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path: root/packages/SystemUI/shared/src/com/android/systemui/unfold/system/SystemUnfoldSharedModule.kt
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/*
 * Copyright (C) 2022 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software distributed under the
 * License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
 * KIND, either express or implied. See the License for the specific language governing
 * permissions and limitations under the License.
 */
package com.android.systemui.unfold.system

import android.os.Handler
import com.android.systemui.dagger.qualifiers.Main
import com.android.systemui.dagger.qualifiers.UiBackground
import com.android.systemui.unfold.config.ResourceUnfoldTransitionConfig
import com.android.systemui.unfold.config.UnfoldTransitionConfig
import com.android.systemui.unfold.dagger.UnfoldSingleThreadBg
import com.android.systemui.unfold.dagger.UnfoldMain
import com.android.systemui.unfold.updates.FoldProvider
import com.android.systemui.unfold.util.CurrentActivityTypeProvider
import dagger.Binds
import dagger.Module
import java.util.concurrent.Executor

/**
 * Dagger module with system-only dependencies for the unfold animation.
 * The code that is used to calculate unfold transition progress
 * depends on some hidden APIs that are not available in normal
 * apps. In order to re-use this code and use alternative implementations
 * of these classes in other apps and hidden APIs here.
 */
@Module
abstract class SystemUnfoldSharedModule {

    @Binds
    abstract fun activityTypeProvider(executor: ActivityManagerActivityTypeProvider):
            CurrentActivityTypeProvider

    @Binds
    abstract fun config(config: ResourceUnfoldTransitionConfig): UnfoldTransitionConfig

    @Binds
    abstract fun foldState(provider: DeviceStateManagerFoldProvider): FoldProvider

    @Binds
    @UnfoldMain
    abstract fun mainExecutor(@Main executor: Executor): Executor

    @Binds
    @UnfoldMain
    abstract fun mainHandler(@Main handler: Handler): Handler

    @Binds
    @UnfoldSingleThreadBg
    abstract fun backgroundExecutor(@UiBackground executor: Executor): Executor
}