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Diffstat (limited to 'clang-r353983/include/llvm/IR/ValueHandle.h')
| -rw-r--r-- | clang-r353983/include/llvm/IR/ValueHandle.h | 544 |
1 files changed, 544 insertions, 0 deletions
diff --git a/clang-r353983/include/llvm/IR/ValueHandle.h b/clang-r353983/include/llvm/IR/ValueHandle.h new file mode 100644 index 00000000..1135d796 --- /dev/null +++ b/clang-r353983/include/llvm/IR/ValueHandle.h @@ -0,0 +1,544 @@ +//===- ValueHandle.h - Value Smart Pointer classes --------------*- C++ -*-===// +// +// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. +// See https://llvm.org/LICENSE.txt for license information. +// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception +// +//===----------------------------------------------------------------------===// +// +// This file declares the ValueHandle class and its sub-classes. +// +//===----------------------------------------------------------------------===// + +#ifndef LLVM_IR_VALUEHANDLE_H +#define LLVM_IR_VALUEHANDLE_H + +#include "llvm/ADT/DenseMapInfo.h" +#include "llvm/ADT/PointerIntPair.h" +#include "llvm/IR/Value.h" +#include "llvm/Support/Casting.h" +#include <cassert> + +namespace llvm { + +/// This is the common base class of value handles. +/// +/// ValueHandle's are smart pointers to Value's that have special behavior when +/// the value is deleted or ReplaceAllUsesWith'd. See the specific handles +/// below for details. +class ValueHandleBase { + friend class Value; + +protected: + /// This indicates what sub class the handle actually is. + /// + /// This is to avoid having a vtable for the light-weight handle pointers. The + /// fully general Callback version does have a vtable. + enum HandleBaseKind { Assert, Callback, Weak, WeakTracking }; + + ValueHandleBase(const ValueHandleBase &RHS) + : ValueHandleBase(RHS.PrevPair.getInt(), RHS) {} + + ValueHandleBase(HandleBaseKind Kind, const ValueHandleBase &RHS) + : PrevPair(nullptr, Kind), Val(RHS.getValPtr()) { + if (isValid(getValPtr())) + AddToExistingUseList(RHS.getPrevPtr()); + } + +private: + PointerIntPair<ValueHandleBase**, 2, HandleBaseKind> PrevPair; + ValueHandleBase *Next = nullptr; + Value *Val = nullptr; + + void setValPtr(Value *V) { Val = V; } + +public: + explicit ValueHandleBase(HandleBaseKind Kind) + : PrevPair(nullptr, Kind) {} + ValueHandleBase(HandleBaseKind Kind, Value *V) + : PrevPair(nullptr, Kind), Val(V) { + if (isValid(getValPtr())) + AddToUseList(); + } + + ~ValueHandleBase() { + if (isValid(getValPtr())) + RemoveFromUseList(); + } + + Value *operator=(Value *RHS) { + if (getValPtr() == RHS) + return RHS; + if (isValid(getValPtr())) + RemoveFromUseList(); + setValPtr(RHS); + if (isValid(getValPtr())) + AddToUseList(); + return RHS; + } + + Value *operator=(const ValueHandleBase &RHS) { + if (getValPtr() == RHS.getValPtr()) + return RHS.getValPtr(); + if (isValid(getValPtr())) + RemoveFromUseList(); + setValPtr(RHS.getValPtr()); + if (isValid(getValPtr())) + AddToExistingUseList(RHS.getPrevPtr()); + return getValPtr(); + } + + Value *operator->() const { return getValPtr(); } + Value &operator*() const { return *getValPtr(); } + +protected: + Value *getValPtr() const { return Val; } + + static bool isValid(Value *V) { + return V && + V != DenseMapInfo<Value *>::getEmptyKey() && + V != DenseMapInfo<Value *>::getTombstoneKey(); + } + + /// Remove this ValueHandle from its current use list. + void RemoveFromUseList(); + + /// Clear the underlying pointer without clearing the use list. + /// + /// This should only be used if a derived class has manually removed the + /// handle from the use list. + void clearValPtr() { setValPtr(nullptr); } + +public: + // Callbacks made from Value. + static void ValueIsDeleted(Value *V); + static void ValueIsRAUWd(Value *Old, Value *New); + +private: + // Internal implementation details. + ValueHandleBase **getPrevPtr() const { return PrevPair.getPointer(); } + HandleBaseKind getKind() const { return PrevPair.getInt(); } + void setPrevPtr(ValueHandleBase **Ptr) { PrevPair.setPointer(Ptr); } + + /// Add this ValueHandle to the use list for V. + /// + /// List is the address of either the head of the list or a Next node within + /// the existing use list. + void AddToExistingUseList(ValueHandleBase **List); + + /// Add this ValueHandle to the use list after Node. + void AddToExistingUseListAfter(ValueHandleBase *Node); + + /// Add this ValueHandle to the use list for V. + void AddToUseList(); +}; + +/// A nullable Value handle that is nullable. +/// +/// This is a value handle that points to a value, and nulls itself +/// out if that value is deleted. +class WeakVH : public ValueHandleBase { +public: + WeakVH() : ValueHandleBase(Weak) {} + WeakVH(Value *P) : ValueHandleBase(Weak, P) {} + WeakVH(const WeakVH &RHS) + : ValueHandleBase(Weak, RHS) {} + + WeakVH &operator=(const WeakVH &RHS) = default; + + Value *operator=(Value *RHS) { + return ValueHandleBase::operator=(RHS); + } + Value *operator=(const ValueHandleBase &RHS) { + return ValueHandleBase::operator=(RHS); + } + + operator Value*() const { + return getValPtr(); + } +}; + +// Specialize simplify_type to allow WeakVH to participate in +// dyn_cast, isa, etc. +template <> struct simplify_type<WeakVH> { + using SimpleType = Value *; + + static SimpleType getSimplifiedValue(WeakVH &WVH) { return WVH; } +}; +template <> struct simplify_type<const WeakVH> { + using SimpleType = Value *; + + static SimpleType getSimplifiedValue(const WeakVH &WVH) { return WVH; } +}; + +/// Value handle that is nullable, but tries to track the Value. +/// +/// This is a value handle that tries hard to point to a Value, even across +/// RAUW operations, but will null itself out if the value is destroyed. this +/// is useful for advisory sorts of information, but should not be used as the +/// key of a map (since the map would have to rearrange itself when the pointer +/// changes). +class WeakTrackingVH : public ValueHandleBase { +public: + WeakTrackingVH() : ValueHandleBase(WeakTracking) {} + WeakTrackingVH(Value *P) : ValueHandleBase(WeakTracking, P) {} + WeakTrackingVH(const WeakTrackingVH &RHS) + : ValueHandleBase(WeakTracking, RHS) {} + + WeakTrackingVH &operator=(const WeakTrackingVH &RHS) = default; + + Value *operator=(Value *RHS) { + return ValueHandleBase::operator=(RHS); + } + Value *operator=(const ValueHandleBase &RHS) { + return ValueHandleBase::operator=(RHS); + } + + operator Value*() const { + return getValPtr(); + } + + bool pointsToAliveValue() const { + return ValueHandleBase::isValid(getValPtr()); + } +}; + +// Specialize simplify_type to allow WeakTrackingVH to participate in +// dyn_cast, isa, etc. +template <> struct simplify_type<WeakTrackingVH> { + using SimpleType = Value *; + + static SimpleType getSimplifiedValue(WeakTrackingVH &WVH) { return WVH; } +}; +template <> struct simplify_type<const WeakTrackingVH> { + using SimpleType = Value *; + + static SimpleType getSimplifiedValue(const WeakTrackingVH &WVH) { + return WVH; + } +}; + +/// Value handle that asserts if the Value is deleted. +/// +/// This is a Value Handle that points to a value and asserts out if the value +/// is destroyed while the handle is still live. This is very useful for +/// catching dangling pointer bugs and other things which can be non-obvious. +/// One particularly useful place to use this is as the Key of a map. Dangling +/// pointer bugs often lead to really subtle bugs that only occur if another +/// object happens to get allocated to the same address as the old one. Using +/// an AssertingVH ensures that an assert is triggered as soon as the bad +/// delete occurs. +/// +/// Note that an AssertingVH handle does *not* follow values across RAUW +/// operations. This means that RAUW's need to explicitly update the +/// AssertingVH's as it moves. This is required because in non-assert mode this +/// class turns into a trivial wrapper around a pointer. +template <typename ValueTy> +class AssertingVH +#ifndef NDEBUG + : public ValueHandleBase +#endif + { + friend struct DenseMapInfo<AssertingVH<ValueTy>>; + +#ifndef NDEBUG + Value *getRawValPtr() const { return ValueHandleBase::getValPtr(); } + void setRawValPtr(Value *P) { ValueHandleBase::operator=(P); } +#else + Value *ThePtr; + Value *getRawValPtr() const { return ThePtr; } + void setRawValPtr(Value *P) { ThePtr = P; } +#endif + // Convert a ValueTy*, which may be const, to the raw Value*. + static Value *GetAsValue(Value *V) { return V; } + static Value *GetAsValue(const Value *V) { return const_cast<Value*>(V); } + + ValueTy *getValPtr() const { return static_cast<ValueTy *>(getRawValPtr()); } + void setValPtr(ValueTy *P) { setRawValPtr(GetAsValue(P)); } + +public: +#ifndef NDEBUG + AssertingVH() : ValueHandleBase(Assert) {} + AssertingVH(ValueTy *P) : ValueHandleBase(Assert, GetAsValue(P)) {} + AssertingVH(const AssertingVH &RHS) : ValueHandleBase(Assert, RHS) {} +#else + AssertingVH() : ThePtr(nullptr) {} + AssertingVH(ValueTy *P) : ThePtr(GetAsValue(P)) {} +#endif + + operator ValueTy*() const { + return getValPtr(); + } + + ValueTy *operator=(ValueTy *RHS) { + setValPtr(RHS); + return getValPtr(); + } + ValueTy *operator=(const AssertingVH<ValueTy> &RHS) { + setValPtr(RHS.getValPtr()); + return getValPtr(); + } + + ValueTy *operator->() const { return getValPtr(); } + ValueTy &operator*() const { return *getValPtr(); } +}; + +// Specialize DenseMapInfo to allow AssertingVH to participate in DenseMap. +template<typename T> +struct DenseMapInfo<AssertingVH<T>> { + static inline AssertingVH<T> getEmptyKey() { + AssertingVH<T> Res; + Res.setRawValPtr(DenseMapInfo<Value *>::getEmptyKey()); + return Res; + } + + static inline AssertingVH<T> getTombstoneKey() { + AssertingVH<T> Res; + Res.setRawValPtr(DenseMapInfo<Value *>::getTombstoneKey()); + return Res; + } + + static unsigned getHashValue(const AssertingVH<T> &Val) { + return DenseMapInfo<Value *>::getHashValue(Val.getRawValPtr()); + } + + static bool isEqual(const AssertingVH<T> &LHS, const AssertingVH<T> &RHS) { + return DenseMapInfo<Value *>::isEqual(LHS.getRawValPtr(), + RHS.getRawValPtr()); + } +}; + +/// Value handle that tracks a Value across RAUW. +/// +/// TrackingVH is designed for situations where a client needs to hold a handle +/// to a Value (or subclass) across some operations which may move that value, +/// but should never destroy it or replace it with some unacceptable type. +/// +/// It is an error to attempt to replace a value with one of a type which is +/// incompatible with any of its outstanding TrackingVHs. +/// +/// It is an error to read from a TrackingVH that does not point to a valid +/// value. A TrackingVH is said to not point to a valid value if either it +/// hasn't yet been assigned a value yet or because the value it was tracking +/// has since been deleted. +/// +/// Assigning a value to a TrackingVH is always allowed, even if said TrackingVH +/// no longer points to a valid value. +template <typename ValueTy> class TrackingVH { + WeakTrackingVH InnerHandle; + +public: + ValueTy *getValPtr() const { + assert(InnerHandle.pointsToAliveValue() && + "TrackingVH must be non-null and valid on dereference!"); + + // Check that the value is a member of the correct subclass. We would like + // to check this property on assignment for better debugging, but we don't + // want to require a virtual interface on this VH. Instead we allow RAUW to + // replace this value with a value of an invalid type, and check it here. + assert(isa<ValueTy>(InnerHandle) && + "Tracked Value was replaced by one with an invalid type!"); + return cast<ValueTy>(InnerHandle); + } + + void setValPtr(ValueTy *P) { + // Assigning to non-valid TrackingVH's are fine so we just unconditionally + // assign here. + InnerHandle = GetAsValue(P); + } + + // Convert a ValueTy*, which may be const, to the type the base + // class expects. + static Value *GetAsValue(Value *V) { return V; } + static Value *GetAsValue(const Value *V) { return const_cast<Value*>(V); } + +public: + TrackingVH() = default; + TrackingVH(ValueTy *P) { setValPtr(P); } + + operator ValueTy*() const { + return getValPtr(); + } + + ValueTy *operator=(ValueTy *RHS) { + setValPtr(RHS); + return getValPtr(); + } + + ValueTy *operator->() const { return getValPtr(); } + ValueTy &operator*() const { return *getValPtr(); } +}; + +/// Value handle with callbacks on RAUW and destruction. +/// +/// This is a value handle that allows subclasses to define callbacks that run +/// when the underlying Value has RAUW called on it or is destroyed. This +/// class can be used as the key of a map, as long as the user takes it out of +/// the map before calling setValPtr() (since the map has to rearrange itself +/// when the pointer changes). Unlike ValueHandleBase, this class has a vtable. +class CallbackVH : public ValueHandleBase { + virtual void anchor(); +protected: + ~CallbackVH() = default; + CallbackVH(const CallbackVH &) = default; + CallbackVH &operator=(const CallbackVH &) = default; + + void setValPtr(Value *P) { + ValueHandleBase::operator=(P); + } + +public: + CallbackVH() : ValueHandleBase(Callback) {} + CallbackVH(Value *P) : ValueHandleBase(Callback, P) {} + + operator Value*() const { + return getValPtr(); + } + + /// Callback for Value destruction. + /// + /// Called when this->getValPtr() is destroyed, inside ~Value(), so you + /// may call any non-virtual Value method on getValPtr(), but no subclass + /// methods. If WeakTrackingVH were implemented as a CallbackVH, it would use + /// this + /// method to call setValPtr(NULL). AssertingVH would use this method to + /// cause an assertion failure. + /// + /// All implementations must remove the reference from this object to the + /// Value that's being destroyed. + virtual void deleted() { setValPtr(nullptr); } + + /// Callback for Value RAUW. + /// + /// Called when this->getValPtr()->replaceAllUsesWith(new_value) is called, + /// _before_ any of the uses have actually been replaced. If WeakTrackingVH + /// were + /// implemented as a CallbackVH, it would use this method to call + /// setValPtr(new_value). AssertingVH would do nothing in this method. + virtual void allUsesReplacedWith(Value *) {} +}; + +/// Value handle that poisons itself if the Value is deleted. +/// +/// This is a Value Handle that points to a value and poisons itself if the +/// value is destroyed while the handle is still live. This is very useful for +/// catching dangling pointer bugs where an \c AssertingVH cannot be used +/// because the dangling handle needs to outlive the value without ever being +/// used. +/// +/// One particularly useful place to use this is as the Key of a map. Dangling +/// pointer bugs often lead to really subtle bugs that only occur if another +/// object happens to get allocated to the same address as the old one. Using +/// a PoisoningVH ensures that an assert is triggered if looking up a new value +/// in the map finds a handle from the old value. +/// +/// Note that a PoisoningVH handle does *not* follow values across RAUW +/// operations. This means that RAUW's need to explicitly update the +/// PoisoningVH's as it moves. This is required because in non-assert mode this +/// class turns into a trivial wrapper around a pointer. +template <typename ValueTy> +class PoisoningVH +#ifndef NDEBUG + final : public CallbackVH +#endif +{ + friend struct DenseMapInfo<PoisoningVH<ValueTy>>; + + // Convert a ValueTy*, which may be const, to the raw Value*. + static Value *GetAsValue(Value *V) { return V; } + static Value *GetAsValue(const Value *V) { return const_cast<Value *>(V); } + +#ifndef NDEBUG + /// A flag tracking whether this value has been poisoned. + /// + /// On delete and RAUW, we leave the value pointer alone so that as a raw + /// pointer it produces the same value (and we fit into the same key of + /// a hash table, etc), but we poison the handle so that any top-level usage + /// will fail. + bool Poisoned = false; + + Value *getRawValPtr() const { return ValueHandleBase::getValPtr(); } + void setRawValPtr(Value *P) { ValueHandleBase::operator=(P); } + + /// Handle deletion by poisoning the handle. + void deleted() override { + assert(!Poisoned && "Tried to delete an already poisoned handle!"); + Poisoned = true; + RemoveFromUseList(); + } + + /// Handle RAUW by poisoning the handle. + void allUsesReplacedWith(Value *) override { + assert(!Poisoned && "Tried to RAUW an already poisoned handle!"); + Poisoned = true; + RemoveFromUseList(); + } +#else // NDEBUG + Value *ThePtr = nullptr; + + Value *getRawValPtr() const { return ThePtr; } + void setRawValPtr(Value *P) { ThePtr = P; } +#endif + + ValueTy *getValPtr() const { + assert(!Poisoned && "Accessed a poisoned value handle!"); + return static_cast<ValueTy *>(getRawValPtr()); + } + void setValPtr(ValueTy *P) { setRawValPtr(GetAsValue(P)); } + +public: + PoisoningVH() = default; +#ifndef NDEBUG + PoisoningVH(ValueTy *P) : CallbackVH(GetAsValue(P)) {} + PoisoningVH(const PoisoningVH &RHS) + : CallbackVH(RHS), Poisoned(RHS.Poisoned) {} + + ~PoisoningVH() { + if (Poisoned) + clearValPtr(); + } + + PoisoningVH &operator=(const PoisoningVH &RHS) { + if (Poisoned) + clearValPtr(); + CallbackVH::operator=(RHS); + Poisoned = RHS.Poisoned; + return *this; + } +#else + PoisoningVH(ValueTy *P) : ThePtr(GetAsValue(P)) {} +#endif + + operator ValueTy *() const { return getValPtr(); } + + ValueTy *operator->() const { return getValPtr(); } + ValueTy &operator*() const { return *getValPtr(); } +}; + +// Specialize DenseMapInfo to allow PoisoningVH to participate in DenseMap. +template <typename T> struct DenseMapInfo<PoisoningVH<T>> { + static inline PoisoningVH<T> getEmptyKey() { + PoisoningVH<T> Res; + Res.setRawValPtr(DenseMapInfo<Value *>::getEmptyKey()); + return Res; + } + + static inline PoisoningVH<T> getTombstoneKey() { + PoisoningVH<T> Res; + Res.setRawValPtr(DenseMapInfo<Value *>::getTombstoneKey()); + return Res; + } + + static unsigned getHashValue(const PoisoningVH<T> &Val) { + return DenseMapInfo<Value *>::getHashValue(Val.getRawValPtr()); + } + + static bool isEqual(const PoisoningVH<T> &LHS, const PoisoningVH<T> &RHS) { + return DenseMapInfo<Value *>::isEqual(LHS.getRawValPtr(), + RHS.getRawValPtr()); + } +}; + +} // end namespace llvm + +#endif // LLVM_IR_VALUEHANDLE_H |
