISCARD ProgramStateRef enterStackFrame( + const CallEvent &Call, const StackFrameContext *CalleeCtx) const; + + /// Get the lvalue for a base class object reference. + Loc getLValue(const CXXBaseSpecifier &BaseSpec, const SubRegion *Super) const; + + /// Get the lvalue for a base class object reference. + Loc getLValue(const CXXRecordDecl *BaseClass, const SubRegion *Super, + bool IsVirtual) const; + + /// Get the lvalue for a variable reference. + Loc getLValue(const VarDecl *D, const LocationContext *LC) const; + + Loc getLValue(const CompoundLiteralExpr *literal, + const LocationContext *LC) const; + + /// Get the lvalue for an ivar reference. + SVal getLValue(const ObjCIvarDecl *decl, SVal base) const; + + /// Get the lvalue for a field reference. + SVal getLValue(const FieldDecl *decl, SVal Base) const; + + /// Get the lvalue for an indirect field reference. + SVal getLValue(const IndirectFieldDecl *decl, SVal Base) const; + + /// Get the lvalue for an array index. + SVal getLValue(QualType ElementType, SVal Idx, SVal Base) const; + + /// Returns the SVal bound to the statement 'S' in the state's environment. + SVal getSVal(const Stmt *S, const LocationContext *LCtx) const; + + SVal getSValAsScalarOrLoc(const Stmt *Ex, const LocationContext *LCtx) const; + + /// Return the value bound to the specified location. + /// Returns UnknownVal() if none found. + SVal getSVal(Loc LV, QualType T = QualType()) const; + + /// Returns the "raw" SVal bound to LV before any value simplfication. + SVal getRawSVal(Loc LV, QualType T= QualType()) const; + + /// Return the value bound to the specified location. + /// Returns UnknownVal() if none found. + SVal getSVal(const MemRegion* R, QualType T = QualType()) const; + + /// Return the value bound to the specified location, assuming + /// that the value is a scalar integer or an enumeration or a pointer. + /// Returns UnknownVal() if none found or the region is not known to hold + /// a value of such type. + SVal getSValAsScalarOrLoc(const MemRegion *R) const; + + using region_iterator = const MemRegion **; + + /// Visits the symbols reachable from the given SVal using the provided + /// SymbolVisitor. + /// + /// This is a convenience API. Consider using ScanReachableSymbols class + /// directly when making multiple scans on the same state with the same + /// visitor to avoid repeated initialization cost. + /// \sa ScanReachableSymbols + bool scanReachableSymbols(SVal val, SymbolVisitor& visitor) const; + + /// Visits the symbols reachable from the regions in the given + /// MemRegions range using the provided SymbolVisitor. + bool scanReachableSymbols(llvm::iterator_range<region_iterator> Reachable, + SymbolVisitor &visitor) const; + + template <typename CB> CB scanReachableSymbols(SVal val) const; + template <typename CB> CB + scanReachableSymbols(llvm::iterator_range<region_iterator> Reachable) const; + + /// Create a new state in which the statement is marked as tainted. + LLVM_NODISCARD ProgramStateRef + addTaint(const Stmt *S, const LocationContext *LCtx, + TaintTagType Kind = TaintTagGeneric) const; + + /// Create a new state in which the value is marked as tainted. + LLVM_NODISCARD ProgramStateRef + addTaint(SVal V, TaintTagType Kind = TaintTagGeneric) const; + + /// Create a new state in which the symbol is marked as tainted. + LLVM_NODISCARD ProgramStateRef addTaint(SymbolRef S, + TaintTagType Kind = TaintTagGeneric) const; + + /// Create a new state in which the region symbol is marked as tainted. + LLVM_NODISCARD ProgramStateRef + addTaint(const MemRegion *R, TaintTagType Kind = TaintTagGeneric) const; + + /// Create a new state in a which a sub-region of a given symbol is tainted. + /// This might be necessary when referring to regions that can not have an + /// individual symbol, e.g. if they are represented by the default binding of + /// a LazyCompoundVal. + LLVM_NODISCARD ProgramStateRef + addPartialTaint(SymbolRef ParentSym, const SubRegion *SubRegion, + TaintTagType Kind = TaintTagGeneric) const; + + /// Check if the statement is tainted in the current state. + bool isTainted(const Stmt *S, const LocationContext *LCtx, + TaintTagType Kind = TaintTagGeneric) const; + bool isTainted(SVal V, TaintTagType Kind = TaintTagGeneric) const; + bool isTainted(SymbolRef Sym, TaintTagType Kind = TaintTagGeneric) const; + bool isTainted(const MemRegion *Reg, TaintTagType Kind=TaintTagGeneric) const; + + //==---------------------------------------------------------------------==// + // Accessing the Generic Data Map (GDM). + //==---------------------------------------------------------------------==// + + void *const* FindGDM(void *K) const; + + template <typename T> + LLVM_NODISCARD ProgramStateRef + add(typename ProgramStateTrait<T>::key_type K) const; + + template <typename T> + typename ProgramStateTrait<T>::data_type + get() const { + return ProgramStateTrait<T>::MakeData(FindGDM(ProgramStateTrait<T>::GDMIndex())); + } + + template<typename T> + typename ProgramStateTrait<T>::lookup_type + get(typename ProgramStateTrait<T>::key_type key) const { + void *const* d = FindGDM(ProgramStateTrait<T>::GDMIndex()); + return ProgramStateTrait<T>::Lookup(ProgramStateTrait<T>::MakeData(d), key); + } + + template <typename T> + typename ProgramStateTrait<T>::context_type get_context() const; + + template <typename T> + LLVM_NODISCARD ProgramStateRef + remove(typename ProgramStateTrait<T>::key_type K) const; + + template <typename T> + LLVM_NODISCARD ProgramStateRef + remove(typename ProgramStateTrait<T>::key_type K, + typename ProgramStateTrait<T>::context_type C) const; + + template <typename T> LLVM_NODISCARD ProgramStateRef remove() const; + + template <typename T> + LLVM_NODISCARD ProgramStateRef + set(typename ProgramStateTrait<T>::data_type D) const; + + template <typename T> + LLVM_NODISCARD ProgramStateRef + set(typename ProgramStateTrait<T>::key_type K, + typename ProgramStateTrait<T>::value_type E) const; + + template <typename T> + LLVM_NODISCARD ProgramStateRef + set(typename ProgramStateTrait<T>::key_type K, + typename ProgramStateTrait<T>::value_type E, + typename ProgramStateTrait<T>::context_type C) const; + + template<typename T> + bool contains(typename ProgramStateTrait<T>::key_type key) const { + void *const* d = FindGDM(ProgramStateTrait<T>::GDMIndex()); + return ProgramStateTrait<T>::Contains(ProgramStateTrait<T>::MakeData(d), key); + } + + // Pretty-printing. + void print(raw_ostream &Out, const char *nl = "\n", const char *sep = "", + const LocationContext *CurrentLC = nullptr) const; + void printDOT(raw_ostream &Out, + const LocationContext *CurrentLC = nullptr) const; + void printTaint(raw_ostream &Out, const char *nl = "\n") const; + + void dump() const; + void dumpTaint() const; + +private: + friend void ProgramStateRetain(const ProgramState *state); + friend void ProgramStateRelease(const ProgramState *state); + + /// \sa invalidateValues() + /// \sa invalidateRegions() + ProgramStateRef + invalidateRegionsImpl(ArrayRef<SVal> Values, + const Expr *E, unsigned BlockCount, + const LocationContext *LCtx, + bool ResultsInSymbolEscape, + InvalidatedSymbols *IS, + RegionAndSymbolInvalidationTraits *HTraits, + const CallEvent *Call) const; +}; + +//===----------------------------------------------------------------------===// +// ProgramStateManager - Factory object for ProgramStates. +//===----------------------------------------------------------------------===// + +class ProgramStateManager { + friend class ProgramState; + friend void ProgramStateRelease(const ProgramState *state); +private: + /// Eng - The SubEngine that owns this state manager. + SubEngine *Eng; /* Can be null. */ + + EnvironmentManager EnvMgr; + std::unique_ptr<StoreManager> StoreMgr; + std::unique_ptr<ConstraintManager> ConstraintMgr; + + ProgramState::GenericDataMap::Factory GDMFactory; + TaintedSubRegions::Factory TSRFactory; + + typedef llvm::DenseMap<void*,std::pair<void*,void (*)(void*)> > GDMContextsTy; + GDMContextsTy GDMContexts; + + /// StateSet - FoldingSet containing all the states created for analyzing + /// a particular function. This is used to unique states. + llvm::FoldingSet<ProgramState> StateSet; + + /// Object that manages the data for all created SVals. + std::unique_ptr<SValBuilder> svalBuilder; + + /// Manages memory for created CallEvents. + std::unique_ptr<CallEventManager> CallEventMgr; + + /// A BumpPtrAllocator to allocate states. + llvm::BumpPtrAllocator &Alloc; + + /// A vector of ProgramStates that we can reuse. + std::vector<ProgramState *> freeStates; + +public: + ProgramStateManager(ASTContext &Ctx, + StoreManagerCreator CreateStoreManager, + ConstraintManagerCreator CreateConstraintManager, + llvm::BumpPtrAllocator& alloc, + SubEngine *subeng); + + ~ProgramStateManager(); + + ProgramStateRef getInitialState(const LocationContext *InitLoc); + + ASTContext &getContext() { return svalBuilder->getContext(); } + const ASTContext &getContext() const { return svalBuilder->getContext(); } + + BasicValueFactory &getBasicVals() { + return svalBuilder->getBasicValueFactory(); + } + + SValBuilder &getSValBuilder() { + return *svalBuilder; + } + + SymbolManager &getSymbolManager() { + return svalBuilder->getSymbolManager(); + } + const SymbolManager &getSymbolManager() const { + return svalBuilder->getSymbolManager(); + } + + llvm::BumpPtrAllocator& getAllocator() { return Alloc; } + + MemRegionManager& getRegionManager() { + return svalBuilder->getRegionManager(); + } + const MemRegionManager &getRegionManager() const { + return svalBuilder->getRegionManager(); + } + + CallEventManager &getCallEventManager() { return *CallEventMgr; } + + StoreManager &getStoreManager() { return *StoreMgr; } + ConstraintManager &getConstraintManager() { return *ConstraintMgr; } + SubEngine &getOwningEngine() { return *Eng; } + + ProgramStateRef removeDeadBindings(ProgramStateRef St, + const StackFrameContext *LCtx, + SymbolReaper& SymReaper); + +public: + + SVal ArrayToPointer(Loc Array, QualType ElementTy) { + return StoreMgr->ArrayToPointer(Array, ElementTy); + } + + // Methods that manipulate the GDM. + ProgramStateRef addGDM(ProgramStateRef St, void *Key, void *Data); + ProgramStateRef removeGDM(ProgramStateRef state, void *Key); + + // Methods that query & manipulate the Store. + + void iterBindings(ProgramStateRef state, StoreManager::BindingsHandler& F) { + StoreMgr->iterBindings(state->getStore(), F); + } + + ProgramStateRef getPersistentState(ProgramState &Impl); + ProgramStateRef getPersistentStateWithGDM(ProgramStateRef FromState, + ProgramStateRef GDMState); + + bool haveEqualEnvironments(ProgramStateRef S1, ProgramStateRef S2) { + return S1->Env == S2->Env; + } + + bool haveEqualStores(ProgramStateRef S1, ProgramStateRef S2) { + return S1->store == S2->store; + } + + //==---------------------------------------------------------------------==// + // Generic Data Map methods. + //==---------------------------------------------------------------------==// + // + // ProgramStateManager and ProgramState support a "generic data map" that allows + // different clients of ProgramState objects to embed arbitrary data within a + // ProgramState object. The generic data map is essentially an immutable map + // from a "tag" (that acts as the "key" for a client) and opaque values. + // Tags/keys and values are simply void* values. The typical way that clients + // generate unique tags are by taking the address of a static variable. + // Clients are responsible for ensuring that data values referred to by a + // the data pointer are immutable (and thus are essentially purely functional + // data). + // + // The templated methods below use the ProgramStateTrait<T> class + // to resolve keys into the GDM and to return data values to clients. + // + + // Trait based GDM dispatch. + template <typename T> + ProgramStateRef set(ProgramStateRef st, typename ProgramStateTrait<T>::data_type D) { + return addGDM(st, ProgramStateTrait<T>::GDMIndex(), + ProgramStateTrait<T>::MakeVoidPtr(D)); + } + + template<typename T> + ProgramStateRef set(ProgramStateRef st, + typename ProgramStateTrait<T>::key_type K, + typename ProgramStateTrait<T>::value_type V, + typename ProgramStateTrait<T>::context_type C) { + + return addGDM(st, ProgramStateTrait<T>::GDMIndex(), + ProgramStateTrait<T>::MakeVoidPtr(ProgramStateTrait<T>::Set(st->get<T>(), K, V, C))); + } + + template <typename T> + ProgramStateRef add(ProgramStateRef st, + typename ProgramStateTrait<T>::key_type K, + typename ProgramStateTrait<T>::context_type C) { + return addGDM(st, ProgramStateTrait<T>::GDMIndex(), + ProgramStateTrait<T>::MakeVoidPtr(ProgramStateTrait<T>::Add(st->get<T>(), K, C))); + } + + template <typename T> + ProgramStateRef remove(ProgramStateRef st, + typename ProgramStateTrait<T>::key_type K, + typename ProgramStateTrait<T>::context_type C) { + + return addGDM(st, ProgramStateTrait<T>::GDMIndex(), + ProgramStateTrait<T>::MakeVoidPtr(ProgramStateTrait<T>::Remove(st->get<T>(), K, C))); + } + + template <typename T> + ProgramStateRef remove(ProgramStateRef st) { + return removeGDM(st, ProgramStateTrait<T>::GDMIndex()); + } + + void *FindGDMContext(void *index, + void *(*CreateContext)(llvm::BumpPtrAllocator&), + void (*DeleteContext)(void*)); + + template <typename T> + typename ProgramStateTrait<T>::context_type get_context() { + void *p = FindGDMContext(ProgramStateTrait<T>::GDMIndex(), + ProgramStateTrait<T>::CreateContext, + ProgramStateTrait<T>::DeleteContext); + + return ProgramStateTrait<T>::MakeContext(p); + } + + void EndPath(ProgramStateRef St) { + ConstraintMgr->EndPath(St); + } +}; + + +//===----------------------------------------------------------------------===// +// Out-of-line method definitions for ProgramState. +//===----------------------------------------------------------------------===// + +inline ConstraintManager &ProgramState::getConstraintManager() const { + return stateMgr->getConstraintManager(); +} + +inline const VarRegion* ProgramState::getRegion(const VarDecl *D, + const LocationContext *LC) const +{ + return getStateManager().getRegionManager().getVarRegion(D, LC); +} + +inline ProgramStateRef ProgramState::assume(DefinedOrUnknownSVal Cond, + bool Assumption) const { + if (Cond.isUnknown()) + return this; + + return getStateManager().ConstraintMgr + ->assume(this, Cond.castAs<DefinedSVal>(), Assumption); +} + +inline std::pair<ProgramStateRef , ProgramStateRef > +ProgramState::assume(DefinedOrUnknownSVal Cond) const { + if (Cond.isUnknown()) + return std::make_pair(this, this); + + return getStateManager().ConstraintMgr + ->assumeDual(this, Cond.castAs<DefinedSVal>()); +} + +inline ProgramStateRef ProgramState::assumeInclusiveRange( + DefinedOrUnknownSVal Val, const llvm::APSInt &From, const llvm::APSInt &To, + bool Assumption) const { + if (Val.isUnknown()) + return this; + + assert(Val.getAs<NonLoc>() && "Only NonLocs are supported!"); + + return getStateManager().ConstraintMgr->assumeInclusiveRange( + this, Val.castAs<NonLoc>(), From, To, Assumption); +} + +inline std::pair<ProgramStateRef, ProgramStateRef> +ProgramState::assumeInclusiveRange(DefinedOrUnknownSVal Val, + const llvm::APSInt &From, + const llvm::APSInt &To) const { + if (Val.isUnknown()) + return std::make_pair(this, this); + + assert(Val.getAs<NonLoc>() && "Only NonLocs are supported!"); + + return getStateManager().ConstraintMgr->assumeInclusiveRangeDual( + this, Val.castAs<NonLoc>(), From, To); +} + +inline ProgramStateRef ProgramState::bindLoc(SVal LV, SVal V, const LocationContext *LCtx) const { + if (Optional<Loc> L = LV.getAs<Loc>()) + return bindLoc(*L, V, LCtx); + return this; +} + +inline Loc ProgramState::getLValue(const CXXBaseSpecifier &BaseSpec, + const SubRegion *Super) const { + const auto *Base = BaseSpec.getType()->getAsCXXRecordDecl(); + return loc::MemRegionVal( + getStateManager().getRegionManager().getCXXBaseObjectRegion( + Base, Super, BaseSpec.isVirtual())); +} + +inline Loc ProgramState::getLValue(const CXXRecordDecl *BaseClass, + const SubRegion *Super, + bool IsVirtual) const { + return loc::MemRegionVal( + getStateManager().getRegionManager().getCXXBaseObjectRegion( + BaseClass, Super, IsVirtual)); +} + +inline Loc ProgramState::getLValue(const VarDecl *VD, + const LocationContext *LC) const { + return getStateManager().StoreMgr->getLValueVar(VD, LC); +} + +inline Loc ProgramState::getLValue(const CompoundLiteralExpr *literal, + const LocationContext *LC) const { + return getStateManager().StoreMgr->getLValueCompoundLiteral(literal, LC); +} + +inline SVal ProgramState::getLValue(const ObjCIvarDecl *D, SVal Base) const { + return getStateManager().StoreMgr->getLValueIvar(D, Base); +} + +inline SVal ProgramState::getLValue(const FieldDecl *D, SVal Base) const { + return getStateManager().StoreMgr->getLValueField(D, Base); +} + +inline SVal ProgramState::getLValue(const IndirectFieldDecl *D, + SVal Base) const { + StoreManager &SM = *getStateManager().StoreMgr; + for (const auto *I : D->chain()) { + Base = SM.getLValueField(cast<FieldDecl>(I), Base); + } + + return Base; +} + +inline SVal ProgramState::getLValue(QualType ElementType, SVal Idx, SVal Base) const{ + if (Optional<NonLoc> N = Idx.getAs<NonLoc>()) + return getStateManager().StoreMgr->getLValueElement(ElementType, *N, Base); + return UnknownVal(); +} + +inline SVal ProgramState::getSVal(const Stmt *Ex, + const LocationContext *LCtx) const{ + return Env.getSVal(EnvironmentEntry(Ex, LCtx), + *getStateManager().svalBuilder); +} + +inline SVal +ProgramState::getSValAsScalarOrLoc(const Stmt *S, + const LocationContext *LCtx) const { + if (const Expr *Ex = dyn_cast<Expr>(S)) { + QualType T = Ex->getType(); + if (Ex->isGLValue() || Loc::isLocType(T) || + T->isIntegralOrEnumerationType()) + return getSVal(S, LCtx); + } + + return UnknownVal(); +} + +inline SVal ProgramState::getRawSVal(Loc LV, QualType T) const { + return getStateManager().StoreMgr->getBinding(getStore(), LV, T); +} + +inline SVal ProgramState::getSVal(const MemRegion* R, QualType T) const { + return getStateManager().StoreMgr->getBinding(getStore(), + loc::MemRegionVal(R), + T); +} + +inline BasicValueFactory &ProgramState::getBasicVals() const { + return getStateManager().getBasicVals(); +} + +inline SymbolManager &ProgramState::getSymbolManager() const { + return getStateManager().getSymbolManager(); +} + +template<typename T> +ProgramStateRef ProgramState::add(typename ProgramStateTrait<T>::key_type K) const { + return getStateManager().add<T>(this, K, get_context<T>()); +} + +template <typename T> +typename ProgramStateTrait<T>::context_type ProgramState::get_context() const { + return getStateManager().get_context<T>(); +} + +template<typename T> +ProgramStateRef ProgramState::remove(typename ProgramStateTrait<T>::key_type K) const { + return getStateManager().remove<T>(this, K, get_context<T>()); +} + +template<typename T> +ProgramStateRef ProgramState::remove(typename ProgramStateTrait<T>::key_type K, + typename ProgramStateTrait<T>::context_type C) const { + return getStateManager().remove<T>(this, K, C); +} + +template <typename T> +ProgramStateRef ProgramState::remove() const { + return getStateManager().remove<T>(this); +} + +template<typename T> +ProgramStateRef ProgramState::set(typename ProgramStateTrait<T>::data_type D) const { + return getStateManager().set<T>(this, D); +} + +template<typename T> +ProgramStateRef ProgramState::set(typename ProgramStateTrait<T>::key_type K, + typename ProgramStateTrait<T>::value_type E) const { + return getStateManager().set<T>(this, K, E, get_context<T>()); +} + +template<typename T> +ProgramStateRef ProgramState::set(typename ProgramStateTrait<T>::key_type K, + typename ProgramStateTrait<T>::value_type E, + typename ProgramStateTrait<T>::context_type C) const { + return getStateManager().set<T>(this, K, E, C); +} + +template <typename CB> +CB ProgramState::scanReachableSymbols(SVal val) const { + CB cb(this); + scanReachableSymbols(val, cb); + return cb; +} + +template <typename CB> +CB ProgramState::scanReachableSymbols( + llvm::iterator_range<region_iterator> Reachable) const { + CB cb(this); + scanReachableSymbols(Reachable, cb); + return cb; +} + +/// \class ScanReachableSymbols +/// A utility class that visits the reachable symbols using a custom +/// SymbolVisitor. Terminates recursive traversal when the visitor function +/// returns false. +class ScanReachableSymbols { + typedef llvm::DenseSet<const void*> VisitedItems; + + VisitedItems visited; + ProgramStateRef state; + SymbolVisitor &visitor; +public: + ScanReachableSymbols(ProgramStateRef st, SymbolVisitor &v) + : state(std::move(st)), visitor(v) {} + + bool scan(nonloc::LazyCompoundVal val); + bool scan(nonloc::CompoundVal val); + bool scan(SVal val); + bool scan(const MemRegion *R); + bool scan(const SymExpr *sym); +}; + +} // end ento namespace + +} // end clang namespace + +#endif |
