| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Fall back to blurs for unsupported DrawShadow cases | Jim Van Verth | 2018-02-28 | 1 | -10/+59 |
| * | Remove deprecated drawShadow interfaces | Jim Van Verth | 2018-02-28 | 1 | -5/+4 |
| * | Fix alpha contribution to tonal color. | Jim Van Verth | 2017-12-19 | 1 | -0/+1 |
| * | Delete even more unused views code | Brian Osman | 2017-11-29 | 1 | -1/+0 |
| * | Revert "Revert "Delete SkGaussianEdgeShader"" | Florin Malita | 2017-05-31 | 1 | -1/+0 |
| * | Revert "Delete SkGaussianEdgeShader" | Florin Malita | 2017-05-31 | 1 | -0/+1 |
| * | Delete SkGaussianEdgeShader | Florin Malita | 2017-05-30 | 1 | -1/+0 |
| * | Cache ambient and spot shadows at a canonical position | Jim Van Verth | 2017-05-22 | 1 | -4/+1 |
| * | Fix shadow_utils light position for SampleApp tiling | Jim Van Verth | 2017-05-17 | 1 | -3/+6 |
| * | Unify ShadowUtils interface | Jim Van Verth | 2017-05-10 | 1 | -10/+6 |
| * | Remove height functor for shadows and replace with plane equation params | Jim Van Verth | 2017-05-08 | 1 | -8/+6 |
| * | More analytic shadow refactoring. | Jim Van Verth | 2017-05-05 | 1 | -1/+1 |
| * | Add ShadowUtils sample. | Jim Van Verth | 2017-05-04 | 1 | -0/+225 |
