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|
#ifndef _LINUX_FB_H
#define _LINUX_FB_H
#include <linux/types.h>
#include <linux/i2c.h>
#ifdef __KERNEL__
#include <linux/kgdb.h>
#endif
#define FB_MAX 32
#define FBIOGET_VSCREENINFO 0x4600
#define FBIOPUT_VSCREENINFO 0x4601
#define FBIOGET_FSCREENINFO 0x4602
#define FBIOGETCMAP 0x4604
#define FBIOPUTCMAP 0x4605
#define FBIOPAN_DISPLAY 0x4606
#ifdef __KERNEL__
#define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor_user)
#else
#define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor)
#endif
#define FBIOGET_CON2FBMAP 0x460F
#define FBIOPUT_CON2FBMAP 0x4610
#define FBIOBLANK 0x4611
#define FBIOGET_VBLANK _IOR('F', 0x12, struct fb_vblank)
#define FBIO_ALLOC 0x4613
#define FBIO_FREE 0x4614
#define FBIOGET_GLYPH 0x4615
#define FBIOGET_HWCINFO 0x4616
#define FBIOPUT_MODEINFO 0x4617
#define FBIOGET_DISPINFO 0x4618
#define FBIO_WAITFORVSYNC _IOW('F', 0x20, __u32)
#define FB_TYPE_PACKED_PIXELS 0
#define FB_TYPE_PLANES 1
#define FB_TYPE_INTERLEAVED_PLANES 2
#define FB_TYPE_TEXT 3
#define FB_TYPE_VGA_PLANES 4
#define FB_TYPE_FOURCC 5
#define FB_AUX_TEXT_MDA 0
#define FB_AUX_TEXT_CGA 1
#define FB_AUX_TEXT_S3_MMIO 2
#define FB_AUX_TEXT_MGA_STEP16 3
#define FB_AUX_TEXT_MGA_STEP8 4
#define FB_AUX_TEXT_SVGA_GROUP 8
#define FB_AUX_TEXT_SVGA_MASK 7
#define FB_AUX_TEXT_SVGA_STEP2 8
#define FB_AUX_TEXT_SVGA_STEP4 9
#define FB_AUX_TEXT_SVGA_STEP8 10
#define FB_AUX_TEXT_SVGA_STEP16 11
#define FB_AUX_TEXT_SVGA_LAST 15
#define FB_AUX_VGA_PLANES_VGA4 0
#define FB_AUX_VGA_PLANES_CFB4 1
#define FB_AUX_VGA_PLANES_CFB8 2
#define FB_VISUAL_MONO01 0
#define FB_VISUAL_MONO10 1
#define FB_VISUAL_TRUECOLOR 2
#define FB_VISUAL_PSEUDOCOLOR 3
#define FB_VISUAL_DIRECTCOLOR 4
#define FB_VISUAL_STATIC_PSEUDOCOLOR 5
#define FB_VISUAL_FOURCC 6
#define FB_ACCEL_NONE 0
#define FB_ACCEL_ATARIBLITT 1
#define FB_ACCEL_AMIGABLITT 2
#define FB_ACCEL_S3_TRIO64 3
#define FB_ACCEL_NCR_77C32BLT 4
#define FB_ACCEL_S3_VIRGE 5
#define FB_ACCEL_ATI_MACH64GX 6
#define FB_ACCEL_DEC_TGA 7
#define FB_ACCEL_ATI_MACH64CT 8
#define FB_ACCEL_ATI_MACH64VT 9
#define FB_ACCEL_ATI_MACH64GT 10
#define FB_ACCEL_SUN_CREATOR 11
#define FB_ACCEL_SUN_CGSIX 12
#define FB_ACCEL_SUN_LEO 13
#define FB_ACCEL_IMS_TWINTURBO 14
#define FB_ACCEL_3DLABS_PERMEDIA2 15
#define FB_ACCEL_MATROX_MGA2064W 16
#define FB_ACCEL_MATROX_MGA1064SG 17
#define FB_ACCEL_MATROX_MGA2164W 18
#define FB_ACCEL_MATROX_MGA2164W_AGP 19
#define FB_ACCEL_MATROX_MGAG100 20
#define FB_ACCEL_MATROX_MGAG200 21
#define FB_ACCEL_SUN_CG14 22
#define FB_ACCEL_SUN_BWTWO 23
#define FB_ACCEL_SUN_CGTHREE 24
#define FB_ACCEL_SUN_TCX 25
#define FB_ACCEL_MATROX_MGAG400 26
#define FB_ACCEL_NV3 27
#define FB_ACCEL_NV4 28
#define FB_ACCEL_NV5 29
#define FB_ACCEL_CT_6555x 30
#define FB_ACCEL_3DFX_BANSHEE 31
#define FB_ACCEL_ATI_RAGE128 32
#define FB_ACCEL_IGS_CYBER2000 33
#define FB_ACCEL_IGS_CYBER2010 34
#define FB_ACCEL_IGS_CYBER5000 35
#define FB_ACCEL_SIS_GLAMOUR 36
#define FB_ACCEL_3DLABS_PERMEDIA3 37
#define FB_ACCEL_ATI_RADEON 38
#define FB_ACCEL_I810 39
#define FB_ACCEL_SIS_GLAMOUR_2 40
#define FB_ACCEL_SIS_XABRE 41
#define FB_ACCEL_I830 42
#define FB_ACCEL_NV_10 43
#define FB_ACCEL_NV_20 44
#define FB_ACCEL_NV_30 45
#define FB_ACCEL_NV_40 46
#define FB_ACCEL_XGI_VOLARI_V 47
#define FB_ACCEL_XGI_VOLARI_Z 48
#define FB_ACCEL_OMAP1610 49
#define FB_ACCEL_TRIDENT_TGUI 50
#define FB_ACCEL_TRIDENT_3DIMAGE 51
#define FB_ACCEL_TRIDENT_BLADE3D 52
#define FB_ACCEL_TRIDENT_BLADEXP 53
#define FB_ACCEL_CIRRUS_ALPINE 53
#define FB_ACCEL_NEOMAGIC_NM2070 90
#define FB_ACCEL_NEOMAGIC_NM2090 91
#define FB_ACCEL_NEOMAGIC_NM2093 92
#define FB_ACCEL_NEOMAGIC_NM2097 93
#define FB_ACCEL_NEOMAGIC_NM2160 94
#define FB_ACCEL_NEOMAGIC_NM2200 95
#define FB_ACCEL_NEOMAGIC_NM2230 96
#define FB_ACCEL_NEOMAGIC_NM2360 97
#define FB_ACCEL_NEOMAGIC_NM2380 98
#define FB_ACCEL_PXA3XX 99
#define FB_ACCEL_SAVAGE4 0x80
#define FB_ACCEL_SAVAGE3D 0x81
#define FB_ACCEL_SAVAGE3D_MV 0x82
#define FB_ACCEL_SAVAGE2000 0x83
#define FB_ACCEL_SAVAGE_MX_MV 0x84
#define FB_ACCEL_SAVAGE_MX 0x85
#define FB_ACCEL_SAVAGE_IX_MV 0x86
#define FB_ACCEL_SAVAGE_IX 0x87
#define FB_ACCEL_PROSAVAGE_PM 0x88
#define FB_ACCEL_PROSAVAGE_KM 0x89
#define FB_ACCEL_S3TWISTER_P 0x8a
#define FB_ACCEL_S3TWISTER_K 0x8b
#define FB_ACCEL_SUPERSAVAGE 0x8c
#define FB_ACCEL_PROSAVAGE_DDR 0x8d
#define FB_ACCEL_PROSAVAGE_DDRK 0x8e
#define FB_ACCEL_PUV3_UNIGFX 0xa0
#define FB_CAP_FOURCC 1
struct fb_fix_screeninfo {
char id[16];
unsigned long smem_start;
__u32 smem_len;
__u32 type;
__u32 type_aux;
__u32 visual;
__u16 xpanstep;
__u16 ypanstep;
__u16 ywrapstep;
__u32 line_length;
unsigned long mmio_start;
__u32 mmio_len;
__u32 accel;
__u16 capabilities;
__u16 reserved[2];
};
/* Interpretation of offset for color fields: All offsets are from the right,
* inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
* can use the offset as right argument to <<). A pixel afterwards is a bit
* stream and is written to video memory as that unmodified.
*
* For pseudocolor: offset and length should be the same for all color
* components. Offset specifies the position of the least significant bit
* of the pallette index in a pixel value. Length indicates the number
* of available palette entries (i.e. # of entries = 1 << length).
*/
struct fb_bitfield {
__u32 offset;
__u32 length;
__u32 msb_right;
};
#define FB_NONSTD_HAM 1
#define FB_NONSTD_REV_PIX_IN_B 2
#define FB_ACTIVATE_NOW 0
#define FB_ACTIVATE_NXTOPEN 1
#define FB_ACTIVATE_TEST 2
#define FB_ACTIVATE_MASK 15
#define FB_ACTIVATE_VBL 16
#define FB_CHANGE_CMAP_VBL 32
#define FB_ACTIVATE_ALL 64
#define FB_ACTIVATE_FORCE 128
#define FB_ACTIVATE_INV_MODE 256
#define FB_ACCELF_TEXT 1
#define FB_SYNC_HOR_HIGH_ACT 1
#define FB_SYNC_VERT_HIGH_ACT 2
#define FB_SYNC_EXT 4
#define FB_SYNC_COMP_HIGH_ACT 8
#define FB_SYNC_BROADCAST 16
#define FB_SYNC_ON_GREEN 32
#define FB_VMODE_NONINTERLACED 0
#define FB_VMODE_INTERLACED 1
#define FB_VMODE_DOUBLE 2
#define FB_VMODE_ODD_FLD_FIRST 4
#define FB_VMODE_MASK 255
#define FB_VMODE_YWRAP 256
#define FB_VMODE_SMOOTH_XPAN 512
#define FB_VMODE_CONUPDATE 512
#define FB_ROTATE_UR 0
#define FB_ROTATE_CW 1
#define FB_ROTATE_UD 2
#define FB_ROTATE_CCW 3
#define PICOS2KHZ(a) (1000000000UL/(a))
#define KHZ2PICOS(a) (1000000000UL/(a))
struct fb_var_screeninfo {
__u32 xres;
__u32 yres;
__u32 xres_virtual;
__u32 yres_virtual;
__u32 xoffset;
__u32 yoffset;
__u32 bits_per_pixel;
__u32 grayscale;
struct fb_bitfield red;
struct fb_bitfield green;
struct fb_bitfield blue;
struct fb_bitfield transp;
__u32 nonstd;
__u32 activate;
__u32 height;
__u32 width;
__u32 accel_flags;
__u32 pixclock;
__u32 left_margin;
__u32 right_margin;
__u32 upper_margin;
__u32 lower_margin;
__u32 hsync_len;
__u32 vsync_len;
__u32 sync;
__u32 vmode;
__u32 rotate;
__u32 colorspace;
__u32 reserved[4];
};
struct fb_cmap {
__u32 start;
__u32 len;
__u16 *red;
__u16 *green;
__u16 *blue;
__u16 *transp;
};
struct fb_con2fbmap {
__u32 console;
__u32 framebuffer;
};
#define VESA_NO_BLANKING 0
#define VESA_VSYNC_SUSPEND 1
#define VESA_HSYNC_SUSPEND 2
#define VESA_POWERDOWN 3
enum {
FB_BLANK_UNBLANK = VESA_NO_BLANKING,
FB_BLANK_NORMAL = VESA_NO_BLANKING + 1,
FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1,
FB_BLANK_POWERDOWN = VESA_POWERDOWN + 1
};
#define FB_VBLANK_VBLANKING 0x001
#define FB_VBLANK_HBLANKING 0x002
#define FB_VBLANK_HAVE_VBLANK 0x004
#define FB_VBLANK_HAVE_HBLANK 0x008
#define FB_VBLANK_HAVE_COUNT 0x010
#define FB_VBLANK_HAVE_VCOUNT 0x020
#define FB_VBLANK_HAVE_HCOUNT 0x040
#define FB_VBLANK_VSYNCING 0x080
#define FB_VBLANK_HAVE_VSYNC 0x100
struct fb_vblank {
__u32 flags;
__u32 count;
__u32 vcount;
__u32 hcount;
__u32 reserved[4];
};
#define ROP_COPY 0
#define ROP_XOR 1
struct fb_copyarea {
__u32 dx;
__u32 dy;
__u32 width;
__u32 height;
__u32 sx;
__u32 sy;
};
struct fb_fillrect {
__u32 dx;
__u32 dy;
__u32 width;
__u32 height;
__u32 color;
__u32 rop;
};
struct fb_image {
__u32 dx;
__u32 dy;
__u32 width;
__u32 height;
__u32 fg_color;
__u32 bg_color;
__u8 depth;
const char *data;
struct fb_cmap cmap;
};
#define FB_CUR_SETIMAGE 0x01
#define FB_CUR_SETPOS 0x02
#define FB_CUR_SETHOT 0x04
#define FB_CUR_SETCMAP 0x08
#define FB_CUR_SETSHAPE 0x10
#define FB_CUR_SETSIZE 0x20
#define FB_CUR_SETALL 0xFF
struct fbcurpos {
__u16 x, y;
};
struct fb_cursor {
__u16 set;
__u16 enable;
__u16 rop;
const char *mask;
struct fbcurpos hot;
struct fb_image image;
};
#ifdef CONFIG_FB_BACKLIGHT
#define FB_BACKLIGHT_LEVELS 128
#define FB_BACKLIGHT_MAX 0xFF
#endif
#ifdef __KERNEL__
#include <linux/fs.h>
#include <linux/init.h>
#include <linux/workqueue.h>
#include <linux/notifier.h>
#include <linux/list.h>
#include <linux/backlight.h>
#include <linux/slab.h>
#include <asm/io.h>
struct vm_area_struct;
struct fb_info;
struct device;
struct file;
#define FB_DPMS_ACTIVE_OFF 1
#define FB_DPMS_SUSPEND 2
#define FB_DPMS_STANDBY 4
#define FB_DISP_DDI 1
#define FB_DISP_ANA_700_300 2
#define FB_DISP_ANA_714_286 4
#define FB_DISP_ANA_1000_400 8
#define FB_DISP_ANA_700_000 16
#define FB_DISP_MONO 32
#define FB_DISP_RGB 64
#define FB_DISP_MULTI 128
#define FB_DISP_UNKNOWN 256
#define FB_SIGNAL_NONE 0
#define FB_SIGNAL_BLANK_BLANK 1
#define FB_SIGNAL_SEPARATE 2
#define FB_SIGNAL_COMPOSITE 4
#define FB_SIGNAL_SYNC_ON_GREEN 8
#define FB_SIGNAL_SERRATION_ON 16
#define FB_MISC_PRIM_COLOR 1
#define FB_MISC_1ST_DETAIL 2
struct fb_chroma {
__u32 redx;
__u32 greenx;
__u32 bluex;
__u32 whitex;
__u32 redy;
__u32 greeny;
__u32 bluey;
__u32 whitey;
};
struct fb_monspecs {
struct fb_chroma chroma;
struct fb_videomode *modedb;
__u8 manufacturer[4];
__u8 monitor[14];
__u8 serial_no[14];
__u8 ascii[14];
__u32 modedb_len;
__u32 model;
__u32 serial;
__u32 year;
__u32 week;
__u32 hfmin;
__u32 hfmax;
__u32 dclkmin;
__u32 dclkmax;
__u16 input;
__u16 dpms;
__u16 signal;
__u16 vfmin;
__u16 vfmax;
__u16 gamma;
__u16 gtf : 1;
__u16 misc;
__u8 version;
__u8 revision;
__u8 max_x;
__u8 max_y;
};
struct fb_cmap_user {
__u32 start;
__u32 len;
__u16 __user *red;
__u16 __user *green;
__u16 __user *blue;
__u16 __user *transp;
};
struct fb_image_user {
__u32 dx;
__u32 dy;
__u32 width;
__u32 height;
__u32 fg_color;
__u32 bg_color;
__u8 depth;
const char __user *data;
struct fb_cmap_user cmap;
};
struct fb_cursor_user {
__u16 set;
__u16 enable;
__u16 rop;
const char __user *mask;
struct fbcurpos hot;
struct fb_image_user image;
};
#define FB_EVENT_MODE_CHANGE 0x01
#define FB_EVENT_SUSPEND 0x02
#define FB_EVENT_RESUME 0x03
#define FB_EVENT_MODE_DELETE 0x04
#define FB_EVENT_FB_REGISTERED 0x05
#define FB_EVENT_FB_UNREGISTERED 0x06
#define FB_EVENT_GET_CONSOLE_MAP 0x07
#define FB_EVENT_SET_CONSOLE_MAP 0x08
#define FB_EVENT_BLANK 0x09
#define FB_EVENT_NEW_MODELIST 0x0A
#define FB_EVENT_MODE_CHANGE_ALL 0x0B
#define FB_EVENT_CONBLANK 0x0C
#define FB_EVENT_GET_REQ 0x0D
#define FB_EVENT_FB_UNBIND 0x0E
#define FB_EVENT_REMAP_ALL_CONSOLE 0x0F
struct fb_event {
struct fb_info *info;
void *data;
};
struct fb_blit_caps {
u32 x;
u32 y;
u32 len;
u32 flags;
};
extern int fb_register_client(struct notifier_block *nb);
extern int fb_unregister_client(struct notifier_block *nb);
extern int fb_notifier_call_chain(unsigned long val, void *v);
#define FB_PIXMAP_DEFAULT 1
#define FB_PIXMAP_SYSTEM 2
#define FB_PIXMAP_IO 4
#define FB_PIXMAP_SYNC 256
struct fb_pixmap {
u8 *addr;
u32 size;
u32 offset;
u32 buf_align;
u32 scan_align;
u32 access_align;
u32 flags;
u32 blit_x;
u32 blit_y;
void (*writeio)(struct fb_info *info, void __iomem *dst, void *src, unsigned int size);
void (*readio) (struct fb_info *info, void *dst, void __iomem *src, unsigned int size);
};
#ifdef CONFIG_FB_DEFERRED_IO
struct fb_deferred_io {
unsigned long delay;
struct mutex lock;
struct list_head pagelist;
void (*deferred_io)(struct fb_info *info, struct list_head *pagelist);
};
#endif
struct fb_ops {
struct module *owner;
int (*fb_open)(struct fb_info *info, int user);
int (*fb_release)(struct fb_info *info, int user);
ssize_t (*fb_read)(struct fb_info *info, char __user *buf,
size_t count, loff_t *ppos);
ssize_t (*fb_write)(struct fb_info *info, const char __user *buf,
size_t count, loff_t *ppos);
int (*fb_check_var)(struct fb_var_screeninfo *var, struct fb_info *info);
int (*fb_set_par)(struct fb_info *info);
int (*fb_setcolreg)(unsigned regno, unsigned red, unsigned green,
unsigned blue, unsigned transp, struct fb_info *info);
int (*fb_setcmap)(struct fb_cmap *cmap, struct fb_info *info);
int (*fb_blank)(int blank, struct fb_info *info);
int (*fb_pan_display)(struct fb_var_screeninfo *var, struct fb_info *info);
void (*fb_fillrect) (struct fb_info *info, const struct fb_fillrect *rect);
void (*fb_copyarea) (struct fb_info *info, const struct fb_copyarea *region);
void (*fb_imageblit) (struct fb_info *info, const struct fb_image *image);
int (*fb_cursor) (struct fb_info *info, struct fb_cursor *cursor);
void (*fb_rotate)(struct fb_info *info, int angle);
int (*fb_sync)(struct fb_info *info);
int (*fb_ioctl)(struct fb_info *info, unsigned int cmd,
unsigned long arg);
int (*fb_compat_ioctl)(struct fb_info *info, unsigned cmd,
unsigned long arg);
int (*fb_mmap)(struct fb_info *info, struct vm_area_struct *vma);
void (*fb_get_caps)(struct fb_info *info, struct fb_blit_caps *caps,
struct fb_var_screeninfo *var);
void (*fb_destroy)(struct fb_info *info);
int (*fb_debug_enter)(struct fb_info *info);
int (*fb_debug_leave)(struct fb_info *info);
};
#ifdef CONFIG_FB_TILEBLITTING
#define FB_TILE_CURSOR_NONE 0
#define FB_TILE_CURSOR_UNDERLINE 1
#define FB_TILE_CURSOR_LOWER_THIRD 2
#define FB_TILE_CURSOR_LOWER_HALF 3
#define FB_TILE_CURSOR_TWO_THIRDS 4
#define FB_TILE_CURSOR_BLOCK 5
struct fb_tilemap {
__u32 width;
__u32 height;
__u32 depth;
__u32 length;
const __u8 *data;
};
struct fb_tilerect {
__u32 sx;
__u32 sy;
__u32 width;
__u32 height;
__u32 index;
__u32 fg;
__u32 bg;
__u32 rop;
};
struct fb_tilearea {
__u32 sx;
__u32 sy;
__u32 dx;
__u32 dy;
__u32 width;
__u32 height;
};
struct fb_tileblit {
__u32 sx;
__u32 sy;
__u32 width;
__u32 height;
__u32 fg;
__u32 bg;
__u32 length;
__u32 *indices;
};
struct fb_tilecursor {
__u32 sx;
__u32 sy;
__u32 mode;
__u32 shape;
__u32 fg;
__u32 bg;
};
struct fb_tile_ops {
void (*fb_settile)(struct fb_info *info, struct fb_tilemap *map);
void (*fb_tilecopy)(struct fb_info *info, struct fb_tilearea *area);
void (*fb_tilefill)(struct fb_info *info, struct fb_tilerect *rect);
void (*fb_tileblit)(struct fb_info *info, struct fb_tileblit *blit);
void (*fb_tilecursor)(struct fb_info *info,
struct fb_tilecursor *cursor);
int (*fb_get_tilemax)(struct fb_info *info);
};
#endif
#define FBINFO_MODULE 0x0001
#define FBINFO_HWACCEL_DISABLED 0x0002
#define FBINFO_VIRTFB 0x0004
#define FBINFO_PARTIAL_PAN_OK 0x0040
#define FBINFO_READS_FAST 0x0080
#define FBINFO_HWACCEL_NONE 0x0000
#define FBINFO_HWACCEL_COPYAREA 0x0100
#define FBINFO_HWACCEL_FILLRECT 0x0200
#define FBINFO_HWACCEL_IMAGEBLIT 0x0400
#define FBINFO_HWACCEL_ROTATE 0x0800
#define FBINFO_HWACCEL_XPAN 0x1000
#define FBINFO_HWACCEL_YPAN 0x2000
#define FBINFO_HWACCEL_YWRAP 0x4000
#define FBINFO_MISC_USEREVENT 0x10000
#define FBINFO_MISC_TILEBLITTING 0x20000
#define FBINFO_MISC_ALWAYS_SETPAR 0x40000
#define FBINFO_MISC_FIRMWARE 0x80000
#define FBINFO_FOREIGN_ENDIAN 0x100000
#define FBINFO_BE_MATH 0x100000
#define FBINFO_CAN_FORCE_OUTPUT 0x200000
struct fb_info {
atomic_t count;
int node;
int flags;
struct mutex lock;
struct mutex mm_lock;
struct fb_var_screeninfo var;
struct fb_fix_screeninfo fix;
struct fb_monspecs monspecs;
struct work_struct queue;
struct fb_pixmap pixmap;
struct fb_pixmap sprite;
struct fb_cmap cmap;
struct list_head modelist;
struct fb_videomode *mode;
#ifdef CONFIG_FB_BACKLIGHT
struct backlight_device *bl_dev;
struct mutex bl_curve_mutex;
u8 bl_curve[FB_BACKLIGHT_LEVELS];
#endif
#ifdef CONFIG_FB_DEFERRED_IO
struct delayed_work deferred_work;
struct fb_deferred_io *fbdefio;
#endif
struct fb_ops *fbops;
struct device *device;
struct device *dev;
int class_flag;
#ifdef CONFIG_FB_TILEBLITTING
struct fb_tile_ops *tileops;
#endif
char __iomem *screen_base;
unsigned long screen_size;
void *pseudo_palette;
#define FBINFO_STATE_RUNNING 0
#define FBINFO_STATE_SUSPENDED 1
u32 state;
void *fbcon_par;
void *par;
struct apertures_struct {
unsigned int count;
struct aperture {
resource_size_t base;
resource_size_t size;
} ranges[0];
} *apertures;
};
static inline struct apertures_struct *alloc_apertures(unsigned int max_num) {
struct apertures_struct *a = kzalloc(sizeof(struct apertures_struct)
+ max_num * sizeof(struct aperture), GFP_KERNEL);
if (!a)
return NULL;
a->count = max_num;
return a;
}
#ifdef MODULE
#define FBINFO_DEFAULT FBINFO_MODULE
#else
#define FBINFO_DEFAULT 0
#endif
#define FBINFO_FLAG_MODULE FBINFO_MODULE
#define FBINFO_FLAG_DEFAULT FBINFO_DEFAULT
#define STUPID_ACCELF_TEXT_SHIT
#if defined(__sparc__)
#define fb_readb sbus_readb
#define fb_readw sbus_readw
#define fb_readl sbus_readl
#define fb_readq sbus_readq
#define fb_writeb sbus_writeb
#define fb_writew sbus_writew
#define fb_writel sbus_writel
#define fb_writeq sbus_writeq
#define fb_memset sbus_memset_io
#define fb_memcpy_fromfb sbus_memcpy_fromio
#define fb_memcpy_tofb sbus_memcpy_toio
#elif defined(__i386__) || defined(__alpha__) || defined(__x86_64__) || defined(__hppa__) || defined(__sh__) || defined(__powerpc__) || defined(__avr32__) || defined(__bfin__)
#define fb_readb __raw_readb
#define fb_readw __raw_readw
#define fb_readl __raw_readl
#define fb_readq __raw_readq
#define fb_writeb __raw_writeb
#define fb_writew __raw_writew
#define fb_writel __raw_writel
#define fb_writeq __raw_writeq
#define fb_memset memset_io
#define fb_memcpy_fromfb memcpy_fromio
#define fb_memcpy_tofb memcpy_toio
#else
#define fb_readb(addr) (*(volatile u8 *) (addr))
#define fb_readw(addr) (*(volatile u16 *) (addr))
#define fb_readl(addr) (*(volatile u32 *) (addr))
#define fb_readq(addr) (*(volatile u64 *) (addr))
#define fb_writeb(b,addr) (*(volatile u8 *) (addr) = (b))
#define fb_writew(b,addr) (*(volatile u16 *) (addr) = (b))
#define fb_writel(b,addr) (*(volatile u32 *) (addr) = (b))
#define fb_writeq(b,addr) (*(volatile u64 *) (addr) = (b))
#define fb_memset memset
#define fb_memcpy_fromfb memcpy
#define fb_memcpy_tofb memcpy
#endif
#define FB_LEFT_POS(p, bpp) (fb_be_math(p) ? (32 - (bpp)) : 0)
#define FB_SHIFT_HIGH(p, val, bits) (fb_be_math(p) ? (val) >> (bits) : \
(val) << (bits))
#define FB_SHIFT_LOW(p, val, bits) (fb_be_math(p) ? (val) << (bits) : \
(val) >> (bits))
extern int fb_set_var(struct fb_info *info, struct fb_var_screeninfo *var);
extern int fb_pan_display(struct fb_info *info, struct fb_var_screeninfo *var);
extern int fb_blank(struct fb_info *info, int blank);
extern void cfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
extern void cfb_copyarea(struct fb_info *info, const struct fb_copyarea *area);
extern void cfb_imageblit(struct fb_info *info, const struct fb_image *image);
extern void sys_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
extern void sys_copyarea(struct fb_info *info, const struct fb_copyarea *area);
extern void sys_imageblit(struct fb_info *info, const struct fb_image *image);
extern ssize_t fb_sys_read(struct fb_info *info, char __user *buf,
size_t count, loff_t *ppos);
extern ssize_t fb_sys_write(struct fb_info *info, const char __user *buf,
size_t count, loff_t *ppos);
extern int register_framebuffer(struct fb_info *fb_info);
extern int unregister_framebuffer(struct fb_info *fb_info);
extern int unlink_framebuffer(struct fb_info *fb_info);
extern void remove_conflicting_framebuffers(struct apertures_struct *a,
const char *name, bool primary);
extern int fb_prepare_logo(struct fb_info *fb_info, int rotate);
extern int fb_show_logo(struct fb_info *fb_info, int rotate);
extern char* fb_get_buffer_offset(struct fb_info *info, struct fb_pixmap *buf, u32 size);
extern void fb_pad_unaligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 idx,
u32 height, u32 shift_high, u32 shift_low, u32 mod);
extern void fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch, u32 height);
extern void fb_set_suspend(struct fb_info *info, int state);
extern int fb_get_color_depth(struct fb_var_screeninfo *var,
struct fb_fix_screeninfo *fix);
extern int fb_get_options(char *name, char **option);
extern int fb_new_modelist(struct fb_info *info);
extern struct fb_info *registered_fb[FB_MAX];
extern int num_registered_fb;
extern struct class *fb_class;
extern int lock_fb_info(struct fb_info *info);
static inline void unlock_fb_info(struct fb_info *info)
{
mutex_unlock(&info->lock);
}
static inline void __fb_pad_aligned_buffer(u8 *dst, u32 d_pitch,
u8 *src, u32 s_pitch, u32 height)
{
int i, j;
d_pitch -= s_pitch;
for (i = height; i--; ) {
for (j = 0; j < s_pitch; j++)
*dst++ = *src++;
dst += d_pitch;
}
}
extern void fb_deferred_io_init(struct fb_info *info);
extern void fb_deferred_io_open(struct fb_info *info,
struct inode *inode,
struct file *file);
extern void fb_deferred_io_cleanup(struct fb_info *info);
extern int fb_deferred_io_fsync(struct file *file, loff_t start,
loff_t end, int datasync);
static inline bool fb_be_math(struct fb_info *info)
{
#ifdef CONFIG_FB_FOREIGN_ENDIAN
#if defined(CONFIG_FB_BOTH_ENDIAN)
return info->flags & FBINFO_BE_MATH;
#elif defined(CONFIG_FB_BIG_ENDIAN)
return true;
#elif defined(CONFIG_FB_LITTLE_ENDIAN)
return false;
#endif
#else
#ifdef __BIG_ENDIAN
return true;
#else
return false;
#endif
#endif
}
extern struct fb_info *framebuffer_alloc(size_t size, struct device *dev);
extern void framebuffer_release(struct fb_info *info);
extern int fb_init_device(struct fb_info *fb_info);
extern void fb_cleanup_device(struct fb_info *head);
extern void fb_bl_default_curve(struct fb_info *fb_info, u8 off, u8 min, u8 max);
#define FB_MAXTIMINGS 0
#define FB_VSYNCTIMINGS 1
#define FB_HSYNCTIMINGS 2
#define FB_DCLKTIMINGS 3
#define FB_IGNOREMON 0x100
#define FB_MODE_IS_UNKNOWN 0
#define FB_MODE_IS_DETAILED 1
#define FB_MODE_IS_STANDARD 2
#define FB_MODE_IS_VESA 4
#define FB_MODE_IS_CALCULATED 8
#define FB_MODE_IS_FIRST 16
#define FB_MODE_IS_FROM_VAR 32
extern int fbmon_dpms(const struct fb_info *fb_info);
extern int fb_get_mode(int flags, u32 val, struct fb_var_screeninfo *var,
struct fb_info *info);
extern int fb_validate_mode(const struct fb_var_screeninfo *var,
struct fb_info *info);
extern int fb_parse_edid(unsigned char *edid, struct fb_var_screeninfo *var);
extern const unsigned char *fb_firmware_edid(struct device *device);
extern void fb_edid_to_monspecs(unsigned char *edid,
struct fb_monspecs *specs);
extern void fb_edid_add_monspecs(unsigned char *edid,
struct fb_monspecs *specs);
extern void fb_destroy_modedb(struct fb_videomode *modedb);
extern int fb_find_mode_cvt(struct fb_videomode *mode, int margins, int rb);
extern unsigned char *fb_ddc_read(struct i2c_adapter *adapter);
#define VESA_MODEDB_SIZE 34
extern void fb_var_to_videomode(struct fb_videomode *mode,
const struct fb_var_screeninfo *var);
extern void fb_videomode_to_var(struct fb_var_screeninfo *var,
const struct fb_videomode *mode);
extern int fb_mode_is_equal(const struct fb_videomode *mode1,
const struct fb_videomode *mode2);
extern int fb_add_videomode(const struct fb_videomode *mode,
struct list_head *head);
extern void fb_delete_videomode(const struct fb_videomode *mode,
struct list_head *head);
extern const struct fb_videomode *fb_match_mode(const struct fb_var_screeninfo *var,
struct list_head *head);
extern const struct fb_videomode *fb_find_best_mode(const struct fb_var_screeninfo *var,
struct list_head *head);
extern const struct fb_videomode *fb_find_nearest_mode(const struct fb_videomode *mode,
struct list_head *head);
extern void fb_destroy_modelist(struct list_head *head);
extern void fb_videomode_to_modelist(const struct fb_videomode *modedb, int num,
struct list_head *head);
extern const struct fb_videomode *fb_find_best_display(const struct fb_monspecs *specs,
struct list_head *head);
extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp);
extern int fb_alloc_cmap_gfp(struct fb_cmap *cmap, int len, int transp, gfp_t flags);
extern void fb_dealloc_cmap(struct fb_cmap *cmap);
extern int fb_copy_cmap(const struct fb_cmap *from, struct fb_cmap *to);
extern int fb_cmap_to_user(const struct fb_cmap *from, struct fb_cmap_user *to);
extern int fb_set_cmap(struct fb_cmap *cmap, struct fb_info *fb_info);
extern int fb_set_user_cmap(struct fb_cmap_user *cmap, struct fb_info *fb_info);
extern const struct fb_cmap *fb_default_cmap(int len);
extern void fb_invert_cmaps(void);
struct fb_videomode {
const char *name;
u32 refresh;
u32 xres;
u32 yres;
u32 pixclock;
u32 left_margin;
u32 right_margin;
u32 upper_margin;
u32 lower_margin;
u32 hsync_len;
u32 vsync_len;
u32 sync;
u32 vmode;
u32 flag;
};
extern const char *fb_mode_option;
extern const struct fb_videomode vesa_modes[];
extern const struct fb_videomode cea_modes[64];
struct fb_modelist {
struct list_head list;
struct fb_videomode mode;
};
extern int fb_find_mode(struct fb_var_screeninfo *var,
struct fb_info *info, const char *mode_option,
const struct fb_videomode *db,
unsigned int dbsize,
const struct fb_videomode *default_mode,
unsigned int default_bpp);
#endif
#endif
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