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| author | Christopher Ferris <cferris@google.com> | 2017-10-24 12:39:10 -0700 |
|---|---|---|
| committer | Christopher Ferris <cferris@google.com> | 2017-10-24 12:39:10 -0700 |
| commit | ef5b2cf61f2600ef8b001bd5aa667c53b324f0b1 (patch) | |
| tree | e0df34ca665fe8386e9199138f55eee6aba137ed /libcutils/socket_local_server_unix.cpp | |
| parent | 01687f0801a2aaeea31ccbbe2c6879e99bfce096 (diff) | |
Remove PauseTiming/ResumeTiming calls.
These calls can only be used after the call to state.KeepRunning(),
which handles the start/stop itself.
Bug: 68170209
Test: Ran the benchmark and got reasonable results.
Change-Id: Ie12eb3a983f6fe60c85d6dfc90957eedc16b5526
Diffstat (limited to 'libcutils/socket_local_server_unix.cpp')
0 files changed, 0 insertions, 0 deletions
