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/*
 * Copyright (C) 2018 The Android Open Source Project
 * Android BPF library - public API
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#pragma once

#include <libbpf.h>
#include <linux/bpf.h>
#include <log/log.h>

#include <android-base/properties.h>

namespace android {
namespace bpf {

// BPF loader implementation. Loads an eBPF ELF object
int loadProg(const char* elfPath, bool* isCritical, const char* prefix = "");

// Exposed for testing
unsigned int readSectionUint(const char* name, std::ifstream& elfFile, unsigned int defVal);

// Wait for bpfloader to load BPF programs.
static inline void waitForProgsLoaded() {
    // infinite loop until success with 5/10/20/40/60/60/60... delay
    for (int delay = 5;; delay *= 2) {
        if (delay > 60) delay = 60;
        if (android::base::WaitForProperty("bpf.progs_loaded", "1", std::chrono::seconds(delay)))
            return;
        ALOGW("Waited %ds for bpf.progs_loaded, still waiting...", delay);
    }
}

}  // namespace bpf
}  // namespace android