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path: root/core/java/android/view/ThreadedRenderer.java
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* View Renderer: remove emulator hackbohu2019-08-261-19/+1
* Fix ReliableSurface to be more reliableJohn Reck2019-07-261-5/+6
* Merge "Removed unused variable from ThreadedRenderer"TreeHugger Robot2019-07-031-5/+0
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| * Removed unused variable from ThreadedRendererIssei Suzuki2019-07-031-5/+0
* | Extend ViewRootImpl to support multiple FrameDrawingCallbackIssei Suzuki2019-06-281-7/+17
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* Revert change to force_dark propertyJohn Reck2019-05-021-1/+1
* Fix some force_dark prop behaviorsJohn Reck2019-04-251-1/+1
* Address API council feedbackJohn Reck2019-02-221-1/+1
* Make HardwareRenderer public APIJohn Reck2019-02-081-2/+4
* Add continuous SKP capture test apiJohn Reck2019-01-221-0/+5
* Ensure frame callback applied during scroll handling is applied.Winson Chung2018-12-101-6/+23
* Merge "[Magnifier-64] Fix light source alpha for renderer"TreeHugger Robot2018-11-131-4/+2
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| * [Magnifier-64] Fix light source alpha for rendererMihai Popa2018-11-131-4/+2
* | Add force SmartDark dev settingJohn Reck2018-11-121-0/+6
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* Refactors and a potential public API for renderingJohn Reck2018-11-081-611/+48
* Update some docs & tweak some method namesJohn Reck2018-10-261-2/+2
* Rename & package shuffleJohn Reck2018-10-041-3/+5
* Merge "Wire-up default force-dark based off of isLightTheme"John Reck2018-09-271-0/+20
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| * Wire-up default force-dark based off of isLightThemeJohn Reck2018-09-271-0/+20
* | De-couple RenderNode from View packageJohn Reck2018-09-261-3/+1
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* Add @UnsupportedAppUsage annotationsMathew Inwood2018-08-201-0/+7
* Merge "Move allocateBuffers to RT" into pi-dev am: 2f8a3a4bb8Jorim Jaggi2018-07-181-0/+5
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| * Move allocateBuffers to RTJorim Jaggi2018-07-171-0/+5
| * Attempting to fix the black flickerJohn Reck2018-05-311-0/+19
| * Apply surface parameters in sync with RenderThreadJorim Jaggi2018-05-171-1/+5
* | Tweak some RenderNode API surfacesJohn Reck2018-06-041-2/+4
* | Attempting to fix the black flickerJohn Reck2018-05-311-0/+19
* | Apply surface parameters in sync with RenderThreadJorim Jaggi2018-05-151-1/+5
* | Removed logic to handle optimized software rendering pass for opaqueNader Jawad2018-05-081-4/+0
* | Remove dead codeJohn Reck2018-04-091-6/+0
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* Add ability to change context priority of RT GL contextJorim Jaggi2018-04-061-0/+15
* Don't use IPC in isolateProcessJohn Reck2018-03-161-6/+15
* Fix NPE if app context is nullJohn Reck2018-03-071-4/+8
* Allow debuggable apps to do skp captureJohn Reck2018-03-011-0/+6
* [Magnifier-26] Wire up frame callback for realsiesMihai Popa2018-02-261-3/+2
* Merge changes from topic "magnifier_sync_movement"Mihai Popa2018-02-221-0/+104
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| * [Magnifier-21] Rate-limit drawings to rendererMihai Popa2018-02-211-0/+2
| * [Magnifier-20] Raw Surface instead of PopupWindowMihai Popa2018-02-191-0/+102
* | Rename HardwareLayer -> TextureLayerJohn Reck2018-02-211-5/+5
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* Dump frame history for bugreportsJohn Reck2018-02-121-1/+8
* Revert "Add developer setting to set the default GPU renderer."Derek Sollenberger2018-01-241-12/+0
* Lower FSP on window animation tooMakoto Onuki2018-01-091-5/+1
* Add more IntDef prefixes for auto-documenting.Jeff Sharkey2017-12-131-2/+4
* Extreme battery saver: Allow lowering framerate for experiments.John Reck2017-12-061-0/+23
* Implement SkSL cacheStan Iliev2017-11-081-2/+5
* Avoid setting high contrast in every view drawJohn Reck2017-08-241-0/+9
* Merge "Add a workaround for simulate secondary display" into oc-dev am: 31443...John Reck2017-06-141-0/+3
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| * Add a workaround for simulate secondary displayJohn Reck2017-06-141-0/+3
* | Merge "Workaround glitches from SOFT_INPUT_ADJUST_PAN" into oc-dev am: a2f747...John Reck2017-06-031-1/+8
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| * Workaround glitches from SOFT_INPUT_ADJUST_PANJohn Reck2017-06-021-1/+8