| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Tool for compressing/decompressing ETC1 textures. | Jack Palevich | 2009-12-31 | 1 | -16/+38 |
| | | | | | | | | | | | The ETC1 texture format is commonly supported by OpenGL ES 2.0-capable GPUs. For historical reasons ETC1 texture files have the default extension .PKM This tool relies on the libETC1 library to compress and decompress the image data. | ||||
| * | Make robot.png a raw resource. | Jack Palevich | 2009-10-05 | 1 | -1/+1 |
| | | | | | After all, it's being used as a raw resource. | ||||
| * | Add a sample showing how to use the new static OpenGL ES bindings. | Jack Palevich | 2009-04-24 | 1 | -0/+252 |
| (Actually repurpose the existing Texture Triangle sample.) | |||||
