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+//===- Store.h - Interface for maps from Locations to Values ----*- C++ -*-===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defined the types Store and StoreManager.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_CLANG_STATICANALYZER_CORE_PATHSENSITIVE_STORE_H
+#define LLVM_CLANG_STATICANALYZER_CORE_PATHSENSITIVE_STORE_H
+
+#include "clang/AST/Type.h"
+#include "clang/StaticAnalyzer/Core/PathSensitive/MemRegion.h"
+#include "clang/StaticAnalyzer/Core/PathSensitive/ProgramState_Fwd.h"
+#include "clang/StaticAnalyzer/Core/PathSensitive/SValBuilder.h"
+#include "clang/StaticAnalyzer/Core/PathSensitive/SVals.h"
+#include "clang/StaticAnalyzer/Core/PathSensitive/StoreRef.h"
+#include "clang/StaticAnalyzer/Core/PathSensitive/SymExpr.h"
+#include "clang/Basic/LLVM.h"
+#include "llvm/ADT/ArrayRef.h"
+#include "llvm/ADT/DenseSet.h"
+#include "llvm/ADT/Optional.h"
+#include "llvm/ADT/SmallVector.h"
+#include <cassert>
+#include <cstdint>
+#include <memory>
+
+namespace clang {
+
+class ASTContext;
+class CastExpr;
+class CompoundLiteralExpr;
+class CXXBasePath;
+class Decl;
+class Expr;
+class LocationContext;
+class ObjCIvarDecl;
+class StackFrameContext;
+
+namespace ento {
+
+class CallEvent;
+class ProgramStateManager;
+class ScanReachableSymbols;
+class SymbolReaper;
+
+using InvalidatedSymbols = llvm::DenseSet<SymbolRef>;
+
+class StoreManager {
+protected:
+ SValBuilder &svalBuilder;
+ ProgramStateManager &StateMgr;
+
+ /// MRMgr - Manages region objects associated with this StoreManager.
+ MemRegionManager &MRMgr;
+ ASTContext &Ctx;
+
+ StoreManager(ProgramStateManager &stateMgr);
+
+public:
+ virtual ~StoreManager() = default;
+
+ /// Return the value bound to specified location in a given state.
+ /// \param[in] store The store in which to make the lookup.
+ /// \param[in] loc The symbolic memory location.
+ /// \param[in] T An optional type that provides a hint indicating the
+ /// expected type of the returned value. This is used if the value is
+ /// lazily computed.
+ /// \return The value bound to the location \c loc.
+ virtual SVal getBinding(Store store, Loc loc, QualType T = QualType()) = 0;
+
+ /// Return the default value bound to a region in a given store. The default
+ /// binding is the value of sub-regions that were not initialized separately
+ /// from their base region. For example, if the structure is zero-initialized
+ /// upon construction, this method retrieves the concrete zero value, even if
+ /// some or all fields were later overwritten manually. Default binding may be
+ /// an unknown, undefined, concrete, or symbolic value.
+ /// \param[in] store The store in which to make the lookup.
+ /// \param[in] R The region to find the default binding for.
+ /// \return The default value bound to the region in the store, if a default
+ /// binding exists.
+ virtual Optional<SVal> getDefaultBinding(Store store, const MemRegion *R) = 0;
+
+ /// Return the default value bound to a LazyCompoundVal. The default binding
+ /// is used to represent the value of any fields or elements within the
+ /// structure represented by the LazyCompoundVal which were not initialized
+ /// explicitly separately from the whole structure. Default binding may be an
+ /// unknown, undefined, concrete, or symbolic value.
+ /// \param[in] lcv The lazy compound value.
+ /// \return The default value bound to the LazyCompoundVal \c lcv, if a
+ /// default binding exists.
+ Optional<SVal> getDefaultBinding(nonloc::LazyCompoundVal lcv) {
+ return getDefaultBinding(lcv.getStore(), lcv.getRegion());
+ }
+
+ /// Return a store with the specified value bound to the given location.
+ /// \param[in] store The store in which to make the binding.
+ /// \param[in] loc The symbolic memory location.
+ /// \param[in] val The value to bind to location \c loc.
+ /// \return A StoreRef object that contains the same
+ /// bindings as \c store with the addition of having the value specified
+ /// by \c val bound to the location given for \c loc.
+ virtual StoreRef Bind(Store store, Loc loc, SVal val) = 0;
+
+ /// Return a store with the specified value bound to all sub-regions of the
+ /// region. The region must not have previous bindings. If you need to
+ /// invalidate existing bindings, consider invalidateRegions().
+ virtual StoreRef BindDefaultInitial(Store store, const MemRegion *R,
+ SVal V) = 0;
+
+ /// Return a store with in which all values within the given region are
+ /// reset to zero. This method is allowed to overwrite previous bindings.
+ virtual StoreRef BindDefaultZero(Store store, const MemRegion *R) = 0;
+
+ /// Create a new store with the specified binding removed.
+ /// \param ST the original store, that is the basis for the new store.
+ /// \param L the location whose binding should be removed.
+ virtual StoreRef killBinding(Store ST, Loc L) = 0;
+
+ /// getInitialStore - Returns the initial "empty" store representing the
+ /// value bindings upon entry to an analyzed function.
+ virtual StoreRef getInitialStore(const LocationContext *InitLoc) = 0;
+
+ /// getRegionManager - Returns the internal RegionManager object that is
+ /// used to query and manipulate MemRegion objects.
+ MemRegionManager& getRegionManager() { return MRMgr; }
+
+ SValBuilder& getSValBuilder() { return svalBuilder; }
+
+ virtual Loc getLValueVar(const VarDecl *VD, const LocationContext *LC) {
+ return svalBuilder.makeLoc(MRMgr.getVarRegion(VD, LC));
+ }
+
+ Loc getLValueCompoundLiteral(const CompoundLiteralExpr *CL,
+ const LocationContext *LC) {
+ return loc::MemRegionVal(MRMgr.getCompoundLiteralRegion(CL, LC));
+ }
+
+ virtual SVal getLValueIvar(const ObjCIvarDecl *decl, SVal base);
+
+ virtual SVal getLValueField(const FieldDecl *D, SVal Base) {
+ return getLValueFieldOrIvar(D, Base);
+ }
+
+ virtual SVal getLValueElement(QualType elementType, NonLoc offset, SVal Base);
+
+ // FIXME: This should soon be eliminated altogether; clients should deal with
+ // region extents directly.
+ virtual DefinedOrUnknownSVal getSizeInElements(ProgramStateRef state,
+ const MemRegion *region,
+ QualType EleTy) {
+ return UnknownVal();
+ }
+
+ /// ArrayToPointer - Used by ExprEngine::VistCast to handle implicit
+ /// conversions between arrays and pointers.
+ virtual SVal ArrayToPointer(Loc Array, QualType ElementTy) = 0;
+
+ /// Evaluates a chain of derived-to-base casts through the path specified in
+ /// \p Cast.
+ SVal evalDerivedToBase(SVal Derived, const CastExpr *Cast);
+
+ /// Evaluates a chain of derived-to-base casts through the specified path.
+ SVal evalDerivedToBase(SVal Derived, const CXXBasePath &CastPath);
+
+ /// Evaluates a derived-to-base cast through a single level of derivation.
+ SVal evalDerivedToBase(SVal Derived, QualType DerivedPtrType,
+ bool IsVirtual);
+
+ /// Attempts to do a down cast. Used to model BaseToDerived and C++
+ /// dynamic_cast.
+ /// The callback may result in the following 3 scenarios:
+ /// - Successful cast (ex: derived is subclass of base).
+ /// - Failed cast (ex: derived is definitely not a subclass of base).
+ /// The distinction of this case from the next one is necessary to model
+ /// dynamic_cast.
+ /// - We don't know (base is a symbolic region and we don't have
+ /// enough info to determine if the cast will succeed at run time).
+ /// The function returns an SVal representing the derived class; it's
+ /// valid only if Failed flag is set to false.
+ SVal attemptDownCast(SVal Base, QualType DerivedPtrType, bool &Failed);
+
+ const ElementRegion *GetElementZeroRegion(const SubRegion *R, QualType T);
+
+ /// castRegion - Used by ExprEngine::VisitCast to handle casts from
+ /// a MemRegion* to a specific location type. 'R' is the region being
+ /// casted and 'CastToTy' the result type of the cast.
+ const MemRegion *castRegion(const MemRegion *region, QualType CastToTy);
+
+ virtual StoreRef removeDeadBindings(Store store, const StackFrameContext *LCtx,
+ SymbolReaper &SymReaper) = 0;
+
+ virtual bool includedInBindings(Store store,
+ const MemRegion *region) const = 0;
+
+ /// If the StoreManager supports it, increment the reference count of
+ /// the specified Store object.
+ virtual void incrementReferenceCount(Store store) {}
+
+ /// If the StoreManager supports it, decrement the reference count of
+ /// the specified Store object. If the reference count hits 0, the memory
+ /// associated with the object is recycled.
+ virtual void decrementReferenceCount(Store store) {}
+
+ using InvalidatedRegions = SmallVector<const MemRegion *, 8>;
+
+ /// invalidateRegions - Clears out the specified regions from the store,
+ /// marking their values as unknown. Depending on the store, this may also
+ /// invalidate additional regions that may have changed based on accessing
+ /// the given regions. Optionally, invalidates non-static globals as well.
+ /// \param[in] store The initial store
+ /// \param[in] Values The values to invalidate.
+ /// \param[in] E The current statement being evaluated. Used to conjure
+ /// symbols to mark the values of invalidated regions.
+ /// \param[in] Count The current block count. Used to conjure
+ /// symbols to mark the values of invalidated regions.
+ /// \param[in] Call The call expression which will be used to determine which
+ /// globals should get invalidated.
+ /// \param[in,out] IS A set to fill with any symbols that are no longer
+ /// accessible. Pass \c NULL if this information will not be used.
+ /// \param[in] ITraits Information about invalidation for a particular
+ /// region/symbol.
+ /// \param[in,out] InvalidatedTopLevel A vector to fill with regions
+ //// explicitly being invalidated. Pass \c NULL if this
+ /// information will not be used.
+ /// \param[in,out] Invalidated A vector to fill with any regions being
+ /// invalidated. This should include any regions explicitly invalidated
+ /// even if they do not currently have bindings. Pass \c NULL if this
+ /// information will not be used.
+ virtual StoreRef invalidateRegions(Store store,
+ ArrayRef<SVal> Values,
+ const Expr *E, unsigned Count,
+ const LocationContext *LCtx,
+ const CallEvent *Call,
+ InvalidatedSymbols &IS,
+ RegionAndSymbolInvalidationTraits &ITraits,
+ InvalidatedRegions *InvalidatedTopLevel,
+ InvalidatedRegions *Invalidated) = 0;
+
+ /// enterStackFrame - Let the StoreManager to do something when execution
+ /// engine is about to execute into a callee.
+ StoreRef enterStackFrame(Store store,
+ const CallEvent &Call,
+ const StackFrameContext *CalleeCtx);
+
+ /// Finds the transitive closure of symbols within the given region.
+ ///
+ /// Returns false if the visitor aborted the scan.
+ virtual bool scanReachableSymbols(Store S, const MemRegion *R,
+ ScanReachableSymbols &Visitor) = 0;
+
+ virtual void print(Store store, raw_ostream &Out, const char* nl) = 0;
+
+ class BindingsHandler {
+ public:
+ virtual ~BindingsHandler();
+
+ /// \return whether the iteration should continue.
+ virtual bool HandleBinding(StoreManager& SMgr, Store store,
+ const MemRegion *region, SVal val) = 0;
+ };
+
+ class FindUniqueBinding : public BindingsHandler {
+ SymbolRef Sym;
+ const MemRegion* Binding = nullptr;
+ bool First = true;
+
+ public:
+ FindUniqueBinding(SymbolRef sym) : Sym(sym) {}
+
+ explicit operator bool() { return First && Binding; }
+
+ bool HandleBinding(StoreManager& SMgr, Store store, const MemRegion* R,
+ SVal val) override;
+ const MemRegion *getRegion() { return Binding; }
+ };
+
+ /// iterBindings - Iterate over the bindings in the Store.
+ virtual void iterBindings(Store store, BindingsHandler& f) = 0;
+
+protected:
+ const ElementRegion *MakeElementRegion(const SubRegion *baseRegion,
+ QualType pointeeTy,
+ uint64_t index = 0);
+
+ /// CastRetrievedVal - Used by subclasses of StoreManager to implement
+ /// implicit casts that arise from loads from regions that are reinterpreted
+ /// as another region.
+ SVal CastRetrievedVal(SVal val, const TypedValueRegion *region,
+ QualType castTy);
+
+private:
+ SVal getLValueFieldOrIvar(const Decl *decl, SVal base);
+};
+
+inline StoreRef::StoreRef(Store store, StoreManager & smgr)
+ : store(store), mgr(smgr) {
+ if (store)
+ mgr.incrementReferenceCount(store);
+}
+
+inline StoreRef::StoreRef(const StoreRef &sr)
+ : store(sr.store), mgr(sr.mgr)
+{
+ if (store)
+ mgr.incrementReferenceCount(store);
+}
+
+inline StoreRef::~StoreRef() {
+ if (store)
+ mgr.decrementReferenceCount(store);
+}
+
+inline StoreRef &StoreRef::operator=(StoreRef const &newStore) {
+ assert(&newStore.mgr == &mgr);
+ if (store != newStore.store) {
+ mgr.incrementReferenceCount(newStore.store);
+ mgr.decrementReferenceCount(store);
+ store = newStore.getStore();
+ }
+ return *this;
+}
+
+// FIXME: Do we need to pass ProgramStateManager anymore?
+std::unique_ptr<StoreManager>
+CreateRegionStoreManager(ProgramStateManager &StMgr);
+std::unique_ptr<StoreManager>
+CreateFieldsOnlyRegionStoreManager(ProgramStateManager &StMgr);
+
+} // namespace ento
+
+} // namespace clang
+
+#endif // LLVM_CLANG_STATICANALYZER_CORE_PATHSENSITIVE_STORE_H